Halo 1 & 2 for PC
This topic has moved here: Subject: Halo CE Map WIP
  • Subject: Halo CE Map WIP
Subject: Halo CE Map WIP
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Just wanted to show you guys a model of a map I've been working on for the past week or so that I might end up putting in Halo CE (well, I have to learn how first... but that's a problem for later). I modeled it in Blender and it's not skinned yet. As a matter of fact, I'm probably going to find another to skin it because I'm horrible at doing textures). Anyway, tell me what you think, what you want me to add or change, and general C&C.
Overview
Render
Offensive Outpost
Defensive Fortress
Of course, this map is still pretty far from done since I only have basic terrain without any alternate ways to get into bases on foot, caves, ledges, sniper spots, and the like.

[Edited on 7/19/2005]

  • 07.19.2005 8:12 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

lookin good, kinda like zanzibar-ish with the offense and defense bases. it might be better suited for one-flag CTF.

  • 07.19.2005 8:48 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Didnt you make that in blender too? I can tell because you say wip and......... I saw it on the forums.... =)

link

[Edited on 7/19/2005]

  • 07.19.2005 9:10 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Yeah, that's my post! But it's an earlier version of the map terrain. Actually, the fact that I modeled it in Blender is really my delema because it can't export directly to .3ds or .gmax. I don't know how Blender's compatability with the textures and such is going to be. I could export to .obj and maybe that could be imported into 3DS/Gmax. Thats why I might have to have another skin it.

  • 07.20.2005 7:21 AM PDT