- last post: 01.01.0001 12:00 AM PDT
i dont know if anyone said, this, but there have been alot of good ideas, i dont have time to read, and, well, here it goes:
description: have a valley where there are two base on each side built into to the canyon sides, and there is bridge that connects the two bases over the valley, but it can be destroyed. Under the bases is an underground entrance which leads from a cave under the base where a river ends, in the middle of the river that connects to caves under the bases is a lake. Now, in the valley is wooden architechs like, wooden/ bambo made towers, rope bridges, bunkers, fox holes, and there is a wooden bridge that can be destroyed that goes over the lake. On the solid land in the valley is many paths that go in miscelenanious directions but still gets to the opposing base. On each side of the base is two elevators that lead to the top of base where the entrance is(also the entrance of the destroyed bridge) on the sides are cliff paths that lead next to the elevators(for sneaky entrances). Also, there is small bases (like the bases in blood gulch) in spots in valley to geet supplies or health.
bases: h-pad for banshee which is beside sniper tower above second floor, the second floor is where th weapons are at organized (like on the pillar of autumn in campaign mode) on the first floor is the ground vehicles and that floor is a garage, which is also the the main entrance from bridge. the elevators on the sides are just large enough to to fit tanks in (if bridge is destroyed) or take cliff paths with smaller vehicle (ex: warhogs or atvs), past the garage is where the flag is held. there are turrets in front of entrance (on ledges beside elevators). and the water caves have water vehicles there if there is any.
game: ctf
vehicles: any
respawn: second floor