- last post: 01.01.0001 12:00 AM PDT
Well, they've got how many people working on Halo 2? 30-40? Multiply that by whatever salary they're paid, times three or four years that it's been in the making. Then add on all the equipment costs, software costs (software liscences are a hell of a lot of money) and then power costs, coffee costs, etc and you've probably got a very very large number.
Or maybe it was just Frankie saying Halo 2 was really really valuable?