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This topic has moved here: Subject: 'Sense of Scale' - Sandtrap Postmortem
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Subject: 'Sense of Scale' - Sandtrap Postmortem
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  • Marvelous Bauble

Justin Hayward digs in.


click for full story

  • 03.11.2010 11:37 AM PDT

First. Pretty cool learning about the dev. process behind the MP maps.

  • 03.11.2010 11:40 AM PDT

Instead of rant and rave at my skill at halo or make some cocky or stupid remark i feel this space should be used to applaud bungie and every one of there employees no matter how small there role was at the amazing games they have created!My xbox no longer has live, so ive downloaded my profile onto my friends xbox and play there. I have 2 halo 3 accounts this one and Europa CAL so dont think im not any good.

Yea jesus each of those sketches and early developement pics could of made an awesome map

  • 03.11.2010 11:46 AM PDT

I hope reach has a huge map like this for invasion. BC2 style map progression would be so cool for a Halo game. I'm a "MLG guy" but I love me some BTB, when it works ala Halo 2.

  • 03.11.2010 11:52 AM PDT

The secret of Sandtrap lives on!

  • 03.11.2010 11:54 AM PDT

Marvelous!

  • 03.11.2010 12:01 PM PDT

Anybody want a peanut?

Sounds like the initial idea for Sandtrap started off as something similar to Battlefield Bad Company 2's Rush mode, in the sense of the map opening up for the next objective. Very cool.

[Edited on 03.11.2010 12:11 PM PST]

  • 03.11.2010 12:03 PM PDT

So there's nothing secret or special about that random crowbar on Sandtrap?

...

  • 03.11.2010 12:09 PM PDT

Posted by: oliverplov
The secret of Sandtrap lives on!

  • 03.11.2010 12:12 PM PDT

Posted by: WolfmanMaverick
Posted by: oliverplov
The secret of Sandtrap lives on!

  • 03.11.2010 12:18 PM PDT

Why not stop by my File Share while you're here?

~Long Live Halo 2
Only regret is I didn't play more of it.

If you haven't noticed by now, I'm sort of a jerk.

So that's how we came to know [and mostly hate] our current Sandtrap. Damn, if Sandtrap stayed as that firs version, I wouldn't mind playing it over and over again in SBTB.

  • 03.11.2010 12:23 PM PDT

I once heard an old man say " Years ago, i sold my trumpet for something to eat, and know i know it would be better to die of hunger."

I upload a ton of Halo clips on my YouTube channel, feel free to subscribe.

I have always wondered about the design about this map. I'm glad someone finally "dug" into the history.

  • 03.11.2010 12:38 PM PDT

I miss playing Halo with my friends.

Posted by: Ninjadude989
Posted by: WolfmanMaverick
Posted by: oliverplov
The secret of Sandtrap lives on!

  • 03.11.2010 12:50 PM PDT

Five years older and wiser
The fires are burning, I'm fire, never tire
Slay warriors in the forests, and on hire

Big. Team. Battle.

  • 03.11.2010 12:50 PM PDT

"Wake me...when you need me."

That was a really great read and wonderful timing. Can't wait to eat up a little more pre-Reach time with the awesome multiplayer fun of Halo 3.

  • 03.11.2010 12:58 PM PDT

Posted by: oliverplov
The secret of Sandtrap lives on!

  • 03.11.2010 1:08 PM PDT

You keep using that word. I do not think it means what you think it means.

The Warthog is my favorite vehicle in any game too.

  • 03.11.2010 1:15 PM PDT

Location: Belfast, Northern Ireland, United Kingdom
D&D Alignment: Chaotic Neutral
Political Alignment: Social Democracy (Left)
Favourite Book: Jurassic Park
Favourite Film: The Dark Knight
Favourite Game: Mass Effect 2
Preferred Weapon: Franchi SPAS-12

Oh COME ON that map used to be awsome! Sandtrap now is an awsome map of course but SERIOUSLY if it used to be such a large scale...

I would've prefered the first concept sandtrap.

  • 03.11.2010 1:16 PM PDT

Maybe I will never be
All the things that I wanna be
But now is not the time to cry
Now's the time to find out why
I think you're the same as me
We see things they'll never see
You and I are gonna live forever

Sandtrap?

[Edited on 03.11.2010 1:18 PM PST]

  • 03.11.2010 1:16 PM PDT
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Never give up on your dreams... unless you wanna be an astronaut.

-Krispy Kreme

:( This was good in all but I think that the community needs to know about the secret of Sandtrap before the release of Halo: Reach...

  • 03.11.2010 1:18 PM PDT

Gaming Rig Specs:
Coolermaster HAF X // XFX Pro 850W XXX PSU // Corsair 16GB Vengeance RAM (1600MHz) //
Corsair 120GB Force GT SSD // Western Digital Caviar Green 2TB HDD // Intel i7 3770k CPU //
MSI Z77A-GD65 Mainboard // MSI GTX 680 Twin Frozr III OC Edition Graphics Card -- Runs BF3 on ultra at anywhere from 60FPS to 130+FPS.

|| Average Joe ||

Concepts are always much cooler than the final product.

=(

I still love the final stuff, but I mean ALL of the previous concept stuff for the maps shown were brilliant.

XD

  • 03.11.2010 1:28 PM PDT

I love these articles =)

But yeah, it's cool to learn about how much thought goes into every tiny bit of design. I never knew how much tweaking the designers have to d!

  • 03.11.2010 1:34 PM PDT

Groups -MP | The TD
Files and Work - H3
______________________________
Posted by: Hayabusawarrior
Stop trollin mi forums

______________________________
My new GT is: Con38Dom ... yeah. >.>

That's awesome! I love the first concept art picture. : )

  • 03.11.2010 1:40 PM PDT
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Bungie.net member Since 2001

"A hero need not speak. When he is gone, the world will speak for him"
"You are the last of your kind: bred for combat, built for war. You're the master of any weapon, pilot of any vehicle, and fear no enemy"

Interesting article, thank you urk.

  • 03.11.2010 1:45 PM PDT

O Rly?

I was really hoping to learn what the secret of Sandtrap was lol.

Somebody needs to go figure out what those symbols mean.

  • 03.11.2010 1:59 PM PDT

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