Halo 3: ODST Forum
This topic has moved here: Subject: ODST was a flop, and we know it.
  • Subject: ODST was a flop, and we know it.
Subject: ODST was a flop, and we know it.

DMH | TMA | Blueprint

Can't be too careful with your company. I can feel the devil walking next to me.

ODST wasn't the best Halo game made, and some even say that it was the worst. Why? I've kind of been wondering that for a while, mostly after Firefight became stale. I think I've located the issues to a few points.

1) Scale. New Mombasa is huge, but the space we are given to fight in is smaller than Outskirts/Metropolis from Halo 2. The city feels smaller than the explorable area that Outskirts provided. Also, in Halo 2, there were minuscule little things that could make an environment more... fun.

2) Environment. We all wanted to play in a city environment, since those Halo 2 days. It was fun because the city was vertical as well. In ODST, there are hardly any platforms or overlooks that you can go up on and explore. The environments were got were cramped city streets that made no sense.

3) Dynamic-ness. One of the things that make Halo 3 Campaign fun to play is how dynamic it is. What I'm saying is that the enemies don't always do the same thing. There may be times, the brute drops a bubble shield, or next time he throws a power drain. In ODST the enemies do the exact same thing every playthrough.

4) AI. Needed super improvement. Examples: Buck on the highway, enemies doing the same thing, allied marines shooting the instant they see an enemy, enemies knowing right where you are.

Those are just the points I can think of immediately while writing this. There were more, but my focus got the better of me. I'll end with this: Personally, if I had the tools that Bungie had, I feel that I could have made a better ODST.

  • 07.31.2010 5:40 PM PDT

Think before you post

ODST wasn't designed as a full on epic game, it was a small sidegame in the halo series designed to see how well the transition from H3 to halo reach would go, in ODST they took away dual wielding, added fall damage, took away equipment,added firefight, and a whole lot of other things that got transitioned into reach, it was a test run to make sure everyone would be cool with the changes and additions, but it evolved into so much more, guaranteed, it is not as good as any of the previous games, but it was never intended to be, so we just have to make the best of it

  • 07.31.2010 6:44 PM PDT

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I have to agree with all but #3, because of a few exceptions, but all of this doesn't stop me from playing it.

  • 07.31.2010 6:50 PM PDT

in fav halo games:
1. halo3
2. halo
2. halo odst
4. halo 2

i know some people flat out didnt like it but most people didnt like the shortness of it. i loved it thats why its my joint 2nd fav game.

  • 07.31.2010 7:11 PM PDT

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Posted by: Toilet Being

Posted by: DanceMaster117
ODST wasn't designed as a full on epic game


Then why was it charged as one?

Because Mico$oft is a bunch on money grubbing whores, & they set the price, not Bungie.

  • 07.31.2010 9:15 PM PDT
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Thank You. ODST wouldve been great if it was just an expansion with only campaign and firefight and was priced around 1200 MP.

  • 08.01.2010 2:18 AM PDT

DMH | TMA | Blueprint

Can't be too careful with your company. I can feel the devil walking next to me.

Sorry for getting back to this late. I didn't think that so many people would just need achievements, and didn't have common sense to ask the other people to help.

Anyways, I also feel that ODST was missing some element of stealth. No matter how many encounters I go through at night, I usually must fight one or two. It was shown and spoken about of having stealty moments at night, but there really weren't any.

The weapons were also unnecessarily nerfed. Why does it take 3 shots from an ODST to kill a brute with the sniper, where a Spartan takes 2?

Pricing isn't an issue with Bungie, but with Microsoft. There should have been an option to purchase the game without the Mythic disc. Have it as a standalone pack that just contained ODST. It should have cost $40. Then Bungie gets their story released, and some customers aren't forced to get what they already have.

  • 08.01.2010 10:37 AM PDT

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Posted by: Toilet Being

Posted by: oviate1

Posted by: Toilet Being

Posted by: DanceMaster117
ODST wasn't designed as a full on epic game


Then why was it charged as one?

Because Mico$oft is a bunch on money grubbing whores, & they set the price, not Bungie.


Bungie is also to blame, when they found out it would be charged $60, they should have made it a $60 game, they could have pulled a larger team together, and they even admit to finishing ODST two weeks early! What kind of crap are they pulling?

Even if they did finish ODST two weeks early, they only had a year to make it.

  • 08.01.2010 11:21 AM PDT
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~travel light~

ODST still turned out damn good numbers for only being idea as an add-on/expansion game.


Posted by: Toilet Being

Bungie is also to blame, when they found out it would be charged $60, they should have made it a $60 game, they could have pulled a larger team together, and they even admit to finishing ODST two weeks early! What kind of crap are they pulling?


*not aimed at quote*

I think that is exactly what they had in mind and thats the main reason for tacking on the Mythic disk as well as the VidMaster achievements for Recon. IMO it all pans out if you really look at it. Did you see another 2 disk game from Microsoft for the basic price when ODST released? I didnt. I do think Microsoft probably pushed Bungie to release it as they did to try and milk the market though.

[Edited on 08.01.2010 11:44 AM PDT]

  • 08.01.2010 11:34 AM PDT

Nothing is True, Everything is permitted.

From what I have been hearing is that ODST was originally going to be a map pack like we got for Halo 2, except that someone said that bungie were going to be forced into having to charge a full game price for it, and so bungie added a mini game in to give us our moneys worth :/ If this is true I wish bungie just pulled the plug there and then and then made it a proper game instead of a throw together.

Sorry but I waited for ODST to come up in re-sale before i went and got it because i had already played it on a friends x-box and it was completed in less then 3 hours >:(

Also W.T.F. with those dumb audio files? Who's STUPID idea was that? The skulls and the terminals in halo 3 were annoying enough but running around the SAME areas of boring city as "rookie" after yet another return from a stupid flick off from buck or romeo or who ever else, it got repetitive and BORING! Unlocking halo 3 armor is annoying and hard enough with impossible to gain multi player gamer points, this is thanks to people that Mod game and wreck it for the rest of us.

The only reason i got ODST in the end was purely for the halo 3 maps, i'm sick and tired of having to spend as much money for points as i'd have to spend on a game just to get the maps This for me is ODST's ONLY good point. :/

  • 08.01.2010 11:45 AM PDT

Hi,
Interesting post..I work in the software industry (Not with games, but I think the process is the same),and I can only say that when any project is in the process of been organised there are several meetings to clarify which dates the project will be expected to progress to at different stages i.e Build 1,2,3 etc).
You can be damn sure that the ODST Project managers had the schedule and had been given a date to ship the game..time is always the issue with shipping/releasing any game or software and the most important part of the process is the QA (Quality Assurance) i.e Software(Game)Testers job.Before a gold build of any game ships the bug databases which have all the testers bugs loggged should show no issues (ie all fixed) but due to time constraints alot of issues are "Triaged" (Engineers don't know why the bug is occuring) till the next release which leads me to believe that Bungie were using ODST as a stepping stone to Reach (thus the beta release..great to get free testers)..I agree with the replies to this post but the game is here now so we have to live with it..I think it will become obsolete when Reach is released...with out too many issues I hope...The lag in Firefight is a diaster so the Network testing that so many people helped bungie test in the Beta better be fixed on Reach's release...nothing worse than lag in any game.

just my 2 euro
Regards and roll on REACH

Rio

LONG LIVE HALO Combat Evolved ...class game for it's day and still is!!

  • 08.01.2010 11:46 AM PDT

-Sic transit gloria mundi


Posted by: oviate1

Posted by: Toilet Being

Posted by: DanceMaster117
ODST wasn't designed as a full on epic game


Then why was it charged as one?

Because Mico$oft is a bunch on money grubbing whores, & they set the price, not Bungie.


More whining about having to pay $60? Entertainment isn't free people! Additionally, Halo 3: ODST did come with the Mythic Map Pack, and access to the Reach Beta.

  • 08.01.2010 11:49 AM PDT

DO THE IMPOSSIBLE.

Best Thing About ODST

  • 08.02.2010 10:26 AM PDT

The cakes are in your heart.

I think it's an awesome game, the campaign was fun and interesting to play, and I liked the Rookie segments, moody and dark, I still play some solo FireFight from time to time, it's fun.

  • 08.02.2010 10:47 AM PDT
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entertainment isnt free but should be in line with the industry. theres a reason odst is like 30 bucks now and thats because its a thirty hour game. havent played it since the beta and im amazed at how far i am through the campaign on legendary already

  • 08.02.2010 3:12 PM PDT
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Best Halo games.. from best to worst.
-Halo 2
-ODST and Halo are tied for second
-Halo 3


Firefight owns everything in halo 3.

  • 08.02.2010 4:06 PM PDT

Ew, my username. :C

I came up with it when I was 10.

Before September 22th, 2009:

"ODST will be better than every other Halo game! Firefight will be so awesome, it will be awesomer than awesomest! Campaign will be cool as hell!"

Now: "ODST sucks! We have a 5-hour campaign and Firefight sucks balls, this wasn't worth 60 dollars!"


Oh, the irony.

  • 08.02.2010 4:10 PM PDT
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If you don't know me... well your not. But I still love Halo. And you...

This was at first a DLLC for like 1200 or 1500 MS points, but MS made them make it a full price.

  • 08.02.2010 4:14 PM PDT