Halo 3: ODST Forum
This topic has moved here: Subject: The AI never seses to amaze me
  • Subject: The AI never seses to amaze me
Subject: The AI never seses to amaze me

A Hell Jumper - Heroic, a Spartan - Legendary, be We're Mythic; Spartan Mythic Team.
Mythic Actual / Mythic 1
Post to everyone who complains about Reach instead of shutting up and playing something else. http://initiativedesignz.webs.com/HaloReachStuff/Fixn.jpg

To this day everytime I play FF the enemies will always manage to do something odd or unpredictable at least once.

When I 1st got ODST & played the campaigne I had to try to quickly go through a pair of Hunters before two more squads of enemies arrived at the intersection- I killed the Blue one & injured its Golden partner before running off. Now no matter WHERE in the city I was even after playing through a flashback I kept running into the SAME lone Golden Hunter at every couple of intersections- its back was messed up & it was obviously looking around for me if not something completley on its own.

Now the other day while playin FF I was tryin to kill this War Cheiftan (the Fule Rod ones), now first note I'm like 20 feet away from this guy trying to avoid his shots while fiering my own Rockets at him- when this random Brute Cheiftan (a hammer one) jumps from behinde this wall (NOT even going towards me) & smashes the other Cheiftan...... (Go to my File share if you need proof on that one)

I hope Reach's freakin AI's are as unpredictable.. >_<

  • 03.17.2010 8:37 PM PDT

Your friend is not a reliable source of information

Really? Cause I find the A.I. to be horrible in Halo 3 and ODST.

Jackals stand and stare at you as they charge their plasma pistols endlessly.
Grunts fire a few shots every once in a while between throwing grenades.
Hunters move so predictably that you can literally spin circles around them.
Brutes are the covenant bullet sponges, they will stand and shoot at you, (occasionally they will strafe a short distance) and stand out in the open as you continue to fill them with lead. Once their shield breaks they growl and stick their head out for an easy headshot EVERY SINGLE TIME.
The only Halo with good A.I. is Halo 1. Elites dodge grenades, take cover, dive out of the way of bullets, and pursue you when you are in cover. It's hard to believe Bungie screwed up so much.

[Edited on 03.17.2010 8:46 PM PDT]

  • 03.17.2010 8:45 PM PDT

"Don't look now, but here comes a roving Jackal Gang."

"I rove where I please, and I please where I rove,"

[/quote]
The only Halo with good A.I. is Halo 1. Elites dodge grenades, take cover, dive out of the way of bullets, and pursue you when you are in cover. It's hard to believe Bungie screwed up so much.[/quote]

Dude, the Brutes in Halo 3 and in ODST are just as smart as the Elites. Having recently played through every Halo game, I've noticed that the A.I. never really changes, they do extra stuff. Elites and Brutes all just stand there and absorb bullets. They all dodge greandes, spare maybe the Grunts, and all meet similar ends.

Although, I will agree on you with the Hunters. They're more of a laugh than a threat.

In regards to the topic, I really hope they do alot of crazy stuff. And that Gold Hunter sounds awesome BTW.

[Edited on 03.19.2010 1:15 PM PDT]

  • 03.19.2010 1:12 PM PDT
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ur mom nevar seses to amaze meh in bed

  • 03.19.2010 2:56 PM PDT