- davidk75
- |
- Exalted Heroic Member
As the veil of lunacy descends, as past and future blend and shuffle, one image appears and flickers through the landscape, wraithlike. It is the Hatchling, the Newborn, walking the path of corruption, a lone figure shining in the toxic shadows. She comes dressed for war, and her wrath is terrible.
I love how they say the battles will be more 'Open' like that first time you step out of the pod on Flawless Cowboy. I just hope they don't have that soft ceiling crap like in Halo 3. I understand wanting to keep the player in the play space but part of the awesomeness of Halo:CE and Halo 2 was trying to get to places you weren't supposed to. They even encouraged it in Halo 2 with the scarab gun and skulls.
http://www.youtube.com/watch?v=XQIqxx-n6g0
http://www.youtube.com/watch?v=D2E4vIlPHG0
The point is that no one does this on thier first playthrough. It extends the life of the game and soft ceilings ruin it.