- WasThataGoat
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- Exalted Member
When I heard that Halo 2 Online was coming to an end, there was only 2 people I could think of contacting; Marcus and Paul. Some backstory is required to fully understand what this means.
For many people, Halo 2 was a place to just jump into matches with their buddies, to shoot other people playing with their buddies, or solo. For me though, Halo 2 was a place that I met two buddies. I remember vividly playing Team Slayer on Zanzibar, when through proximity chat (thank you for that feature Bungie) I heard these two guys going back and forth with family guy quotes, and it was just cracking me up. So I started talking to the two guys. So after the match, we joined up into our new team, and so it began. Obviously before logging off that day, we were on each other's friends list, and so after that, we would continue meeting up online and playing some halo 2 to relax and enjoy ourselves. For months this continued, and so we started talking more and more, and then all of a sudden, we have each other's screen names on AIM, and Facebook accounts, and I am talking to these guys on a daily basis outside of Halo 2, all the way to this very day.
This all happened back in May 2005, and to this day I am still close friends with these guys, who by the way, live in Illinois, and I live in New York. Halo 2 became not only a place where I fragged countless enemies, but where I met two guys who I essentially hang out all the time with. Because of things like proximity chat, partying up on the "virtual couch" as it's been called, and just the unpredictability of Matchmaking, I now have two buddies who I've killed other people with...in Halo 2, 3, and ODST, and soon, Reach.
What I am trying to say is, thanks for the memories Bungie, you did and still do know how to make a great online experience, one that cultivates social interaction and fun -blam!- times.
Can't wait to call up Marc and Paul for some Reach action in the beta