- SGMX
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- Elder Heroic Member
- gamertag: SGMX
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Posted by: NOMNOMNOMNOM
We are listening, we are watching, but we are not going to make major changes based on your day one review even if you have a really high k/d ratio, tens of thousands of Halo 3 games tallied, and credentials that date back to the halcyon days of Halo: CE.
But WHY DONT YOU listen to those that have been playing since 2001, those that do have 10s of thousands of Halo 3 and 2 games, instead of those that have 2,000 games of Halo 3 and will leave Reach like they did in Halo 3, and 2 after a year.
Why don't you listen to your hardcore gamers that stick around year after year till a new Halo comes out?
The ones that stilled played Halo 2 everyday till it was shut down. Those that are still playing Halo 3 day after day. But you cater to the casual gamer that will abandoned your game after a year for the new CoD game or something.
1) You don't have 10,000 Halo 3 games clocked on your profile, so *you* don't even meet your own criteria. And since when has limiting your intake of a particular artform qualify you to be a better critic of it? Why do gamers assume that it's a sign of devotion to keep from having other games influence their perspective?
2) If people only listen to their "most loyal fanbase" they never take the chance to expand. Maybe Bungie is more concerned about making forward progress instead of rehashing Halo 1 over and over again. If their newer endeavors are a waste of time, you hardcore fans can continue playing your hardcore games without us loser newbs getting in your way.
I've been playing since CE, and while I admit that there have been missteps along the way (the progression of the pistol, for instance) they've done a great job of trying to add new elements. Every step of the way "hardcore fans" have decried them as breaking the game. I have a couple friends who won't play any Halo games past CE (the sword broke the distance dynamic, aim assistance was a bit too pronounced, etc...), a level of hardcore fandom that you are clearly unable to compete with. And every step of the way, Bungie has determined that (whether because of the voice of the masses or their own artistic and technological enjoyment) progression overrides the desires for people to stay with what's comfortable.