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This topic has moved here: Subject: RE:Over-Shields and Camoflage Cloaks...oh my!
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Subject: RE:Over-Shields and Camoflage Cloaks...oh my!
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Posted by: Macaulay
my proof about power ups is my knoledge of the whole h2 storyline.


There is no real storyline for mult. player so stop thinkin you know everything when it isnt even out.

  • 08.08.2004 5:17 PM PDT
Subject: Over-Shields and Camoflage Cloaks...oh my!
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I have wondered part of the same thing about customizing yourself to make you stronger like Sam was in the books or fast like Kelly

  • 08.08.2004 5:20 PM PDT
Subject: Over-Shields and Invisibility Cloaks
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too right trakser, i would love a game like that with all the same weapons etc ;) did any of u guys complain about the way slayer worked? that wen u killed somone u went slower etc to make it more difficult, and if u died u got stronger and faster?

  • 08.08.2004 5:26 PM PDT
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I conque'r... what with the fairness and all. The overshield is really weak (shoot it with a charged pistol shot!) and the active camo just takes a trained eye to spot, i'm not saying that they are bad and all, I think that they give beginners a little boost on the learning curve but if u get to relient on them then u will start getting killed. Just to set the record straight i'm not choosing sides i'm just stating a point and an opinoin.

You only compete, if you want to win!

  • 08.08.2004 5:35 PM PDT
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good opinion! i tink its posotive, and looks at other peples veiws insted of being selfish, i mean u may aswel have somet there anyway, its not like u HAVE to have it on or even colect it.

  • 08.09.2004 4:21 PM PDT
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i can easily counter the power ups, i just hate how unrelistic the r, they just dont fit the game

  • 08.09.2004 4:33 PM PDT
Subject: Over-Shields and Camoflage Cloaks...oh my!
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Posted by: Lifeforce

halo2 shouldn't become like Unreal Tournament (that was really stupid watching people run really fast)


I totally 100% completely agree with you...I really hope Halo 2 doesn't seem like UT

  • 08.09.2004 4:39 PM PDT
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I didn't mind that the over shield was in the game, but I think they should change the active camoflague in Halo 2...

Have it change in too ways...:
1. People with AC on do not show up on the motion tracker
2. People that are using it are only completely "invisible" when they stand still, they are really hard to stop when moving, but are more visible when moving.
3. Either number 2, or they act like the elites did in Halo and give up their shields to be invisible.

I think this would be better in Halo 2, if you asked me...

They do need the option to turn off special powerups if the servers want them.

I would like the night vision used as a human powerup as well.. This way, sniper rifles won't seem as godly if dark levels are introduced....

  • 08.09.2004 4:47 PM PDT

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