- Shock120
- |
- Intrepid Legendary Member
Posted by: General Heed
Yeah... There's nothing simple about the map editor, fully featured or not.
I'm almost done my very first map by the way. Just have a few more things to fix in 3DS before I export it to the map editor.
You know, the Halo 2 Vista trailer made the map editor look so simple. Based on the trailer, it seems like you could build a whole new map with only a few clicks... Yeah, we were promised a map editor better than HEK and maybe HEK+, but then they gutted it, and ripped away all campaign and most multiplayer assets.
You can hardly compile custom, I have proof that H2V is built to refuse certain custom tags, so my way around that was adding pre-built slots into the mainmenu.map
It worked, Kills Alone made custom vehi tags (not complete), if H2V was built to refuse adding custom map list support for maps with these custom tags, then you can see how selfish Microsoft is.
(someone should sue them and Bungie for lying)
I just wish I had H2V at the beginning. ='(
List of tags in custom maps which are refused and never added in H2V's custom map list
Weapons (added ones that is)
Vehicles
Biped
Characters (AI characters)
...I can't think of more, and that's because I will never become a professional Halo modder, or programmer.
Also we have a limit of 50 custom maps probably defined by the .exe, the mainmenu.map also has 50 slots, but modders can make this higher >1000 to any number they want, but as of yet there's no program to do this.
[Edited on 08.12.2010 8:20 PM PDT]