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This topic has moved here: Subject: Different Halo 2 Ideas, that would be SWEET
  • Subject: Different Halo 2 Ideas, that would be SWEET
Subject: Different Halo 2 Ideas, that would be SWEET
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Able to Lock Doors

A team could "secure a vehicle" not letting the other team able to use it.

A headquarters in each base that has a big screen on the wall that had the map on it, and when someone breches the base, the area that had been breached would light up.

A Suicide Feature, like being able to Explode a warthog while driving into an enemy base

People on the ground could place markers on the Map for Other team mates to see(flag area, Vehicle, etc.

LOCKDOWN FEATURE, you push a button within the base, and all the windown would get barred up, all doors would DOUBLE SEAL, and The Vehicles would disable.

You could ram a warthog into the side of a base, creating a passage for troops to enter.

BOMB FEATURE, you could carry a bomb, and pull one of the triggers to activate it, and letting go of the trigger would detonate (u would die, but it would be cool, if like it was the last option left, to run up to a turret thats been killing your team, and to just sacrifice urself to destroy it.

A translocator(like on unreal Championship)

A Hostage Feature, instead of killing the person, they could have the option to surrender, and you could capture them and bring them to your base, where they would be unable to help their team, unless rescued.

A climb feature...U could climb up the side of bases and stuff...

GRAB FEATURE, if ur fallin off a cliff, u can grab onto the side of the cliff and hang on until a teamate pulls u up

  • 08.07.2004 11:24 PM PDT
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i like the last three and the one about the alarm if they breech base

  • 08.07.2004 11:46 PM PDT
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I think some of that stuff would be quite awesome but what would be best would to have an entire map that you could destroy the walls like in red faction... If I am not mistaken aren't the worlds in Unreal tournament a whole lot bigger than halo? because a translocater might not do much good... I have never played UT...

  • 08.08.2004 2:50 AM PDT
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Some of these ideas are cool, but not as logical. also, it's too close to release to add more of that kinda of gameplay stuff. but still, they're cool...

  • 08.08.2004 3:00 AM PDT
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"I can accept failure, everyone fails at something, but I can't accept not trying." - M. Jordan

I would like in bloodgulch, to be able to run the warthog through the entrance of red base. Then as I hit the wall, have the warthog explode, killing the red teams opposite corners shotgun guard. I hate when I get killed by the guards in opposite corners.

  • 08.08.2004 3:05 AM PDT