- Killeryankee
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- Noble Member
I have been playing Halo 3 since the day it came out. When Halo 3 first came out, there were a few things that were different about most of the maps. For example, there was a flare in the blue room on guardian and a maueler at camo. In narrows the rockets spawned on top mid not bottom mid and there was active camo on one of the overshield spawns. I know that if you play these maps in custom games it will still be like that, but why did they change it in matchmaking?