- IHaveTURRETS JR
- |
- Exalted Legendary Member
OK. So the rocket has become a sort of a side weapon on some maps, like Standoff, where the Spartan Laser is dominant. Everybody who's played halo 3 knows that Spartan lasers are better for taking down vehicals than rockets.
EX: Let's say you're on Standoff. Those 50s on the other team have in possession a warthog and the laser, and you're just left with your rocket. But! Oh no! Your rockets miss and now you have to hide for the rest of the game. :(
I have a solution. Two different rockets. Yes. Two.
One like the halo 3 rocket for close quarters games like the pit.
One like the halo 2 rocket for medium to large sized maps where vehicles are a dominant force. The zoom would be able to target vehicles for lock on like the distance from where the zoom of a halo 3 br can target an enemy. Fair distance eh??
This is just my opinion. Tell me what you think about it. Be nice though... no name calling. Everything else is legal in my book though.
EDIT-- could be like this? Props dude
1) A regular Rocket Launcher, has high splash damage, can hold 12 rockets in reserve.
2) A Halo 2 like Rocket Launcher, can lock onto vehicles, Rockets moves faster than the other one, more powerful but with a smaller splash damge area, can hold 6 Rockets (or Missles) in reserve. To replace the Missle Pod (which sucks ass, only good against aircraft).
Also it has been suggested to just have the lock on rocket for all maps... Another plausible idea
[Edited on 11.21.2009 2:48 PM PST]