- CravenC21h30o2
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- Exalted Member
If you're interested in recruiting (or being recruited), for matchmaking or gamebattles, please join my group. If you do decide to join please tell all your friends. Thanks in advance.
Greatest game ever.
Ranked Perfection
Posted by: DIESTRONG86
Posted by: CravenC21h30o2
Posted by: DIESTRONG86
Posted by: CravenC21h30o2
Like I said before...
That makes no sense then. Why not just throw everyone into a pile and hope some similar skilled people land next to each other. I'm a 49 in Halo 3, and once Reach comes out I will be playing very little arena. It is pointless. Therefore you're telling me that I will NEVER recieve a trueskill rating, even an invisible one?
You will have a TruSkill rating, it just gets reset every month from what I'm understanding.
It doesn't make much sense to reset someones Arena rank without resetting their TruSkill, since your rank is directly related to your TruSkill.
Sure, the first few games you play at the beginning of the Season will likely be unbalanced, but it should be fine after a few games now that TrueSkill works quicker.
Then why even bother giving people a trueskill rating if they're only playing social? If you're going to give social players trueskill, like I originally thought, then why would you reset their trueskill? That makes absolutely no sense. Social players would suffer because of the mucked up system once a month.
I'm not talking about Social, I'm just talking about the Arena. The "Social" (I think they're called Competitive now) playlists in Reach still use an invisible TrueSkill that's based on win/loss and is never reset.
This Arena system is set up to measure consistency, which is why the ranks are reset (just in the Arena) every month. In Halo 3, all you needed to do was reach a 50 once and then there was no real motivation to keep playing on your 50. With this system, someone can't really be considered good unless they can consistently finish near the top of Onyx each Season. Plus it also works much better at measuring the skill of someone who gets significantly better or worse at the game after they've played for a while.
Please explain to me how one set of players are going to have trueskill that doesn't reset, and others will have trueskill that resets monthly. Oh I almost forgot... STILL OTHERS will have TWO sets of trueskill ratings, one that resets and one that doesn't. Don't you think that sounds a bit too overcomplicated?
Why go through all of that trouble when all you have to do is give people a division based on game performance rather than trueskill. Reset game performance ratings once a month, and NEVER reset trueskill.
Which system makes more sense to you?
[Edited on 09.06.2010 8:23 PM PDT]