Halo 1 & 2 for PC
This topic has moved here: Subject: Starter's Advantage in Halo PC
  • Subject: Starter's Advantage in Halo PC
Subject: Starter's Advantage in Halo PC
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Has anyone else noticed that whomever starts a multiplayer game tends to have an advantage--particularly in shot accuracy and shield durability? My buddy and I play a lot, and are pretty even, and whomever starts a game wins by 10 or so kills almost every time.

Is there a fix or workaround for this?

Thanks, and sorry if this has been answered before...

  • 09.07.2005 8:01 AM PDT
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You mean the person that is running the server? Then yes, this has been answered. A player running a server doesn't need to worry about ping or lag. Since this is a server based game, and not a player based game, any player running a server will have an advantage over people joining him, as it takes no noticable time for his actions to translate into the server and to your PC.

You'll also notice this when ping is widely different between players. A player with 200 ping, no matter how skilled he is, will be at a disadvantage against a player with 60 ping. Even if they both fire at the same time (respectivly) the player with 60 ping will hit (as in the round from his weapon will leave the nozzle and strike) the opposing 200 ping player before his opposition. In some cases, you may both fire at the same time and one player NEVER gets a shot off...as far as the server is concerned. this translates into the "WTF! I hit you!" mentality.

Same thing, just a smaller scale for you and your friend.

  • 09.07.2005 8:34 AM PDT
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It's called host advantage. If you want an even playing field play on a dedicated server so neither of you have zero ping.

  • 09.07.2005 4:52 PM PDT
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Thanks all...I am educated.

  • 09.08.2005 5:07 PM PDT