- An average gamer
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- Exalted Mythic Member
Posted by: X El BaZzA X
that maps should be designed for gameplay, not visual aspects.
Okay, so Orbital looks nice. But in terms of gameplay, many (including myself) would say it is awful, because it's a bunch of tight corridors with bad spawns and no opportunities for flanking.
Okay, so Heretic is a covenant ship. But in terms of gameplay, that doesn't mean it needs plasma starts, especially considering there are just 2 BRs and a Carbine on the map, so AR starts will inevitably lead to much close range combat and much suicide sticking.
Okay, so a wall looks nicer on Guardian if you stick it out a bit and make it a bit jaggedy on the sides. But if I'm trying to walk past it and get stuck on this edge, I don't care about whether or not the wall looks nice. I just want to run around the wall.
Thoughts?
I think Halo 3's maps were designed for gameplay more than visuals. Halo 3 doesn't even run 1080 all that well...
Orbital is a great one sided map. Granted, it is implemented into Matchmaking poorly what with Team Slayer and multiflag objectives being in there, along with it appearing in Mythic Brawl, but its one sided gametypes are usually great.
Heretic starts people off with Plasma grenades because if that didn't happen the Halo 2 fanboys would have gone to Bungie's offices and gone postal. Midship spawned people with plasma grenades in Halo 2, so it happened again in Halo 3. Yes, a lot of sticking goes on, but you can avoid that by using your AR, or Magnum, at a range.
I can say any small areas one gets caught on are annoying, but I think they fixed that up for Reach for sure. They mentioned improved physics at one point and how your feet and grenades wouldn't get caught on stupidly small objects.
I think you are right in that maps shouldn't be designed for visuals and should be designed for gameplay, but I think the examples you listed are more wrong than right. Orbital is as is for one sided objectives (it just has more than just that played on it), Heretic was designed as it was to be a Midship clone, and Guardian only has a couple irritations in its foresty parts. Overall the maps are fine.