Halo: Reach Forum
This topic has moved here: Subject: Should we be awarded for kills?
  • Subject: Should we be awarded for kills?
Subject: Should we be awarded for kills?

in halo reach wat would be really cool is like 4 kills visr update 6 kills pod drop of random weapon 8 kills ammo box with good weapon 10 kills pelican drop of warthog or mogoose or if your an elite ghost and 12 kills tank drop off that would be cool

  • 11.19.2009 9:08 PM PDT

Posted by: Ushan
Because Muslims surgically implant organic bombs in their testicles, which in turn will be injected into women during sex, which will grow into BABY BOMBS!

Nay.

  • 11.19.2009 9:13 PM PDT

Posted by: shakandbakeA24
in halo reach wat would be really cool is like 4 kills visr update 6 kills pod drop of random weapon 8 kills ammo box with good weapon 10 kills pelican drop of warthog or mogoose or if your an elite ghost and 12 kills tank drop off that would be cool

No, just no. Why give the winning team advantages? It doesn't make sense. Now if your idea was put to work, it should be events in forge, not kill streaks.

  • 11.19.2009 9:13 PM PDT

Yeah! And a 25 killstreak could get you a nuke that would end the match!

  • 11.19.2009 9:15 PM PDT

lol that was a pretty dumb idea nevermind about that ill just play cod which u can get a nuke lol

  • 11.19.2009 9:16 PM PDT

Lol, yeah CoD's awesome.

  • 11.19.2009 9:17 PM PDT

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No, but change the EXP around. For example, 1,000 EXP = 1 rank up (i.e. going from a 22 to a 23), and you earn EXP by doing things in matches.

Betrayal = -2 EXP
Suicide = -1 EXP
Death = +0 EXP
Assist = +1 EXP
Kill = +2 EXP
Flag Kill = +3 EXP
Flag Capture = +4 EXP

Win = +400 EXP
Loss = -200 EXP

With modifiers, such as a stick being worth 3 EXP, a headshot 2 EXP, a double kill worth 5 EXP instead of the 4 EXP from two individual kills.

This way someone who did very well in a game but lost would not be completely shafted as in H2 and H3. You deserve SOME recognition if you went, for example, 22/7, or captured the flag twice, but still lost.

You would, of course, rank up MUCH faster if you win the match as a win is equal to about 800 kills. And, of course, if you WIN the match and do insanely well, you rank up faster than if you won the match but were carried by your team.

[Edited on 11.19.2009 9:22 PM PST]

  • 11.19.2009 9:22 PM PDT

Posted by: urk
Eat raw meat.
Punch a bear in the face.


If you don't know who I am, the feeling is mutual.

To be honest, that idea is bad.

It works okay in CoD, but in Halo it'd be awful. Part of why Hali is so much fun is because everyone has a fair chance no matter when they started playing, how good they are, or what rank they are. Adding rewards for being good would just make Halo as frustrating to a new player as MW2.

  • 11.19.2009 9:23 PM PDT