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Subject: Excavating The Pit

best map for H3 ever

  • 05.27.2010 12:22 PM PDT

Hi.

I love it!

  • 05.27.2010 12:22 PM PDT

Get WorkPLaced!!

That was a really cool interview. I've always enjoyed The Pit and it's unique design. I also really like that it was named after the pit in "The Wire", that show is awesome!

  • 05.27.2010 12:31 PM PDT
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Bungie.net member Since 2001

"A hero need not speak. When he is gone, the world will speak for him"
"You are the last of your kind: bred for combat, built for war. You're the master of any weapon, pilot of any vehicle, and fear no enemy"

Interesting article.

  • 05.27.2010 12:40 PM PDT

Non facete nobis calcitrare vestrvm perinaevm.

Posted by: Achronos
You imply a level of control over Halo: Reach matchmaking that we no longer have. Or, in your vernacular, it isn't our shiznit anymore.


Active 9/1/11, Heroic 12/25/12

I love reading behind the scenes, that was a great article guys do it more often!

  • 05.27.2010 12:42 PM PDT

A behind the scenes look at the making of the pit. Very nice.

  • 05.27.2010 12:42 PM PDT

Bungie please please PLEASE bring back The Pit!

  • 05.27.2010 12:48 PM PDT

om nom nom

Terrible map. So over-played.

  • 05.27.2010 12:54 PM PDT

My spoon isn't the only thing that's too big

Bring back the green box (even if it's not green). The replacement tunnel seems like it could be a death trap that would be avoided like the plague.

  • 05.27.2010 1:03 PM PDT

Five years older and wiser
The fires are burning, I'm fire, never tire
Slay warriors in the forests, and on hire

Great article.

  • 05.27.2010 1:03 PM PDT

One of my favorite maps in the halo series.

  • 05.27.2010 1:06 PM PDT

Plekpedia - The most epic site in the history of ever.

Awesome.

  • 05.27.2010 1:10 PM PDT

My name is from Star Wars. Now you know.

Feel free to follow me on my twitter and stalk me.

Wow. That's a lot of work for one map.

  • 05.27.2010 1:14 PM PDT

Jason Jones of Bungie famously said of Halo 2 that: "it's Halo 1 on fire going 120 miles per hour through a hospital zone chased by helicopters and ninjas. And the ninjas are all on fire too." As a sequel, Halo 2 couldn't quite live up to that extravagant claim.

Good read.

  • 05.27.2010 1:15 PM PDT

Pioneer and Enthusiast for Halo 3.

The drawings really make the pit look some-what terrible. I hope that this is not the final design. Really, if you look at it, it makes Reach look so perfect. This is not something that can be well said. It looks trashy.

  • 05.27.2010 1:23 PM PDT

I once heard an old man say " Years ago, i sold my trumpet for something to eat, and know i know it would be better to die of hunger."

I upload a ton of Halo clips on my YouTube channel, feel free to subscribe.

I am lovin these map behind the scene articles. I hope to see some for the Reach maps.

  • 05.27.2010 1:24 PM PDT

B.U.N.G.L.E. Pro™

ಠ_ಠ

(●̮̮̃•̃)
./█\
..| |

I love these things! I want more.

  • 05.27.2010 2:01 PM PDT

Hello

awesome interview

i loved the hang em high part

  • 05.27.2010 2:06 PM PDT

great article

i want to see one about standoff (you can talk about the guy on the satellite =D)

i also want to see one about cold storage, yes i know it's a remake but it has some great new things (flood outside, the monitor) and i want to see the process of going from original to the new one.

  • 05.27.2010 2:07 PM PDT

...

Posted by: Mr.Cotton
I still think the idea of rooftops in a city sounds cool.
Yeah, especially for Reach, with the jetpacks and all.

  • 05.27.2010 2:12 PM PDT

Wow, this was awesome! That's one of the most interesting things I've read on the front page in ages (no offense to other work mind you). I'm glad you plan on writing more of these, Urk 'da Jurk! They're fan-freaking-tastic!

Get one done about Blood Gulch please (even if it is only a line that says 'We wanted two bases with a lot of open space, so we did that and added a couple hills/bumps in there. The end.'). I need to raise community awareness!
:)

[Edited on 05.27.2010 2:36 PM PDT]

  • 05.27.2010 2:36 PM PDT

@JosephBiwald
View my Art

Per Audacia Ad Astra

Wow it looks great guys.

  • 05.27.2010 2:37 PM PDT

The Pit was quite a fun map, especially with all the of the power weapons. I enjoy seeing how these multiplayer spaces come to be in the final product.

  • 05.27.2010 2:56 PM PDT
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Great little article

  • 05.27.2010 3:21 PM PDT

Amazing! I can't wait for this.

  • 05.27.2010 3:23 PM PDT

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