- last post: 01.01.0001 12:00 AM PDT
There is difference between skill and kills, my friend. If it all came down to kills, would you want to join a difficult game server? Sure, you wouldn't be near the top ten skill players or anything if you did that all day, but why get better skill-wise when you have the alternative to rack up kills that give you better stats?
If Bungie doesn't blast our realities away with a fabulous, easily understood and fair ranking system they have thought up allready, here is my two cents.
What would happen if you only could raise your rank through beating better ranking players/get a lowered rank by loosing to lower ranking players? This would demand skill, and time played would not be that much of an issue.
Sure, if someone plays Halo 2 day in and day out, and beat a player, say ten ranks higher than him, and another player with less on-line time beats the same ^10 ranks player, this player should advance more, since the on-line guy probably plays more matches, which leads to probably beating more skilled players.
Anyone thiks this system would be total garbage?