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Posted by: mino_64
then i realized... Halo:CE legendary is like 10 times harder then what i remembered it too be.
i have been playing for a week and a half now and i still have not gotten thought the first part of the second level.Same here. I went into AotCR thinking it was going to be easy. About 20 minutes later into AotCR, I realize it's freaking hard.
And most importantly, why it's so hard.
One reason is because the weapons and vehicles weren't very accurate.
Except for the Plasma Pistol bolt and overcharged bolt, the sniper, the rocket launcher, the Shotgun, and the Pistol, I rarely picked up or used the other available weapons (Plasma Rifle, Assault Rifle, Needler). Sometimes, I get a little pissed off with the Pistol, because of it's spread. The Scorpion cannon and Banshee bolt are terribly inaccurate. I find myself shooting at long distance enemies with the Scorpion only to miss them. The Banshee bolt, had it been more accurate, would have allowed you to hover over your enemies and kill them faster. And the Plasma Pistol overcharged bolt had terrible homing.
Another reason is the AI. Halo CE AI were clever, cunning, and superbly intelligent.
In Halo 3, enemies loved to throw grenades. They do this so many times (if Catch was turned on) that sometimes they accidentally stick themselves or their friend, and it was easy to just run past them since they wouldn't be shooting at you. Halo CE Elite Spec Ops had a habit of throwing grenades at you whenever you shot at them. And by default, they would shoot at you while you threw grenades.
Major Elites are freaking fast in Halo CE and it's very hard to land a overcharged bolt and then immediately headshot them. They're too smart to stand there when their shields are down.
Zealot Elites were made to be feared compared to the Brute Chieftain. The Brute Chieftain never berserked, making it more easier to kill it. Also, the Brute Chieftain could be assassinated. Zealot Elites are almost impossible to assassinate because of the range of their Energy Sword. Zealot Elites could leap melee you. Brute Chieftains could do that too, but you could jump on his head if you timed it correctly. Zealot Elites, had their armor been invulnerable to Needler needles and Plasma Grenade sticks, would have been very difficult to kill. They are faster than the Brute Chieftain and more terrifying.
Posted by: mino_64i have resorted to using covy weapons and the magnum to noob combo the pain in the ass elite's shields... but that gets me only so far.
am i the only one here that thinks halo:CE legendary is harder then the rest of the halo series or is it just me?
P.S. some tips for flawless cowboy would be much appreciated... the grunts keep zerg-rushing me with great efficiency.
FINALLY! that took long enough...
Use plasma pistol bolts on Grunts if you want to save Pistol ammo. The Plasma Pistol bolt does around 16 to 20 damage in Halo CE and 10 damage in Halo 3, making it somewhat overpowered.
Well, Halo CE is clearly more difficult than Halo 3 (without skulls) and Halo 3 ODST. Your marines are easily killed and you have no invincible allies.
Halo 3 Legendary was very easy to complete without the skulls, except for Cortana, which caught me by surprise. If you plan and watch strategy videos before you actually attempt a level, it will be more easier to complete it. Also, you have Arbiter. He's very useful and will do most of the killing for you on certain levels, especially The Covenant. The Covenant should be renamed Arbiter's revenge.
Halo 3 ODST Legendary was easy since you could skip most of the battles.
I'm not sure about Halo 2, since I've never played it on Xbox, but I've played Halo 2 Vista and it's hard. Arbiter's shields go down real fast.
[Edited on 07.28.2010 11:26 AM PDT]