- last post: 01.01.0001 12:00 AM PDT
I'd like to see a hybrid CTF / Domination game type for Halo2. The maps would contain the two team bases plus some strategically placed intermediary bunkers in between. These bunkers would serve as a combination domination point, spawn area and ammo supply bunker. Excellent for large maps, if your team captures one of these bunkers, some members of your team would spawn closer to the enemy main bunker, in which the flag appears.
Control of the intermediary bunkers would lend a decided advantage to the team who can hold onto them. I can even see gunner turrets placed on top of these bunkers. However, it should not be impossible to capture a bunker from an enemy, only difficult.
Control of the intermediary bunkers would lend a decided advantage to the team who can hold onto them. I can even see gunner turrets placed on top of these bunkers. It should not be impossible to capture a bunker from an enemy, only difficult.