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"When once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been, and there you will always long to return." - Leonardo da Vinci
ODST was a fantastic game, regardless of price or content. What happened to the days when we judged a game not on its length or price but on how it makes the player feel? ODST ticked all the boxes, i played Halo a completely differently to any other Halo game, it was nowhere near as corny as the original series, there was a sense of desperation, it, to me, was a far better game than Halo 3 as a whole.
Posted by: mooman217
I thought for its time, it was not great. It was ok, but it gets old. When Halo 3 Appeared, it was something no one has ever seen before, and being one of the most visually stunning for the xbox At the time, among being one of the most functional with custom games and forge. ODST was more of an overpriced map pack sided with a short campaign. I have gotten the majority of Achievements and finished legendary within roughly 13 hours of game play. Its Graphics were good, but it just was a little over par for what was also out at the time, but brought nothing else to the table. i would of been more content with this game if it sold for 30-40 USD new on release. or was a Halo 3 Addon. I do not want 3 disks to swap every now and then. The Customize able features in fire fight for Halo Reach should of been in halo ODST, that would be a game changer, i mean, Gears of war 2 did it (made horde Customize able) And Custom Content is why Older Games are still around, Such as Warcraft 3. And for the people to say adding the custom Firefight in ODST will take from it being in reach, reach completely takes everything up a level, Halo: Reach is a game, Halo: ODST is an addon (Or should of been)... But hay, i'm just ranting, don't take all of this the wrong way. i just want my option heard.
One thing; Halo 3 visually stunning? Pardon? Halo 3 has never been visually "stunning" and you are deluding yourself if you truly think so.