Halo: Reach Forum
This topic has moved here: Subject: Halo Reach Multiplayer Maps - Post your ideas
  • Subject: Halo Reach Multiplayer Maps - Post your ideas
Subject: Halo Reach Multiplayer Maps - Post your ideas
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Hello! I make this post to post their ideas for multiplayer maps.

My main idea is based on a city map. a large map for Big Team games.

The map would be 2 bases, each base has its own building, and each base has a large lot, where are the weapons and vehicles, like Banshees, Hornets, tanks and warthogs, each base is separated by a bridge, the bridge would be as large METROPOLIS to the mission of Halo 2. in the middle of the bridge opened a trigger, and with that trigger the bridge explode in half, leaving a space with nothing.
Inside buildings, could rise to up and down.
The map opened, Rockets, Snipers, battle rifles, 1 tank for each base, 2 banshees for each base, 2 hornets for each base and 2 warthogs for each base.

I like that the map was raining.

  • 11.22.2009 2:49 PM PDT

I have many.

  • 11.22.2009 2:49 PM PDT

Any of the maps that I have made. Check out my file share if you want more details. I am particularly partial to Skybox and Labyrinth. Defintiely worthy, al least in my opinion.

Skybox is a map built in the sky bubble of sandbox, hence "Skybox". It includes an airpad with a pair of hornets and banshees. There is also an AA tower with a gauss turret and nearly infinite missile pods. I aslo made a sniper tower that offers good cover as well as an excellent vantage point.

Labyrinth is a map built in the crypt. It is like a maze with a lot of close combat situations. I personally enjoy running around its narrow pathways with a sword and fire grenades. It's a map you can get lost in if you're not careful.

[Edited on 11.22.2009 3:23 PM PST]

  • 11.22.2009 2:53 PM PDT

Halo Reach FTW!!

I want maps bigger than sandtrap.

  • 11.22.2009 2:55 PM PDT

I want a map bigger than any map in the Halo franchise. A huge jungle similar to the "Sierra 117" Mission from Halo 3, but more open and with less uneven platforms and more vehicles.

There needs to a be the "infamous Halo map" in Reach.
Halo CE: had Blood Gulch
Halo 2: had Midship
Halo 3: had Guardian/The Pit

Halo: Reach will have to have something good.

I want a map similar to Citadel in terms of architecture, and gameplay. I want some maps to NOT have snipers too.

And finally, a High Ground/Last Resort hybrid.

  • 11.22.2009 3:00 PM PDT

I think a water based map would be pretty sweet.I think it would dramatically effect gameplay.

  • 11.22.2009 3:06 PM PDT

Something similar to the Metropolis level in Halo 2. Attackers spawn at entrance to a long bridge, which then connects to a set of tunnels. The tunnels are in the middle of the map, perfect for neutral games like Neutral bomb or King of the Hill. To make the map less linear, there could be 3 other tunnels that will eventually connect together that leads to the platform area (That place with the Gauss warthog in Halo 2).

This platform area would serve as a "secondary base". A good place to hold off attackers, but there will be multiple ways to get in the area, and maybe a passageway that leads around the platforms, straight to the main building.

This map would obviously have vehicles. Banshees, ghosts, warthogs, and maybe a wraith.

This is basically the kind of map I want. If Bungie makes something like this, it would be my favorite map.

  • 11.22.2009 3:08 PM PDT

Larger maps to make vehicular combat more useful. Maybe one with a river and the only way across is through 2 bases witch act as bridges.

  • 11.22.2009 3:10 PM PDT
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Something similar to the Metropolis level in Halo 2. Attackers spawn at entrance to a long bridge, which then connects to a set of tunnels. The tunnels are in the middle of the map, perfect for neutral games like Neutral bomb or King of the Hill. To make the map less linear, there could be 3 other tunnels that will eventually connect together that leads to the platform area (That place with the Gauss warthog in Halo 2).

This platform area would serve as a "secondary base". A good place to hold off attackers, but there will be multiple ways to get in the area, and maybe a passageway that leads around the platforms, straight to the main building.

This map would obviously have vehicles. Banshees, ghosts, warthogs, and maybe a wraith.

This is basically the kind of map I want. If Bungie makes something like this, it would be my favorite map.

An incredible idea

  • 11.22.2009 3:11 PM PDT

Forgive my spelling.

A City map. Medium to large size with tall buildings adding even more play space (inside). Central courtyard.

forest map. LOTS of trees and shrubs with maybe a base or two. Medium to large.

Islands map. Multiple islands surrounded by water. Large map. Rocks cliffs or bunkers on the islands provide cover. Shallow areas for land vehicles, and deeper areas for water vehicles. (if they have them)

Farm house. small to large map taking place on an enclosed farm with a barn shed and house.

Covenant ship. large map. much like Truth and Rec. with cliffs and grav lift into the ship. or just inside the ship. Perhaps a human version like the first level of CE.

Highway. several layers of roadways intersecting at a central point. OR a large version of rat's nest with a central city area. (Combine with #1?)

Hopital/hotel. the inside of a large building with many rooms and hallways. large map. Elevators and stairs. (ladders?)

sewer. Lot's of tunnels and pipeways that are underground. with a double base area up top.

creek. Like beaver creek but much larger. the creek is deeper
and trench like, and runs through each base insted of dividing
them. Medium or large.

Suburbs. Large map with many houses to go into. and streets to go down.

Skybubble with inplace floor. and perhaps walls.

mansion. super Large house with many rooms and a grand staircase.

Mall.

Combo. Large city with a highway circling and running through the city. large park in the middle with ponds. and sewers underneith.

Combo 2. Forest with a big BIG lake in the middle and bunkers around the edges. small islands in the middle. 2 Rivers running into the lake. with a base on top of each river.



  • 11.22.2009 3:17 PM PDT

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I love how the crew at Bungie makes multiplayer levels that aren't cut right out of the campaign, but I do hope they add in a few levels. Halo 3's campaign had some outstanding areas that would make excellent Firefight zones, or would work for general multiplayer goodness.

  • 11.22.2009 3:24 PM PDT

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An urban warfare map with use of transport Hornets and lots of buildings, roads, alleys, and use of Warthogs.

  • 11.22.2009 3:25 PM PDT

and maybe a big mountain with tunnels and cliffs to either side and around, and a large central base in the middle that's more wide open.

  • 11.22.2009 3:35 PM PDT