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This topic has moved here: Subject: Halo's multiplayer sucks
  • Subject: Halo's multiplayer sucks
Subject: Halo's multiplayer sucks
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F**k you Second-Accounter!

Carbine > BR

Halo's multiplayer sucks. You read correctly. There is a reason why CoD:MW2 beats it so bad in terms of players. I have played Halo since the original CE days, and after trying to return to the game I realize that multiplayer sucks.

Here is why;

1. Quitters. In Halo when a teammate quits or backs out you are majorly disadvantaged. In Call of Duty, that missing teammate is quickly replaced by a new player and fairness returns to the game. People are going to quit, whether it be from lag or otherwise, and Bungie should have accounted for it.

2. Halo's maps are all designed to look good rather than designed for functionality. In Call of Duty, each map is designed around a specific weapon set, and the game flows much better because of it.

3. Ranking system and experience. In Halo, you gain experience points by winning games, regardless of how well you do in the game. If I get 30 kills and 2 deaths and my team wins, I still get the same amount of experience as I would if I died 20 times and got 5 kills and my team still won. There is no individual reward system outside of FFA matches.

4. No way to know how you died. In Halo, the only time you can figure out "WTF?" deaths is to visit the theater after the game. In COD, you get a live replay of how you were killed and by what weapon.

I would go on, but this is already getting longer than I wanted. Halo does have advantages, the biggest one is drivable vehicles. And of course Forge mode.

  • 07.04.2010 9:09 AM PDT

Add me if you're a serious MLG player.

I think he just said MW2 has good maps.

Your point is invalid.

  • 07.04.2010 9:12 AM PDT

Dragon Ball GT is the bane of my existence
I love Pokemon, Dragon Ball, DBZ, and DBK
"Where did you get that muffin?"
"Muffin button."
'But I didn't install a muffin button."
"Then where did I get this muffin?"

I hope you are Joking or Trolling.

  • 07.04.2010 9:12 AM PDT

Word.

But that's it. Cod is JUST Multiplayer. Halo's Multiplayer is so much more. It's not just about killing, It's sport, like Grifball,Videos in theater and other cool stuff in forge. Cod is just a Clone-Fest. The maps in Cod are just clones. And there's no good all-round weapons.

I'm not saying Cod's MP is bad, I Just prefer Halo's.

*Sips Sprite*

  • 07.04.2010 9:13 AM PDT
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I hope this is a joke.

  • 07.04.2010 9:15 AM PDT
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F**k you Second-Accounter!

Carbine > BR

Actually COD maps aren't that great either.. But at least the designers built them around weaponsets and not just to look good.

And yes Halo has Grifball and Living Dead which are actually fun, but outside of that...

  • 07.04.2010 9:17 AM PDT

Posted by: RFG 123

3. Ranking system and experience. In Halo, you gain experience points by winning games, regardless of how well you do in the game. If I get 30 kills and 2 deaths and my team wins, I still get the same amount of experience as I would if I died 20 times and got 5 kills and my team still won. There is no individual reward system outside of FFA matches.


Err... TEAM slayer?

  • 07.04.2010 9:18 AM PDT

Add me if you're a serious MLG player.

Posted by: RFG 123
Actually COD maps aren't that great either.. But at least the designers built them around weaponsets and not just to look good.

And yes Halo has Grifball and Living Dead which are actually fun, but outside of that...

What are you talking about? MW2 has some of the worst designed maps I have ever seen. They promote camping, the spawns are terrible, etc...

Halo has some very balanced maps: Heretic, The Pit, Standoff, Valhalla, Construct, Narrows, Citadel etc...

  • 07.04.2010 9:20 AM PDT
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F**k you Second-Accounter!

Carbine > BR

The spawns in Halo are no better.

  • 07.04.2010 9:21 AM PDT

@$$ kickings for every one

betrayers are haters cause im a player

5. complainers just go play COD:MW2 and stop complaining about halo 3 please

  • 07.04.2010 9:21 AM PDT

Add me if you're a serious MLG player.

Posted by: RFG 123
The spawns in Halo are no better.

Halo's spawns could use some work, yes. But they're hell of a lot better than spawning in that little room on Terminal and being instantly killed by a chopper gunner.

You clearly have no concept of map design (either that or you're trolling) so I'm done here.

  • 07.04.2010 9:23 AM PDT

strength through friendship, love through loyalty.

did you just say...cod: mw2 is more balanced than halo? possibly the most balanced fps there is today? you have no idea what your talking about. imo halo and rainbow 6 las vegas
are the only games that even take skill in terms of fps.

cod doesent have a theatre... i'd much rather have that than killcams.

the whole thing about maps make you sound like an ignorant child. cod maps are the ones made to look good. halo's maps are symmetrical so they are balanced. infinity ward doesent have any idea how to make maps.

[Edited on 07.04.2010 9:26 AM PDT]

  • 07.04.2010 9:24 AM PDT
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F**k you Second-Accounter!

Carbine > BR

No. I am saying COD is better because of the individual ranking system, killcams, and the fact that quitters are replaced by fresh players. It is in no way the best FPS out there, don't put words in my mouth. I am only saying it has clear advantages over Halo.

  • 07.04.2010 9:28 AM PDT
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"We are Soffish. Soffish are we. We look like real fishies when we're placed into the sea."

Jun is Masterchef

Updating the Spartan when Reach came out.

I've played Modern Warfare, and it was pure garbage. Killcam is idiotic, and the whole game has more patches on it than my cousin's girl scout troop.

  • 07.04.2010 9:29 AM PDT

The funniest thing about this particular signature is that by the time you realise it doesn't say anything it's to late to stop reading it.

There is a reason why CoD:MW2 beats it so bad in terms of players

Yeah Halo 3 is over 3 years old.

  • 07.04.2010 9:30 AM PDT

strength through friendship, love through loyalty.

Posted by: RFG 123
No. I am saying COD is better because of the individual ranking system, killcams, and the fact that quitters are replaced by fresh players. It is in no way the best FPS out there, don't put words in my mouth. I am only saying it has clear advantages over Halo.


killcams is all it has. the ranking system..there isnt even one? you get points to unlock stuff thats it. it doesent place you against your skill. if in halo you could replace players the true skill system would be worse than it is now.

  • 07.04.2010 9:30 AM PDT

Member of team Master Theory.

17th Mythic Conqueror of Halo 3.
5th Mythic Conqueror of ODST.
If you would like to know more about Mythic difficulty please go to this thread. Thank you.

Please do not send me "recruitment messages" as I'm not interested in joining any groups currently.

Posted by: RFG 123
1. Quitters. In Halo when a teammate quits or backs out you are majorly disadvantaged. In Call of Duty, that missing teammate is quickly replaced by a new player and fairness returns to the game. People are going to quit, whether it be from lag or otherwise, and Bungie should have accounted for it.

Easily solved, play with friends or use the party system. Also, lag happens and havign a drop=in/drop-out system would not work with Halo 3's ranking system at all.

2. Halo's maps are all designed to look good rather than designed for functionality. In Call of Duty, each map is designed around a specific weapon set, and the game flows much better because of it.
I'd actually say this work the other way around, as far as I can tell there aren't any symmetrical or arena styled maps in Call of Duty which promote teamwork, map control and communication.

3. Ranking system and experience. In Halo, you gain experience points by winning games, regardless of how well you do in the game. If I get 30 kills and 2 deaths and my team wins, I still get the same amount of experience as I would if I died 20 times and got 5 kills and my team still won. There is no individual reward system outside of FFA matches.
Halo is a game based more around teamwork and the final result, whereas Call of Duty focuses more on providing the player with instant gratification - XP from kills, killstreak rewards, custm classes, attachments, unlockable callsigns etc. They all show a desire to make a player feel good regardless of how they play and also attempt to make the game more addictive by the feeling of progression.

Just because something works for one game doesn't mean it would work for another.

4. No way to know how you died. In Halo, the only time you can figure out "WTF?" deaths is to visit the theater after the game. In COD, you get a live replay of how you were killed and by what weapon.

Personally I tihnk that Killcam just ruins a player's position on the map; if they keep killing youf rom an unkown occasion then I believe that as they have used the map better they deserve the advanatage, Theatre allows you to study these areas in depth whilst also not interrupting the flow of the game in the middle of a match.


There we go, those are my counter arguments to your points.

  • 07.04.2010 9:31 AM PDT

Dragon Ball GT is the bane of my existence
I love Pokemon, Dragon Ball, DBZ, and DBK
"Where did you get that muffin?"
"Muffin button."
'But I didn't install a muffin button."
"Then where did I get this muffin?"

Report and move on, Dont feed the troll.

[Edited on 07.04.2010 9:32 AM PDT]

  • 07.04.2010 9:32 AM PDT
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Trolls are not welcome

  • 07.04.2010 9:33 AM PDT

Troll?

  • 07.04.2010 9:33 AM PDT
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lawl

  • 07.04.2010 9:37 AM PDT

im Just trying to get more xp on my lone wolves 50 before reach comes out,Thats really the only time I put effort in. Other then that I mess around in social with friends... I use to play pretty seriously, that time has passed....

Call of duty is for casual kids.

and are u seriously gonna compare the ranking systems?? LMAO

Cod = 10th prestige glitch noobs, kids with absolutely no skill at all who play alot or boost for high prestige, what does prestige mean? Pretty much the same as a captain grade 4 compared to a captain.

  • 07.04.2010 9:38 AM PDT
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F**k you Second-Accounter!

Carbine > BR

Nice counter argument. Unfortunately I do not know to quote.

1. Friends lag out and drop as well. That does not solve the problem.

2. I will give you that one, but I still think COD maps have much better design around certain weapon types.

3. Teamwork or not it is not fair when I worked my ass off for my team and still get the same amount of experience points and little if any change in TrueSkill rank.

4. I disagree.


I know some of you probably have not played MW2. If you have, you could bring up the fact that there are so many mod lobbies in the game, people who cheated/boosted for their ranks, and second accouters who wreck noobs unfairly.

  • 07.04.2010 9:38 AM PDT

Aspiring filmmaker

RFG 123 is Absolutely right about alot of those points (except for the maps). Quitters is a huge problem, and the ranking system is a huge problem. but in halo : reach all of these are fixed so no worries mates! relax.

  • 07.04.2010 9:41 AM PDT