Halo 1 & 2 for PC
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Subject: Halo DS
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I think it would be awesome if Bungie redid Halo Combat Evolved for the DS.

Halo DS with Nintendo WiFi connection equals instant win.
Plus multicart for CoOp and versus wih friends.

They could also include a blank GBA cart with it so you could upload a few Custom stages.

Then to keep it from being a complete rehashed story Bungie could show what Arbitor was doing the whole time (During Halo 1 that is). Along with the original story following Chief. Also throw in some more character customization close to that of Halo 2.

Throw in a few single player and multiplayer minigames and INSTANT WIN

And to make the game fit on the card:
Voice/Sounds- IMA ADPCM at 8.000 khz, 4bit, mono
Music- N64 quality MIDI versions/remixes of classic Halo music.
Textures- Use only the low quality, setting, textures from Halo PC.
Video files- Use that Majesco compressor they're using for GBA Videos
Models- Create lower poly versions but only down to N64 level.

Then you don't have to use the game card for multiplayer maps.
You could include those on that GBA cart from earlier. But, you must download the ones you want.
For example, the DS could just go to a custom server that only the DS could access which people could Official Downlload maps from. Then if you want a custom map you would need to send/upload it to a mod or something then they could OK it then put it on the server.

Here are a few concept shots
http://66.81.80.139/SmileLee42d5fdd9d25f1.jpg
http://66.81.80.139/SmileLee42d5fdc9223cb.jpg

  • 07.31.2005 2:50 AM PDT
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You forget a few things...

(1) DS is not nearly as powerful enough to run a game like Halo. Even a super-watered down version of it. It wouldn't even run on a PSP. Halo requires an Xbox or a PC to run on. Even the PS2 didn't have enough juice to run Halo. And you want it to run on something that's slightly less powerful than an N64.

(2) The DS cartridges aren't big enough to hold such a game. Even with all the compressors and whatnot.

(3) A super-watered-down version of Halo would be basically no fun at all. In order to fit the specifications of the DS, Halo would need a drastic reduction in map size, characters, elimination of vehicle use, limitation of weapons and effects...pretty much, the game would be gutted down to your VERY basic point-and-shoot.

(4) The Artificial Intelligence of the game would have to take a drastic reduction as well. Think about all the AI you encounter in the game. Grunts run away ONLY when elites are shot, Hunters are lumbering and stupid, Elites hide when their shields are down, Jackals know where to point their shields, Marines automatically adjust to new scenarios, etc.

(5) Bungie is owned by Microsoft. I doubt if M$ is going to give up one of its biggest franchises to its primary competitor.

[Edited on 7/31/2005]

  • 07.31.2005 8:03 AM PDT
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Halo requires an Xbox or a PC to run on. Even the PS2 didn't have enough juice to run Halo.

WHAT? Is that true? I have a PS2 and I think it has enough power to run Halo. Microsoft didn't want Halo on the PS2 because Sony is its primary competitor. Nintendo is further down the list. It probably goes Computer in first, followed by XBox, than PS2, GameCube, than finally the handheld systems. Moneysoft is leading with the top two and there not going to give Sony their best, and basically only good, game. Its not because the PS2 couldn't handle it.

But than on the other hand... I think that Killzone competes with Halo: Combat Evolved(Graphics-wise, NOT storyline or anything else for that matter!) for the XBox, but Killzone really stressed the PS2 to its limits. Same with Halo 2 for the XBox. Textures seem to pop out of a not-so-detailed model. I think that Halo could have been put on the PS2 without being watered down, but it just would have been a bit 'iffy' in the graphics area.

  • 07.31.2005 10:43 AM PDT
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PS2 couldn't handle Halo, it's that simple. Even if it could, everything would be brought down to low quality. Only a Pc or an Xbox can handle Halo. Halo 2 did not push the Xbox to it's limits at all, but it still looks very good, and is an awesome game. Doom 3 and the Chronicles of Riddick pushed the Xbox to it's limits, and i'm surprised they looked as good as they did on the Xbox. Can't wait for 360.

[Edited on 7/31/2005]

  • 07.31.2005 11:08 AM PDT
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Halo 2 did not push the Xbox to it's limits at all

Yes, Halo 2 totally stresses XBox. In cut-scenes or if you quickly run up to a Marine, you will see the model of the person and the face will look blank. Than a few seconds later the textures will pop out to make it more detailed. It happens with anything that moves in Halo 2.

As for Halo PS2. I don't see how it couldn't handle Halo 1. It would prbably have the texture problem and have to be watered down, but it could run. It probably couldn't handle Halo 2 and it would just freeze during gameplay.

[Edited on 7/31/2005]

  • 07.31.2005 11:19 AM PDT
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PS2 can run halo, and possibly a slightly watered down version could fit on the PSP.

  • 07.31.2005 11:47 AM PDT
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No, PS2 can't run Halo:

"We never got it running on PS2 anyway," quoth an anonymous staffer.

Here's the link if you don't believe me: right here

Those words and that link is right here on Bungie's own website, so if you still insist that Halo can run on a PS2, you'd be going against the word of the people who make the game.

As for a watered-down version of the game, any console can handle it, given that it's watered-down enough. Lets use HaloPC as the gold-standard (which it is). Like Gamer said, it would be Xbox, PS2, Gamecube, PSP, and last on the list, DS.

EDIT: That link isn't working. You can, however, access it manually by going to "bungie", "Bungie History", and going to "Part 6: Halo"

[Edited on 7/31/2005]

  • 07.31.2005 12:41 PM PDT
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The link worked for me. And I read that about it not working on the PS2 anyway. I doubt they even tried to get it working on PS2. But I wish a forum ninja would answer this. Does PS2 have enough power to run Halo? They probably won't answer because than some die-hard PS2 fan would start whining about wanting Halo on it.

  • 07.31.2005 1:06 PM PDT
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Ah, so the link does work. Oh, well.

I doubt if most of the forum ninjas would know if they tried running it on PS2. The Ninjas are actually Moderators, who, if you remember, are a group of people who volunteer to help moderate user boards like this one. Only perhaps one or two (Sketchfactor, or Shishka) are actual Bungie employees.

You're right, though. There would be a whole mess of fanboys who would quickly turn this thread into a flamewar.

  • 07.31.2005 1:16 PM PDT
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no man that would just be stupid. 1 DS graphics suck.2 Nintendo would never get the rights from Microsoft to do Halo for DS.

  • 07.31.2005 2:15 PM PDT
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it will never ever happen Full stop!. Microsoft Dearly hate Nintendo! and the DS would not have a chance to play it and there little card Cartragies (sry if spelt wrong) wont be big enougth for the game date. DS are good thou i have 1.

  • 07.31.2005 4:57 PM PDT
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So how did my friend make PS2 hard ware run halo??

  • 07.31.2005 4:57 PM PDT
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He modded the disc drive on his PS2 to be able to read and display CD's from an XBox, or he copied a Halo disc onto a format disc and changed the disc type to that of the PS2.

  • 07.31.2005 5:02 PM PDT
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I think your friend made some major mods to that PS2 there. If you can (1)prove he never modded that PS2's hardware (I mean, graphics cards and processors, I don't care if the CD drive is modded) and (2)give me screenshots of every level of halo on the PS2, maybe, just maybe I'll believe you.

[Edited on 7/31/2005]

  • 07.31.2005 5:55 PM PDT
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He got the hard drive thing for PS2 changed the drive so it could read PC disk and uploaded a copy of Windows. Then he installed halo PC. If I posted pics of Halo you would porbably just say hey you took that from the PC, and how would I prove he did it im not at his house and hes in Los Vegas.

[Edited on 7/31/2005]

  • 07.31.2005 6:23 PM PDT
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...I couldn't believe you if I tried. Anyways, Halo on DS? I couldn't see it. You just can't have a really good shooter on a handheld, even with a touchscreen. It would be awesome to have Halo on the go, but it just wont happen.

  • 07.31.2005 6:32 PM PDT
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Well, Timesplitters, that's the reason why right there. Halo PC. Likely he turned off many of the PC features in order to make it run on the PS2.

  • 07.31.2005 7:22 PM PDT
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yah timesplitters me15er is right, in the PC version there are lots of things you can turn off like specular and you can change the detail of all the textures and change the resolution as well and if your comp or ps2 for that matter cant handle that it goes to fixed function graphics. And i've seen worse than that so yah the ps2 might be able to run it but at such a level that the DS idea will start to look very good.

[Edited on 7/31/2005]

  • 07.31.2005 9:52 PM PDT
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I thought a DS card can hold atleast a gigabyte.

  • 08.03.2005 10:58 AM PDT
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(1) DS is not nearly as powerful enough to run a game like Halo. Even a super-watered down version of it. It wouldn't even run on a PSP. Halo requires an Xbox or a PC to run on. Even the PS2 didn't have enough juice to run Halo. And you want it to run on something that's slightly less powerful than an N64."

-not really, im sure the DS could hanndle such a game (water down version) graphics arent eveything

(2) The DS cartridges aren't big enough to hold such a game. Even with all the compressors and whatnot."

-DS carts hold a Gig of info, release it as a 2 cart set, one for compain, other for mulit

(3) A super-watered-down version of Halo would be basically no fun at all. In order to fit the specifications of the DS, Halo would need a drastic reduction in map size, characters, elimination of vehicle use, limitation of weapons and effects...pretty much, the game would be gutted down to your VERY basic point-and-shoot."

-i dont think so, i think ur understmating the DS

(4) The Artificial Intelligence of the game would have to take a drastic reduction as well. Think about all the AI you encounter in the game. Grunts run away ONLY when elites are shot, Hunters are lumbering and stupid, Elites hide when their shields are down, Jackals know where to point their shields, Marines automatically adjust to new scenarios, etc."

-AI can be made to work

(5) Bungie is owned by Microsoft. I doubt if M$ is going to give up one of its biggest franchises to its primary competitor."

-anything is possible Mico may do it to hurt Sony's PsP, so in my mind the Halo DS is possible, its also a way for microsoft to enter the handheld market with our the risk of releasing a handheld, that nintendo still owns


we know the DS can handle First person shooters very nicely (metroid), and will have games as RE1, its coming (and looking quite nice)

  • 08.29.2005 8:23 PM PDT
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let me clear some things up as both a halo and nintendo fan:

*Almost all of the nintendo cartridges' data capacities are measured in bits, not bytes. The DS cartridge holds one Gigabit, which is 128 Megabytes. It's late at night right now, so i'm not going to bother posting a link yet. Halo PC is approximately 629 MB, so it would take 5 DS carts to store all of what Halo PC has. Compress and water-down the game all you want; it's still gonna be rediculous to keep track of several game carts for one handheld game.

*The DS only has a little more power than the N64. If the N64 can't run halo, then I don't think the DS will either.

*As far as i know (and my experiences), Gamecube is more powerful than PS2. Go google the technical specs of the consoles and compare them. All of the PS2 games i have played have framerates that are worse than 30 FPS for more than just a short second. I don't think even gamecube could make the cut performance wise to play halo well, so what makes you all think PS2 can?

*If I remember right, Halo 1 xbox saved locations of dead bodies, blood, and exact state the soundtrack was in as well as the checkpoint data on the hard drive. I don't know any PS2 owners that wasted $100 on a 4 GB hard drive and a -blam!-ty game franchise for a -blam!-ty console. Those little 8 MB memory cards aren't gonna hold that kind of data. Basically, halo 1 + ps2 = no saves without spending $100.

[Edited on 8/29/2005]

  • 08.29.2005 11:44 PM PDT
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Thank you, MA5B, for saving me the trouble of explaining myself. I owe you one.

For the rest of you, if you've ever tried to make even a Custom Edition map, you'll see how difficult this task would be. Trying to fit Halo onto a DS card...rubbish...

Besides, look at it this way. Halo is owned by MONEYSOFT!!! I'm betting, if they're that hot to get into the handheld wars, that they'll release their own console, instead of going to Nintendo.

Oh, and as for the bit about PS2 being more powerful than gamecube, I guess I stand corrected...and I trust that your info is correct, no?

EDIT: Who's the guy who bumped this, anyhow? It's like a month old...

[Edited on 8/30/2005]

  • 08.30.2005 12:03 AM PDT
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This subject can be summed up in two words:

not happening

  • 08.30.2005 12:34 AM PDT

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