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Subject: -_- i was kicked off.

A Halo 2 Glitch Master, "retired" since i couldn't find anything good in Halo 3, hoping for a come back. I'm a huge Marathon fan too. If you want to verse me, please message me through my Bungie.net profile.
My weapon of choice is the warthog (Driving); I'm one of the best drivers out there, so if i get my hand on a vehicle, you're going to wish i hadn't XD

April 20th I became one of the final 30 people to play Halo 2 online. Unfortunately I was kicked by Microsoft that day.

I'm incredibly depressed to announce that I was kicked off today. Microsoft finally got me, and I will never be able to play Halo 2, my favorite game of all time, online ever again. Although Microsoft has kicked me, I still wish that others carry on and enjoy Halo 2 as I have these extra 5 days (which were the greatest days of my life, as sad as I is). Halo 2 does not and will never deserve to die, as long as people like us, the final 50, 30 , and then 16, live and remember this game. This game has brought me so many years of fun, ranging from a normal battle here and there, to glitching, and then to something I cannot say because I'm not sure if I will get banned or not. I know it will not be the same but I will be playing Halo 2 PC in order to comfort myself of this horrible news.

So please guys, go on, play hard, and keep Halo 2 alive.

I'll be on the Halo 2 forums and on the stream (here) in order to cheer you guys on, and to see how far we can get.

Good Luck,
-Trainguyxx

  • 04.20.2010 2:53 PM PDT

ø¤º°¨ ø¤º „¸¨°º¤ø„¸„„¨° 86;¤ø„
¨°º¤ø„ ¸Chicken Biscuts¨°º¤ø„¸
¸„ø¤º°¨¸¸„ø¤ ;º°¨°º¤ø„¸¨° ;„¸¸„ø¤º

omfg triangle guy!

<--- Puls2112

  • 04.20.2010 2:55 PM PDT

HAHA

  • 04.20.2010 2:55 PM PDT

Join the Spartan I Project [SIP] for help on getting those hard to crack achievements and having some fun whilst doing so

wow, i just watched you get kicked off. Hopefully they will make halo2 an arcade game, so we can still play it online.

  • 04.20.2010 3:06 PM PDT

RIP Halo 2: November 9, 2004-May 10, 2010
I was the 2nd to last person to get kicked off Halo 2, see the thread Here

Sad :(
It was fun playing with you though!

  • 04.20.2010 3:21 PM PDT

A Halo 2 Glitch Master, "retired" since i couldn't find anything good in Halo 3, hoping for a come back. I'm a huge Marathon fan too. If you want to verse me, please message me through my Bungie.net profile.
My weapon of choice is the warthog (Driving); I'm one of the best drivers out there, so if i get my hand on a vehicle, you're going to wish i hadn't XD

April 20th I became one of the final 30 people to play Halo 2 online. Unfortunately I was kicked by Microsoft that day.

I'm going to keep my Xbox on with halo 2 on until the day before Halo reach beta comes out...i know no one will be able to see it, but it'll just be a candle lit for Halo 2...Thank you everyone for playing with me these last 5 days, they've been epic.

through all of this I have lost a bit a respect for microsoft, and I know they have made a wrong, horrible decision. But for now I'm going to go try and repair the hole in my heart that was left in all the sadness.

[Edited on 04.20.2010 6:24 PM PDT]

  • 04.20.2010 3:34 PM PDT

Farewell Trainguyxx, it was a blast playing with you online.

Annihil88torr

  • 04.20.2010 6:44 PM PDT

Posted by: Warm Pancakes
wow, i just watched you get kicked off. Hopefully they will make halo2 an arcade game, so we can still play it online.


i wish. unfortunately the original Xbox and the 360 use different CPU architectures - the software is incompatible without using an emulator. so releasing it on XBLA would basically require rewriting most of the game.

MS said they're shutting down Live support for Xbox 1 games because they can't add certain features while maintaining backwards compatibility for Xbox 1 games. really, this is BS. they could come up with a fix if they wanted (maybe two separate Live systems running in parallel), they just don't want to spend the money to do so.

the only thing i could see having a chance in hell of happening, would be Bungie patching Halo 2 to use some of Bungie's own matchmaking servers they would set up.

  • 04.20.2010 11:36 PM PDT

Posted by: maveric101

i wish. unfortunately the original Xbox and the 360 use different CPU architectures - the software is incompatible without using an emulator.


What do you think they programmed Halo 2 in? Assembly? That is the only thing really that would make your statement true. No. It is C++ with Direct3D. It doesn't have to be rewritten. Most of the code should actually compile for PPC without any issue. With the SDK there may be slight differences in the Xbox-specific API for the controller and such but I think it is pretty similar. The only major concern is that the Xbox is x86 based and as such is a little endian byte order system and the 360 is PPC which is big endian. The code most likely affected by this would be the network code but properly written code will push data over the net in network byte order and handle endianness based on necessity.

Not only do most languages port easily to PPC Mac OS X supports universal binaries that are compatible with both PPC and x86. I'm a developer on the Odamex project, a cross-platform multiplayer Doom port, where I work mostly on Linux/Unix and OS X development and I produce the Mac release. I release a universal build and the process builds it together and, obviously, from the same code. No special cases are required as we removed assembly from the Doom engine.

Not only could Halo 2 be ported to 360 it could be done with relatively little change to the code. Most changes would be due to changes in the Xbox API with Live being the bulk of it. The architecture difference would not be a major problem.

The architecture concerns are mostly only relevant to backwards compatibility because without recompiling the game emulation is necessary. An arcade release would be built with the 360 SDK.

  • 04.21.2010 12:20 AM PDT

fyi the vast majority of an operating system is not written in assembly, they're written in C or C++ also. even the kernel. the simple fact that most of the game is C++ doesn't mean that it could be ported easily. otherwise it could be ported to the iPhone or Nexus One just fine, since they can run C++.

now, it's really late here, so i got mixed up. but the kind of developing these guys do for consoles is a bit different than developing for PC. the stuff they write is highly specialized to use the specific hardware in the console to it's maximum. often when multiplatform games are being made, the main developer will write the game for one platform, and then another developer ports the game to other another platform. i also think the changes to the API are probably greater than you imagine.

in the end i guess it would be pretty similar to porting between consoles. and that's no small project.

[Edited on 04.21.2010 1:02 AM PDT]

  • 04.21.2010 12:53 AM PDT

I know a bit about the XDK and the differences are not that great at all. There is a major difference in threading on the 2 consoles so there is API there and there is a significant difference between the way the games interface with Live. Another big difference is that the 360 has support for directX9. But you can still use directx8 API with the 360 SDK. Despite that the SDK's are very similar. Yes, porting from 360 to PS3 would be a difficult task but porting between the Xbox and the 360 is not comparable to that as they use common API's (C++, STL, DirectX, ported libraries, etc.) and the 360 SDK is pretty much Xbox sdk part 2. They may have done some low level memory management that would need some changes but the idea that they would have to rewrite most of the engine is incorrect. I would wager that at least 95% of the code is portable and most of the work would be improvements and additions.

  • 04.21.2010 1:53 AM PDT

"There is nothing either good nor evil, but thinking makes it so."-William Shakespeare

Posted by: Trainguyxx
I'm going to keep my Xbox on with halo 2 on until the day before Halo reach beta comes out...i know no one will be able to see it, but it'll just be a candle lit for Halo 2...Thank you everyone for playing with me these last 5 days, they've been epic.

through all of this I have lost a bit a respect for microsoft, and I know they have made a wrong, horrible decision. But for now I'm going to go try and repair the hole in my heart that was left in all the sadness.

You will be sorely missed trainguyxx I had a blast playing these last 5 days and posting on the forums with you, wish you were still here and your dedication is a true testimony to what halo fans should be, i'll miss ya buddy =(

  • 04.21.2010 2:49 AM PDT

A Halo 2 Glitch Master, "retired" since i couldn't find anything good in Halo 3, hoping for a come back. I'm a huge Marathon fan too. If you want to verse me, please message me through my Bungie.net profile.
My weapon of choice is the warthog (Driving); I'm one of the best drivers out there, so if i get my hand on a vehicle, you're going to wish i hadn't XD

April 20th I became one of the final 30 people to play Halo 2 online. Unfortunately I was kicked by Microsoft that day.

=/ well at least ill still playing doing the forum thing and moderating fragge's streaming thing...its not like i commited suicide...i think ill be playing halo 2 pc if anyone wants to cheer me up =(

...but none the less, thanks, i really try to be dedicated, and if I could I would create a Dedicated Server for Halo 2 for xbox...get it? even if i was serious, i did a pun =)

[Edited on 04.21.2010 11:36 AM PDT]

  • 04.21.2010 11:35 AM PDT

That sucks train....

  • 04.21.2010 11:43 AM PDT

I love Halo and video games. I started a business called "70MGame", I setup LAN events, tournaments, and Midnight Launch Events. Check us out in the link below.

I grew up playing Halo CE and have never stopped loving it since. I have one of the biggest Halo collections you will ever see with the crown jewels being life size statues of Master Chief, Kat, and Emile. Im hoping to have the entire Noble Team soon as well as other Halo statues


70MGame Facebook Page
www.facebook.com/the70MGame

Posted by: Trainguyxx
I'm incredibly depressed to announce that I was kicked off today. Microsoft finally got me, and I will never be able to play Halo 2, my favorite game of all time, online ever again. Although Microsoft has kicked me, I still wish that others carry on and enjoy Halo 2 as I have these extra 5 days (which were the greatest days of my life, as sad as I is). Halo 2 does not and will never deserve to die, as long as people like us, the final 50, 30 , and then 16, live and remember this game. This game has brought me so many years of fun, ranging from a normal battle here and there, to glitching, and then to something I cannot say because I'm not sure if I will get banned or not. I know it will not be the same but I will be playing Halo 2 PC in order to comfort myself of this horrible news.

So please guys, go on, play hard, and keep Halo 2 alive.

I'll be on the Halo 2 forums and on the stream (here) in order to cheer you guys on, and to see how far we can get.

Good Luck,
-Trainguyxx


welcome to the club dude, I was booted Tuesday morning.....it sucks

  • 04.21.2010 12:01 PM PDT

if it's that easy then why haven't they done it?

  • 04.21.2010 12:36 PM PDT

Posted by: maveric101
if it's that easy then why haven't they done it?


I didn't say it was as simple as a flip of a switch. You stated most of the game would have to be rewritten and I stated that was a huge exaggeration of the work required. And I am right. The majority of the code would be compatible with the 360 XDK. For most code that wouldn't be (due to optimization specific to the Xbox to push the limits of the system) it would have been replaced in the PC version and that code would be compatible with the 360 XDK. Most of the work would be a replacement of Live, most of which is handled by an MS library, changes in caching code, save game API, potentially bug fixes, feature additions, etc.

You ask why they haven't done it yet... what incentive did they have before now? The game worked on the 360 almost perfectly until last week. The 360 upscaled it to HDTV and applied free antialiasing. There was no financial incentive to work on it. There may be now but I think it is likely they would consider it potentially disruptive to the success of their Reach release. They probably won't do it for that reason. But the bottom-line is that they could do it, it would not be anywhere close to rewriting the whole thing with the vast majority of the code being portable to the 360 XDK, and they could have it done very quickly.

I don't speak without knowledge on the subject. With a little research and some searches on a few of the things I have said anyone could find what I have done and why I am not pulling these beliefs from my backside.

BTW, while modern operating systems are written in high-level languages, as opposed to assembly, they have to interface with hardware at a low-level. There is no way around it as the OS is driving the system. But games have the OS to handle that and platform-specific functionality is usually handled at the library level when code is written in any portable fashion. To compare OS development and game development is to compare apples and oranges. The same is true of cross-console development such as 360 vs. PS3. The operating system running the 360 is a grownup version of the one running the Xbox. The API used on the 360 (DirectX being the most important) is a grownup version of the API's available for the Xbox. The PS3 is a different platform altogether and uses OpenGL or libgcm as opposed to DirectX.

  • 04.21.2010 1:12 PM PDT

This is the average H2 Fanboy.
Xfire: JacobGRocks.
50 in H2/H3? Great, but you still fail at this.

YOu could play halo 2 pc though..

  • 04.21.2010 2:07 PM PDT

OP- man that sucks. I've been following you all these past couple of days. You played great man.

As for the Halo 2 to arcade, even if it was properly coded, it still couldn't pass the size limit MS has on arcade title.

  • 04.21.2010 2:22 PM PDT

For big name releases MS has been known to change the arcade rules on file size before. I guess it really depends on how much influence the developer and game have.

  • 04.21.2010 2:30 PM PDT

The last standing Australian on Halo 2 after xbox v1 shutdown.

Posted by: SPARTAN DOG117
Jorge is hungarian or something like that (more than likely a new race, that a lot of cultures were combined into)

if they werent going to do it for halo 1, i'll doubt they'll do it for the second :(

  • 04.21.2010 2:56 PM PDT

A Halo 2 Glitch Master, "retired" since i couldn't find anything good in Halo 3, hoping for a come back. I'm a huge Marathon fan too. If you want to verse me, please message me through my Bungie.net profile.
My weapon of choice is the warthog (Driving); I'm one of the best drivers out there, so if i get my hand on a vehicle, you're going to wish i hadn't XD

April 20th I became one of the final 30 people to play Halo 2 online. Unfortunately I was kicked by Microsoft that day.

halo 1 is in arcade form =/

  • 04.21.2010 4:42 PM PDT

If you don't have something Constructive to say, then by all means. SHUT UP and GO AWAY. tyvm

I'm a girl, get over it and move on.

Halo 2 Support!
I miss it so....

For me I think this whole week or so will forever be deemed halo week.

  • 04.21.2010 4:45 PM PDT

The last standing Australian on Halo 2 after xbox v1 shutdown.

Posted by: SPARTAN DOG117
Jorge is hungarian or something like that (more than likely a new race, that a lot of cultures were combined into)

Posted by: Trainguyxx
halo 1 is in arcade form =/


I mean in multiplayer mode.

  • 04.21.2010 4:51 PM PDT
  • gamertag: XINOHd
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H1>H2>H3

Dang, how come no one knows about xbox connect?! Google it!!

  • 04.21.2010 5:05 PM PDT

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