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agreed, the grenades are like rotten pinapples, i still think the warning tail is good so u can see them but ur right they should be smaller. as for wep switch i also agree that the switchin from rifle to pistol or plasma pistol should be faster, although it really depends on if you have room to move so u can survive that extra second to get pistol out.
and yes its true that bungie are only using generator defense as test for network, but still, just in case. and i still want them to remove friendly fire from team objective games, because with it on theres no team work, its just u vs 7 other people. so i hope bungie takes the friendly fire for team objective games.
as for active cammo, i guess it really depends on how you use it, and i kinda think the radar jammer is useless cos it just tells the enemy that your nearby. what would be better is if when you go into active cammo, that you cant be detected or radar. that would be better than just giving away ur postion with jammer. much better if you can be seen on radar no matter what, not if you shoot, move, run, etc. better if your invisible to radar rather than jamming it and telling everyone ur there. however about shotgun with it, im sort of neutral on that one. it might be too overpowered it might not be. it depends how many people use it. like armour lock, the recharge should be just a tad longer, like 2 or 3 seconds slower.
[Edited on 05.16.2010 2:53 PM PDT]