- last post: 01.01.0001 12:00 AM PDT
You guys all bash Xbox aristotle for listing his complaints before the game comes out, and there are two problems with that: first, he already acknowldged that the game had not come up, he said they were small issues, and he asked not to be flamed. Second, what better time to -blam!-? doesnt make much sense to complain about something you dont like when it is too late. Much better now, when bungie can take note and correct minor issues. Bungie is famous for that anyway, having a meticulous level of detail and perfection in their games, so they can please everyone.
I think most of the animations are going to be changed still. as far as reloading goes, me personally, i think bungie should have cool looking reload animations that are time consuming, (about as long to load a shotgun with no ammo to full capacity) but to balance, you can dual melee.
As for health, i want it back. One of the things that made halo unique, at least in my mind, was two different systems of health. one was primary, and that recharged. one was secondary, and once that was gone, it was gone until you got repaired. I really liked hearing a little beep, and then knowing i had to hide for a bit and try to peek around corners to hold off incoming jackels or something.
Hijacking is being tuned, hopefully they find that perfect balance.
Jumping high. I dont like it, but its a small thing. I think some people equate jumping high to jumping puzzels. If there are no jumping puzzels, no problem. If there are, well, thats about as cool as giving rosie o donnel a rim job. (Halo 2 is a mature rated game, so dont -blam!- at my comments.)
Graphics for ghost hover look like a spell in warcraft 3, as opposed to alien anti gravity. whatever, dont care much.
secondary explosions... i dont know. could be good, could be bad, i dont know. we will see.
Sorry for the big post. just thought i'd be thourough.