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This topic has moved here: Poll [58 votes]: Which of the ideas do you think should be included in Halo 2?
  • Poll [58 votes]: Which of the ideas do you think should be included in Halo 2?
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Subject: Halo 2 Ideas --- Bungie People Are Recomended to Read This
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Poll: Which of the ideas do you think should be included in Halo 2?  [closed]
Idea 1.:  21%
(12 Votes)
Idea 2.:  0%
(0 Votes)
Idea 3.:  5%
(3 Votes)
Idea 4.:  7%
(4 Votes)
Idea 5.:  5%
(3 Votes)
Idea 6.:  10%
(6 Votes)
Idea 7.:  9%
(5 Votes)
Idea 8 or all ideas:  43%
(25 Votes)
Total Votes: 58

1) I think there should be Multiplayer Bots for those people who do not have Xbox Live and those that don't have anyone to play with.

2) Halo 2 should have like an option for destructible environment and non-destructible environment.

3) Should have atleast 20-25 Multiplayer maps.

4) THIS ONE IS IMPORTANT: In the E3 demo, when Master Chief shoots his guns, especially dual-SMGs, there is no impact shown on the guns. The guns don't even vibrate when Master Chief shoots. So I think Bungie should include the impact on the guns when Master Chief shoots.

5) Really want all characters in Halo 2 Multiplayer, including: Grunts, Elites, Brutes, ODSTs, Marines, Hunters, Jackals, Covenant Floods and Human Floods, and any cool new characters that Bungie will include in Halo 2 campaign should also be included in Halo 2 Multiplayer.

6) I would also like Xbox Live Guest option, so I can play Live with my friends who don't have Live.

7) Campaign should have atleast more than 12 levels.

8) I don't want Halo 2 to be like any other game. "Halo 2 should be a lot like Halo 1, only it should be Halo 1 on fire, going 130 miles per hour through a hospital zone, being chased by helicopters and ninjas ... And, the ninjas should also be on fire."

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  • 04.28.2004 5:02 PM PDT
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I think being able to have 3 guests to play on live would be freaking cool :)

Im with you when you talk about the smgs .... they must vibrate ... its just not realistic the way it is.

  • 04.28.2004 5:06 PM PDT
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all good ideas

  • 04.28.2004 5:10 PM PDT

Posted by: NOMAN 31
1) I think there should be Multiplayer Bots for those people who do not have Xbox Live and those that don't have anyone to play with.


Agreed.

2) Halo 2 should have like an option for destructible environment and non-destructible environment.

Tell me why, I don't get why you would do that.

3) Should have atleast 20-25 Multiplayer maps.

Duh.

4) THIS ONE IS IMPORTANT: In the E3 demo, when Master Chief shoots his guns, especially dual-SMGs, there is no impact shown on the guns. The guns don't even vibrate when Master Chief shoots. So I think Bungie should include the impact on the guns when Master Chief shoots.

E3=Last year. There will be another demo in a few weeks. Anyways, would Bungie forget something like that?

5) Really want all characters in Halo 2 Multiplayer, including: Grunts, Elites, Brutes, ODSTs, Marines, Hunters, Jackals, Covenant Floods and Human Floods, and any cool new characters that Bungie will include in Halo 2 campaign should also be included in Halo 2 Multiplayer.

No. Elites and MC are fine. Add anything else and you don't have shields, which leads to nequal teams.

6) I would also like Xbox Live Guest option, so I can play Live with my friends who don't have Live.

Nice idea, but I've heard it before...

7) Campaign should have atleast more than 12 levels.

I'm not a yes-man or anything, but I like this idea. Seen it before though.

8) I don't want Halo 2 to be like any other game. "Halo 2 should be a lot like Halo 1, only it should be Halo 1 on fire, going 130 miles per hour through a hospital zone, being chased by helicopters and ninjas ... And, the ninjas should also be on fire."

Tell me something I don't know. Most of your ideas are, to say the least, unoriginal. I've seen it all before.

  • 04.28.2004 5:11 PM PDT
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I agree with all the ideas except part of Idea 5, who wants to lay as fricken......THING!
Being an ODST would be cool and so will being a Grunt but come on an infected human isn't cool.

And If you want a total of 20-25 levels they should include all the New Levels from Halo 2, some from Halo 1(ONLY GOOD ONES! BLOOD GLUCH!!!), and all the extra levels in the PC/MAC halo.

  • 04.28.2004 5:12 PM PDT
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20-25 multiplayer maps. They would need most likely another CD.

  • 04.28.2004 5:14 PM PDT
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I'd like to see some characters besides Spartans and Elites playable in multiplayer. I'd know this would lead to imbalances, but it would be a nice handicap to really good players when they play not-so-good friends. Example: Bob is a master at Halo2 and his poor friends Bill and Ted don't stand a chance. Bob plays as a grunt and Bill and Ted play Spartans; Bob gets the challenge he wants and Bill and Ted stand a fighting chance.
Also, playing other characters might come with nifty perks that could be useful for certain playstyles. Weapons loadout would be the first thing that comes to mind, but things like Brutes (I know hunters too, but fuelrod and melee seem to put too many limits on gameplay) could have slow health regeneration like shields, extra life and a powerful melee attack to balance them out, or atleast make them a no. 1 choice for players who like to go short range.

I'd like to see all that, but I seriously doubt Bungie will throw it in for us.

  • 04.28.2004 5:19 PM PDT
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There is always Live Content Download. So Bungie could probably put new maps on Xbox Live that can later be downloaded.

  • 04.28.2004 5:29 PM PDT
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YES! YES! LOGIC!
What if I don't got XBOX LIVE, Can I put the maps on a Memory Card and put it in my Xbox?

  • 04.28.2004 5:37 PM PDT
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number 8 was taken from another place. i cant think of what it was a mag or site but u stole that

  • 04.28.2004 5:37 PM PDT
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ya i did thats why i put quotations around it

  • 04.28.2004 5:45 PM PDT
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MAYBE ITS ME BUT PRETTY MUCH ALL OF THESE IDEAS ARE SO F*#^%ING DUH ITS PAINFUL. FIRST OFF EVERY ONE KEEPS SAYING THAT E3 DEMO. PERSONALLY I THINK THE GAME HAS PROBABLY COME A HELL OF A LONG WAY SINCE THEN. I BET THAT MAYBE 40% OF OVERALL CONTENT WAS PUT IN THE THE LEVEL. AND THINGS HAVE COME ALONG WAY SINCE THEN. 2ND. ALL OF THOSE LIVE OPTIONS WILL ALMOST DEFINITELY BE THERE. I MEAN THIS IS MS'S FLAGSHIP GAME THEY AINT GONNA MESS THAT UP. AND THE ONE THAT REALLY STUMPED ME IN TO WHAT THE F*&$ MODE IS AN OPTION TO TURN OFF DESTRUCTIBLE ENVIROMENTS? PLEASE .....STOP WITH THE BAD IDEAS. ITS MY GREATEST FEAR THAT ONE AT BUNGIE WOULD READ THAT AND GO, YEAH GREAT IDEA ADD ANOTHER MONTH TO THE DEVELOPMENT TIME. BUT I AM PRETTY SURE THEY THINK WHAT THE CRAP IS HE SMOKIN TOO. I MEAN PLEASE WHY WOULD YOU WANT THAT. ITS LIKE HAVING THE OPTION TO TURN OFF FIRST PERSON GUNS OR SOMETHING. I JUST DONT GET IT. THE NUMBER OF MULTI MAPS IS A GOOD SUGGESTION THOUGH. I HOPE THEY REALLY PUT ALOT IN TO THIS AND GIVE US PLENTY ESPECIALLY SINCE ITS SEEMS THAT WE ARE GONNA HAVE A WHILE TILL HALO 3 COME OUT IF IT DOES.

  • 04.28.2004 5:50 PM PDT
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1,6,7,8 Id have to agree the most with, the other 4 i would call a waste of time. The other 4 are good ideas i think though.

  • 04.28.2004 5:51 PM PDT
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iam going with delta, iam sure the good people at bungie have already put almost EVERYTHING you mentioned in the game. Also they dont need 14 people suggesting the same things over and over every week.

  • 04.28.2004 5:53 PM PDT
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i said all of them but u forgot an idea. Custom soundtracks for multiplayer or even if ya want 1 playa.

  • 04.28.2004 5:55 PM PDT
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Well I am just giving suggestions so Bungie puts the cool ones in Halo 2 so the game could be perfect. No one is sure if Bungie has included all this stuff.

  • 04.28.2004 5:57 PM PDT
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no your right no one is for sure. i would just hate to think they havent. well....honestly it would scare me to think that.

  • 04.28.2004 6:03 PM PDT
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It would be sooo cool if MC could prone, and if grenades and rockets make a hole in the ground and someone could hide in it and start killing!

  • 04.28.2004 10:45 PM PDT
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can't decide between 1,3, and 7. I play alot of Campaign, so more levels there would be great, but I would like a break now and then to play with bots on my own, and 25 multiplayer maps would fill my pants.

  • 04.28.2004 11:44 PM PDT
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Meh. Let's see some innovative ideas.

How about custom team tags, and you can tag "spawn points" to control army deployment. So, games are chiefs agains elites, but grunts, jackals, hunters can spawn from points that the covies own, and marines (snipers, RL carriers, etc) can spawn from the points that the MC's own.

The overal goal is to tear down your opponents base. You can do this by sheer number, by remote charges placed in certian structural weakpoints, etc. For defence, you can allocate resources to turrets (ammo, etc), use engineers to rebuild the base or dynamically construct new structures for defence and reinforcemnt, etc.

If it's fully developed, it could be the main gametype played on live. The possiblities are endless.


OR

Predator. You have a team playing as MCs(maybe 5 or 6). The MCs are restricted to small firearms (pistol, smg, etc). Their goal is to defend a structure from the elites that are trying to attack it (similar to Pandora's gameplay). The elites (2 to 3 players) are invisible and are restricted to covie weapons.

The MC's can set up turrets, use motion tracker, etc. The elites are invisible, have the plasma swords, and extra mobility.

could be interesting.


OR

Infection. You have a team of flood (with unlimited respawns and AI controlled extra flood members - poppers and combat units) and a team of MCs (with limited respawns). The MC's have to progress through the level and trigger the detonation of the arena to clear the infection. The flood try to stop them, and if possible, drop their shields and infect them. After the a given MC's respawns are up, when he dies again, he becomes infected and respawns as a flood combat unit. The MC's win upon detonation, the flood win if all the MC's become infected.

etc.

there's tons of ideas besides let's have more levels, lets have more weapons, let's have destructable environments (already hinted at), lets have better animation (do you people read the weekly updates?), etc.

  • 04.29.2004 1:02 AM PDT
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bump

  • 04.29.2004 6:17 AM PDT
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I think the best idea of the bunch is idea one. I can't be the only person who cannot get broadband in the area. :( Not to be selfish, I think all of the others are great, with the exception of being able to turn off destructable environments. That just seems like a waste of space to me.

  • 04.29.2004 7:39 AM PDT
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By the choice between destructible and non-destructible, I mean like in Multiplayer only. Not Campaign. Because I wanna do tricks in Multiplayer too for fun. If the Vehicles are destructible how are we supposed to do tricks. So I am just saying that Bungie should give an option in Multiplayer for destructible and non-destructible environments.... Are you guys with me????

  • 04.29.2004 6:06 PM PDT
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Posted by: NOMAN 31
4) THIS ONE IS IMPORTANT: In the E3 demo, when Master Chief shoots his guns, especially dual-SMGs, there is no impact shown on the guns. The guns don't even vibrate when Master Chief shoots. So I think Bungie should include the impact on the guns when Master Chief shoots.



Correct me if I'm wrong, but isn't the Master Chief supposed to be a genetically enhanced super soldier? Remember how he can flip tanks and cars? Why on earth wouldn't he be able to hold a gun perfectly still while firing? I know that they probably will have kick put in when it ships, the first Halo did, but I don't think that it makes much sense for this game. Not that it really matters as a gameplay function anyway, it's purely visual appeal, and one that I'm not interested in.

  • 04.29.2004 6:11 PM PDT
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Posted by: NOMAN 31
By the choice between destructible and non-destructible, I mean like in Multiplayer only. Not Campaign. Because I wanna do tricks in Multiplayer too for fun. If the Vehicles are destructible how are we supposed to do tricks. So I am just saying that Bungie should give an option in Multiplayer for destructible and non-destructible environments.... Are you guys with me????


Vehicles aren't environments.....

  • 04.29.2004 6:12 PM PDT

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