Halo 3: ODST Forum
This topic has moved here: Subject: Deja Vu Guide
  • Subject: Deja Vu Guide
Subject: Deja Vu Guide
  • gamertag: [none]
  • user homepage:

Why are we here?

Things to keep inmind
-There are weapon cases found along the mission
-Always pick up health when needed (Inside locked doors)
-Don't break apart from the group and rush ahead.
-Teamwork is vital, always make aware of your teammates.
-Don't jack any Covenant vehicle.

Beggining

At the beggining of the mission, there is a stairway near the Assault Rifles that lead to a second floor balcony. There you will find a Sniper Rifle, this is very useful for picking off Brutes and killing off the Heavy Grunts on the tower. With your sniper providing support you want stay in a group, short controlled bursts are recommended for Brutes that still have shields but not in close-quarters. To the upper left corner of the Covenant Tower there is a rocket with ammunition, this is useful for when the Brutes are gathering inback of the tower. After you are finished this part, there are multiple weapons around the area including: Carbines, Assault Rifles, and Silenced SMG's. Recommend fully-automatic weapon for the Drone part and Carbine for picking off Grunts. Also, if you have any leftover Rocket ammo, then give Buck the Rocket because AI's have infinite ammo so that's good to keep in mind.

The Highway

Alright, now you've activated the elevator and now at the part with two Warthogs. Ignore the Buck even if he says your crazy to walk there, instead you will keep going forward to the very first 'off ramp'. There you will find two mongooses and four Rocket Launchers that will have 1000 rounds. Now, don't go rushing like you think you can handle it now. go up to the exit of the off ramp and stay there to pick off the Grunts, remember don't feel shy to stay back alittle. After that first encounter, the second encounter will include Jackals, Grunts, and Brutes. At this part you can rush to the other locked door in a mongoose, if you do this strategy then get off at the locked door and start shooting at the Covenant that are coming at you. Now, is the part where you have about four Covenant Towers with Grunts that have Fuel Rod Guns on them, they are really easy to take down, just one rocket will blow it up. Now that you have cleared the Grunts with Fuel Rods there is a locked door and on the other side is a whole swarm of Drones (Buggers) for this part, stay back alittle and find a good hiding spot to shoot from, this is also the time where your fully-automatic weapon comes in handy, always have atleast two people with fully-automatics. Alright, after your little extermination with the Drones, you can take a short breather as there will be little Covenant resistance at this part so enjoy it and take the time to re-stock and reload on any weapon. After that, this will be the part where they introduce Covenant armor, Ghosts in particular. Have your worst players stay behind the Oliphant and your best players on the left side of the highway to take out the Ghost. At this next part, Banshees are now introduced so take the off-ramp and camp out there for abit and pick off any Ghosts and Infantry. Ok, now that you've cleared that part, this is your first Wraith you will have to fight. Stay back alittle and shoot some rockets at it. Once you're sure the Wraith is out, commence on ahead but pick off any Ghost or Banshee that might get in your way. Once you've finished that, this is the part where you have to fight an AA Wraith but there is an off-ramp for this also so take that route, have one or two people take out the AA Wraith first because it will be really annoying afterwards. Same stratgey as the other off-ramps, just camp there and pick off any Covenant. Now, is another breather. You won't have to worry about anything about this part. You can just stay back or rush all the way to the other side. Now, when you get to the locked door on the other side (Recommended) shoot the Phantoms because they will drop Ghosts afterwards. Now is the part with about two Shade Turrets, take them out and advanced until you encounter Ghosts. This part is filled with civilian vehicles where you can hide behind. After you've cleared those, there is a Warthog with a supply case with SMG's in it, take those if needed. Now is the part where you will face a pack of Brutes, stay back and shoot ahead to thin or even take out the Brutes, advance some more to the second 'Bump' on the road and camp there for alittle and just shoot rockets at Brutes until you are sure they are gone. Now you are basicly finished with the Highway portion of the achievment. Take out the Covenant Towers up ahead and stay clear of the Scarab.

Firefight

This is the relatively easy part of the achievment, take out the two Grunts taking a nap, re-stock on ammo and health. Now staying on the second floor balcony is highly recommended and will make this part easier. Just shoot your rockets at the Phantoms when they arrive and barrage the infantry. When the Jackals come, there will be atleast two snipers on the other side of the area, pick up the Sniper lying on the floor and take them out. So basicly it's smoothe sailing from there, Brutes are easy and will take about one more try.

  • 06.23.2010 1:13 AM PDT