- last post: 01.01.0001 12:00 AM PDT
Although nothing is confirmed, what's your take on not having health packs? What about power ups? Shields only?
As far as power ups go, I think that they could stay or go. I'm not really concerned with what they decide to do. On one hand, they do offer a bit of depth to the gameplay (controlling the overhshield on Prisoner), but they can also be considered cheap, and not a good representation of actual skill.
When it comes to health packs, I think they should still be in the game. This isn't Ghost Recon or Socom, or any other health pack-less shooter, this is HALO 2. The game with the recharging shield system and the most addictve gameplay in ages. Health packs just seem right.
From the recent impressions by those guys who won the Mountain Dew contest, they made some statements about how the shield seems much stronger now, despite the absence of health bars/packs, which could possibly even everything out. However, I'm not completely sure on how this would work. If you're shot by a plasma pistol and your shield drops, and they get off a few shots, but you manage to get away and let your shields recharge, will it take just as much to kill you the next time?
Regardless of how they do it, I have full faith in Bungie and whatever they decide to do, as well as the fact that a few people might actually read this lengthy post and provide some good feedback. Let's see if I'm right.