Halo 2 Forum
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  • Subject: Opinion forum.
Subject: Opinion forum.

Now that Halo 2 is offline n XBL, I want to know all the little things you the community loved about Halo 2.



Me, I enjoyed the maps and campaign.
Of the campaign, I liked the levels overall, especially levels that involved the chief.
On the Multiplayer side of things, I loved the new online personaes, maps, and the ability to play with players from around the world.

Now what did you guys enjoy?

[Edited on 05.23.2010 8:16 AM PDT]

  • 05.23.2010 8:10 AM PDT

so you basically just described what each part of halo 2 did, and said you like it. nice job

  • 05.23.2010 2:59 PM PDT
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DONT SEND ME MESSAGES SEND ALL YOUR MESSAGES TO MONKEYREEPER11 OTHERWISE I WONT RESPOND CUZ I WONT ANSWER THEM

i especially enjoyed the campaign which is better than halo3 in that its longer and the fact that the enemies are more of a challenge, in halo3 once u make a brute mad by shooting him or knocking off his power armor they just throw themselves at you where as elites will hide when their shield was down or there was a group of marines it would throw a grenade in the middle of the group and kill them all and sometimes you, basically what im saying is that elites are smarter that brutes and when you add that to the stupidity of grunts and the fact that jackals run away from you when you get to close and you get a bunch of stupid, crazed suicidal cowardly covies and the fact that theres less levels makes halo2 a really fun and memorable game

  • 05.23.2010 4:17 PM PDT
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I loved the campaign. It retained some elements of Halo CE but was still original and fixed some problems (repetitive level design being the biggest one). The AIs were still aggressive and intelligent, but had more variety to their responses than in CE, where they could become relatively predictable. The introduction of the Carbine and Beam Rifle made it much tougher to just sit back and snipe with your magnum, upping the difficulty. Drones and aggressive AIs made it much more difficult to hide in cover for long periods of time. The Flood also became more interesting to fight, or at least somewhat different. The Enforcers spiced things up, as did Tartarus, the end of the Arbiter level, the Scarab and Regret (Regret, Regret...Catchy, any idea what it means?"). Vehcile combat was more common and more difficult, and often times more fun. The massive multi-enemy encounters also created unique situations during the second half of the game. The Elites also came in more than 4 variants with a limmited weapon set (try counting up all of the ranks and loadouts that you see them with, it gets a bit harder). Finally, it was overall more epic, with more, important side characters who were cooler (Keyes, Forehammer and Cortana v. Keyes, Cortana, Johnson, Hood and Rtas Vadamee). The dialogue and cutsceens were just so much better! Still better than Halo 3's in most ways.

The Multiplayer wasn't as huge of an improvement, until you look at XBOX LIVE!!! The stuff opened up by it were just huge and made Halo 2 a game changer. The map design was improved most of the time, although the expansion packs really made the game sometimes. However, some of the additions to the Campaign were not capitalized in the MM side,Specters and Shadows should have been standard somewhere. Also, no BPR/Sentinel Beam until latter. Oh, did I forget to mention? More weapons! Sure, weapon balance was poor, but so many things were overpowered that it worked and was fun!

Finally, the fun glitches, vacations, and superbounces added to the replayability, my friends still love to pop in Halo 2 to supper bounce on Lockout.

Verdict:unpolished due to time, potential not fully realized (see the video from the Legendary edition), but still awesome (read: >Halo 3).

Side note: I think that the complaints that Halo 2 didn't change much stuck with an overworked and slightly bitter Bungie, which resulted in Equipment in Halo 3 and Armor Abilities in Reach (also the fact that Equipment sucked and they wanted to fix it into something useful).

  • 05.23.2010 5:37 PM PDT

May 11 will be known as Halo 2 Day for me from now on.

Well Ive been in the Navy since June 25, 2009 and its a fun job right now.

The reason I loved it the most was its maps and matchmaking. Me I loved the glitches you could do on the game. I loved doing super jumps and just completely exploring the map with a bunch of friends. Thats what made me love Halo 2 just playing with friends and messing around.

  • 05.23.2010 6:32 PM PDT

Pioneer and Enthusiast for Halo 3.

Campaign was amazing for this game. At times, it was even better than the very first Halo. I really enjoy playing the Campaign even to this day. The levels are long; yet still really fun to play all day. Matchmaking was a lot of fun before it was taken offline. Too be honest, the maps we're the most creative, and best Bungie has ever done in Halo 2. The community was great, the multiplayer maps, campaign, it was all just amazing. So much more too be said too.

  • 05.23.2010 7:12 PM PDT