- HaLo2FrEeEk
- |
- Senior Member
I'm at it again, this time with improved methods!
Last time, with my Epitaph panorama, I didn't really have a method, I didn't really know what I was doing. I just set up a camera and started taking pictures. It turned out great, sure, but there are some small stitching errors because the camera moved just ever so slightly between screenshots. With this new one, there's none of that. I used the Pan Cam coordinates to ensure that my camera was always in the same place, and that I always rotated a predefined amount.
Click to view 3D-ness
Bask in the glory!
Again, some stats:
156 screenshots
All screenshots were taken over 2 days (because I had to work)
I ended up with 38.3MB of screenshots
The full stitched panorama is 8536x4268 (that's almost 36.5 MEGAPIXELS!)
I actually ended up taking longer on this one because I didn't save a project file from my first one :/
I also used a new version of Pano2VR that lets me embed sounds directly into the panorama file. Since I'd done away with the player at the bottom, I still wanted there to be a way for viewers to pause the sound if it got annoying, just click the little "sound off" button in the top-left corner to pause it, click again to turn it back on. There's also a nifty little button in the bottom-right...I wonder what that does?
I used a 60° field of view for this, but for some reason I can't zoom out even though I set the max zoom level to 90°, I can't figure that out. The default field of view is perfect though, and you can still zoom in a little (even though Halo 3's field of view is 70°).
Bungie forums don't allow embedding images, but I used this "little world" image in my posts on other sites:
Valhalla Little World
And finally, I plan on making a multiple panoramas for maps like this (large maps). I want to make one at each base. I can include hotspots in the files that will link to, and dynamically load, the other panoramas from each location.