Halo 2 Forum
This topic has moved here: Subject: The Halo CE Demo BR
  • Subject: The Halo CE Demo BR
Subject: The Halo CE Demo BR

What was this rifle called? You know, the BR that was a single shot gun? I was really looking forward to using this rifle (by the way, this was about four to five years ago), but it seemingly disappeared from the game. What happened to it?

For those of you who don't know what I'm talking about, I mean the BR that was in the Demos section of Halo CE. Also, why was that level removed from Halo 2? It looked pretty awesome...far more awesome then the level Metropolis in H2.

Anyways, what was this rifle called? Why was it removed from Halo 2? Why was this Demo level removed from Halo 2?

Discuss.

  • 08.29.2010 8:59 AM PDT
  • gamertag: [none]
  • user homepage:


Posted by: oldabe96
What was this rifle called? You know, the BR that was a single shot gun? I was really looking forward to using this rifle (by the way, this was about four to five years ago), but it seemingly disappeared from the game. What happened to it?

For those of you who don't know what I'm talking about, I mean the BR that was in the Demos section of Halo CE. Also, why was that level removed from Halo 2? It looked pretty awesome...far more awesome then the level Metropolis in H2.

Anyways, what was this rifle called? Why was it removed from Halo 2? Why was this Demo level removed from Halo 2?

Discuss.


It wasn't just a level. This was what Halo 2 was supposeded to be if Bungie had of got their act together instead of spending 7 months on said E3 demo. To meet Microsoft's demands i.e. the release date, they had to dump pretty much everything including the original story planned, melee combos, that graphics engine shown in the video and much much more. Perhaps if Bungie had of spent those months spent on the E3 demo on actually developing the game and optimising the engine, Halo 2 could have been a lot more memorable. Still love the multiplayer though :) The campaign on the other hand...... :(

  • 08.29.2010 9:37 AM PDT

I remember there was talk of the original xbox not being able to handle (freezing up) the E3 version when Bungie was almost done with development. That was a rumor so I don't know for sure.

  • 08.29.2010 10:45 AM PDT

I see. That was a really good level, I must say. That was what really drew me and my brother in!

  • 08.29.2010 11:52 AM PDT

E4web

Posted by: Grumpy1
I remember there was talk of the original xbox not being able to handle (freezing up) the E3 version when Bungie was almost done with development. That was a rumor so I don't know for sure.


Not a rumour. It froze up when they first tried to demo it to the public at E3. They had to replace the XBox, and then everything went smoothly.

Damn you Frenzia, you stole my thunder. Halo lore is my speciality.

Also, the single fire weapon... it was the Battle Rifle. In that demo however it uses the Assault Rifle animations. I should stop typing here before I go into Halo 2's history.

  • 08.29.2010 1:35 PM PDT


Posted by: Ghost Unknown
Posted by: Grumpy1
I remember there was talk of the original xbox not being able to handle (freezing up) the E3 version when Bungie was almost done with development. That was a rumor so I don't know for sure.


Not a rumour. It froze up when they first tried to demo it to the public at E3. They had to replace the XBox, and then everything went smoothly.

Damn you Frenzia, you stole my thunder. Halo lore is my speciality.

Also, the single fire weapon... it was the Battle Rifle. In that demo however it uses the Assault Rifle animations. I should stop typing here before I go into Halo 2's history.
I don't understand, I had the original box before the E3 problems and did not have trouble playing the revised H2 with that same box. I don't believe they came out with a new original box and the 360 didn't play the revised H2 any better than the original (except the graphics were better). Please elaborate. I thought the history was; MS was pushing Bungie to finish the E3 version and Bungie discovered the game would not play so they rushed a revised version.

Also, feel free to type as much history as you can stand, we love H2 history.

  • 08.29.2010 2:09 PM PDT


Posted by: Grumpy1

Posted by: Ghost Unknown
Posted by: Grumpy1
I remember there was talk of the original xbox not being able to handle (freezing up) the E3 version when Bungie was almost done with development. That was a rumor so I don't know for sure.


Not a rumour. It froze up when they first tried to demo it to the public at E3. They had to replace the XBox, and then everything went smoothly.

Damn you Frenzia, you stole my thunder. Halo lore is my speciality.

Also, the single fire weapon... it was the Battle Rifle. In that demo however it uses the Assault Rifle animations. I should stop typing here before I go into Halo 2's history.
I don't understand, I had the original box before the E3 problems and did not have trouble playing the revised H2 with that same box. I don't believe they came out with a new original box and the 360 didn't play the revised H2 any better than the original (except the graphics were better). Please elaborate. I thought the history was; MS was pushing Bungie to finish the E3 version and Bungie discovered the game would not play so they rushed a revised version.

Also, feel free to type as much history as you can stand, we love H2 history.

  • 08.29.2010 2:18 PM PDT

E4web


Posted by: Grumpy1
I don't understand, I had the original box before the E3 problems and did not have trouble playing the revised H2 with that same box. I don't believe they came out with a new original box and the 360 didn't play the revised H2 any better than the original (except the graphics were better). Please elaborate.

Also, feel free to type as much history as you can stand, we love H2 history.


No, I believe we have a misunderstanding here. I'm talking about them having to replace the XBox on stage when they first tried to demonstrate Halo 2 publicly at E3 for the first time (the real-time demo of 'Earth City').

It overheated on stage, so they had to replace it, that's all I'm trying to say. I'm not referring to any revised Xbox versions. Although on that note, the XBox itself did have several revisions.

Llamasoft
1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6a, 1.6b

1.0 has a fan on one of the heatsinks attached to the motherboard, it is also the only one with a USB daughterboard.

1.1 is identical to its predecessor but sports a passive heatsink and the controller ports no longer need a daughterboard.

1.2-1.5 have an ATX connector and can be further distinguished by the video encoder that was used
(located at back of board near video connector).

1.2-1.3 Connexant Video Encoder (LPC header 1.3-1.5 were missing L-frame, one of the signals the cheapmod and other chips used)

1.4-1.5 Focus Video Encoder 1.5 had additional rebuild points missing in the LPC header, if no continuity from pin 2 and ground it is a 1.5

1.6a/b Xcalibur Video Encoder
1.6A has Samsung RAM
1.6B has Hynix RAM


I have a 1.0. The various revisions also had varying HDD sizes, from 4GB to 8GB. The only association these revisions have with Halo 2 is that the later versions with the newer RAM and Video Encoder suffered less from the texture 'pop-in' that we all know and love.

Again, all I'm saying is that the demonstration XBox overheated on stage, so they had to replace the one on stage with a backup unit, that's all I'm trying to say.

Hopefully that should clear things up.

EDIT:
Posted by: Grumpy1
I thought the history was; MS was pushing Bungie to finish the E3 version and Bungie discovered the game would not play so they rushed a revised version.

Correct. Well, it didn't play as well as they'd hope it would, performance-wise. All of the E3 demo was merely smoke and mirrors, which is why the player on stage rarely turns around, as the city is literally being deleted behind him in order to free up RAM for the next area.

My theory is that Bungie simply went back and re-tuned the Combat Evolved engine. I have some evidence that may prove this, but it's mostly speculation. You can judge for yourself by looking at the HUD of any build later than the first E3 demo, you'll see that it's italicised like Combat Evolved and that other elements like the HUD weapon icons, the announcer's voice, the way objectives are announced (like 'Flag Taken') and the lack of mêlée lunge, are all from Combat Evolved. (source)

[Edited on 08.30.2010 4:16 AM PDT]

  • 08.30.2010 4:05 AM PDT

Thanks Ghost, very informative.

  • 08.30.2010 11:18 AM PDT
  • gamertag: [none]
  • user homepage:

Thanks Ghost :)
Tis a shame that things happened the way they did. Halo 2 could've been so much more even its subsequent sequel could have achieved better possibly :(. Ah well, at least Halo Reach looks like Bungie took advantage of the full development cycle.

[Edited on 08.30.2010 4:01 PM PDT]

  • 08.30.2010 3:58 PM PDT


Posted by: Frenzia
Thanks Ghost :)
Tis a shame that things happened the way they did. Halo 2 could've been so much more even its subsequent sequel could have achieved better possibly :(. Ah well, at least Halo Reach looks like Bungie took advantage of the full development cycle.


Agreed. I feel as if the BR could've been a whole lot better being a semi-automatic weapon, instead of a three-round burst rifle.

  • 08.31.2010 4:23 PM PDT
  • gamertag: [none]
  • user homepage:

I'm sort of glad that this is Bungie's last Halo game, as to my mind, it seems they can't develop all to well under pressure; Halo 2 being a great example of this.

  • 08.31.2010 5:47 PM PDT


Posted by: Frenzia
I'm sort of glad that this is Bungie's last Halo game, as to my mind, it seems they can't develop all to well under pressure; Halo 2 being a great example of this.
We get it brother, you don't like Halo 2 or Bungie.

oldabe96 - If we'd had a semi-auto BR we would not have had strafe. It's just my opinion but I loved BR strafing. Paint 'em red baby.

[Edited on 08.31.2010 6:33 PM PDT]

  • 08.31.2010 6:32 PM PDT
  • gamertag: [none]
  • user homepage:


Posted by: Grumpy1

Posted by: Frenzia
I'm sort of glad that this is Bungie's last Halo game, as to my mind, it seems they can't develop all to well under pressure; Halo 2 being a great example of this.
We get it brother, you don't like Halo 2 or Bungie.

oldabe96 - If we'd had a semi-auto BR we would not have had strafe. It's just my opinion but I loved BR strafing. Paint 'em red baby.


? Where did I ever state that I didn't like Halo 2 or Bungie for that matter?

  • 08.31.2010 6:37 PM PDT