- gamertag: [none]
- user homepage:
Looking at this pile of -blam!- now...
What did you want in Halo 2 Vista?
It can be something which:
Is Broken (and want fixed).
Is removed.
In other Halo games Halo 1, and Halo 3...
..thanks to the Bungie-tards for announcing H3 features with no inclusion of H2V.
Bungie
The company which decided how crap to make it.
FiredGun
The group which has experience in creating/porting crap games.
Pi Studios
The idiot's who couldn't even make a H2EK better than HEK+.
Other stuff
Buyer's Remorse - An open letter to the devs of H2V
Proof of the Suckiness made to Halo 2 PC
Shock120's mainmenu mod (may the 7ru7h be modded into H2V)
List of what I wanted, others wanted/would want
Gametypes/modes
Campaign Co-op (Online/LAN/Split-screen)
Infection
Forge (retarded, why leave this out, and mention it for Halo 3?)
Theater (did you know this was featured in Halo 1?, and H2X beta?)
Content
Those 2 missing campaign maps, 02a_? and 02b_?...
Flood Juggernaut back in Oracle
Single_player_shared.map to be the one and only map needed for all external stock tags.
H2EK, 100% creativity (AI maps, custom campaigns, scripted events)
Don't -blaming!- remove the Custom map image, wut some1 make pr0n2?
MODS! MODDING! MODIFY! MODDED! MODIFICATION! MODIFIED!
Fixes
No CD Key limit.
Games Browser, is laggy, and does not dynamically update when you highlight a game, The instructional buttons disappear, sometimes you can't even see who the host is.
Gamespy are a great host for game browsers, because M$ really don't let you connect straight away, what are they using dial-up?
Input lag and turning stuttering from mouse.
FPS over 60 is like using cheat engine to put the speed up to 1000%
Engine coded limits, to be removed, this includes objects spawn/respawn limits,
ragdoll limit is disabled if 8 or more players join.
Support 4:3, 16:9 and 16:10 resolutions.
Transparency of objects from a distance, you will certain parts of an object when you shouldn't.
Game needs to be fixed to universally support all (future) versions of GFWL, because the incompatibility is within H2V, and not in GFWL (as many thought), this incompatibility is where the "Join lag" comes from.
More settings, to customize/optimize the gaming experience
Graphical settings
support for extended characters or face the wrath of the 81 E4.
Server/Client sided features
16 Players only, how old is the Halo franchise and
why is it still limited to 16 players?
Console and server commands, I like net_graph from valve.
Server GUI.
Netcode, Halo 3 was made better for sync, between AI, Scripts, Cutscenes, BSP transition between host and players.
Servers should not be bound to CD Keys or GT names, it should be like this, for one GT, this GT can make/host as many Servers as he likes, with any custom name.
Server needs more control over players who join:
CD Key ban, GT ban, PCID ban, IP ban.
change player's/game's features in realtime.
Server to run modifiable or no scripts, like those in L4D.
message board, auto message sender, and other places where the server operator can specify which part of the screen where text may be.
Enable/disable use of controllers, for players who joined your server.
Plugins.
Who the -blam!- wants to see color bars for connection? I want to see actual measurements of our connections in ms.
Custom colors for:
The mainmenu filter, can be blue, red, clear etc..
Player's HUD.
etc.
[Edited on 05.16.2010 1:29 AM PDT]