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  • Subject: *Mythic Difficulty* Step by Step for Halo: Reach! (ALL SKULLS ON!!!)
Subject: *Mythic Difficulty* Step by Step for Halo: Reach! (ALL SKULLS ON!!!)

Halo Reach Mythic Conqueror

So I've been playing new Alexandria and everytime i get to the hospital things go wrong. I disable the jammed and then the jet pack ranger elites don't come into the room. They just stay in the circular lobby and make getting past them nearly impossible. I could never get any sort of angle to shoot them and all 5 of them would be standing right next to each other. Is there a way to lure them into the other room if this happens?

  • 01.30.2011 6:58 PM PDT

Hello, Community!

Hopefully if you're reading this, it's because you're interesting in kicking your campaign experience up a notch by cranking up the Legendary with all skulls activated :-) Need advice? A guide? Maybe even a friendly community to cheer you on and help guide you through the process? Then give our Mythic thread a read, and Godspeed on your Mythic journey!

Best Regards,
The Tyrant

Are the Marines still alive?

  • 01.30.2011 7:14 PM PDT
Subject: Official Halo: Reach *Mythic Difficulty* Guide (ALL SKULLS ON!!!)

Halo Reach Mythic Conqueror

I don't think so. I have no recollection of ever seeing a marine at that point though...

when do the marines show up? Is it after you disable the jammer?

[Edited on 01.30.2011 7:27 PM PST]

  • 01.30.2011 7:21 PM PDT


Posted by: Michael_Archer

Posted by: General Khazard

Posted by: Michael_Archer
But something's been bothering me: Am I the only one who thinks Jorge's sacrifice should have been something more like this? It would've made the spartans seem more human.


Have you read the books? If anything, Jorge's sacrifice was gushy for a SPARTAN-II...


A few of 'em. I didn't read the Sgt. Johnson one or the ODST one after that. Was Sam's death on pg. 129 gushy? They attempt to think of a way to get him home. What about Linda's death on pg 328? Don't tell me that the end of the prologue for Ghosts of Onyx wasn't gushy.

All I'm saying that it's either lazy writing, or the spartans are trained like suicide bombers.


I'd say he had to give Six enough time to not get caught in the slipspace rupture. Why it was Six and not Jorge (aside from we can't kill off the player character yet) isn't explicitly stated.

Also completed the weekly LASO challenge solo. I wouldn't call it a proper Mythic run, as I just let iron do the work of restarting the mission. Props to Tyrant for the guide. Couldn't have made the run otherwise.

Personally, I thought it was lame how the last Zealot just stayed in the back. Peppered his foot with plasma, then just put enough bullets in his big toe to kill 'em. On the other hand, it was easy. So I'll take it.

  • 01.30.2011 7:33 PM PDT

Twenty-ninth Halo 3 Mythic Conqueror
Eleventh Halo 3: ODST Mythic Conqueror
Fifth Halo: Reach Mythic Conqueror

They're being held prisoner by the brutes. They usually survive the encounter and help you fight the rangers.

RC Master will tell you that what's happening to you is a blessing; he deliberately leads the marines to that room to keep the rangers in it. Apparently, he has a way to skip the entire battle. I've never seen it, but I suggest downloading his New Alexandria run, if you can spare the bandwidth.

  • 01.30.2011 7:35 PM PDT

Halo Reach Mythic Conqueror

I was trying to figure out a way to avoid the elites using the jet pack but I think you can't really boost up there because there is glass in the way but maybe I overlooked something.

To the people who are talking about Jorge's sacrifice, I don't really have an opinion on that but something else I noticed in LNOS during my many playthroughs. Before you board the corvette you shoot out its engines to make it stop, so I was always confused how when you activate for it to return to the super carrier how it would do this with no engines.

  • 01.30.2011 7:39 PM PDT

Twenty-ninth Halo 3 Mythic Conqueror
Eleventh Halo 3: ODST Mythic Conqueror
Fifth Halo: Reach Mythic Conqueror


Posted by: Falling Man7
I'd say he had to give Six enough time to not get caught in the slipspace rupture. Why it was Six and not Jorge (aside from we can't kill off the player character yet) isn't explicitly stated.


Six should've done it. Spartan II's are expensive and there are only a few of 'em. Almost every Spartan III survived the augmentations and they are more expendable.

I think it's because Six kills the -blam!- out of everything (rated hyper-lethal, remember?) and therefore would have been more beneficial to humanity than Jorge. Seeing the way Jorge fights, I would have to agree.

Also completed the weekly LASO challenge solo. I wouldn't call it a proper Mythic run, as I just let iron do the work of restarting the mission. Props to Tyrant for the guide. Couldn't have made the run otherwise.

Personally, I thought it was lame how the last Zealot just stayed in the back. Peppered his foot with plasma, then just put enough bullets in his big toe to kill 'em. On the other hand, it was easy. So I'll take it.


Sorry to be blunt, but you could have completed the run without Tyrant's guide; you can save & quit and still get the challenge.

Didn't you notice that it didn't say "challenge failed" every time you died?

Posted by: Leumas786
Before you board the corvette you shoot out its engines to make it stop, so I was always confused how when you activate for it to return to the super carrier how it would do this with no engines.


Hah! You're right! I didn't notice that! Let me think of a fanboyish explanation to why it would still work:

The exact quote is, "might wanna clip 'er engines, colonel; see if we can slow 'er down!" Keyword, slow.

One might also argue that the corvette should have crashed into earth after it lost it's engines since it has no more speed to stay in orbit. An argument against that would be Newton's first law, "An object in motion will stay in motion unless acted on by an unbalanced force."; there is no unbalanced force in a vaccum, or there is a force but it's so small, it's negligible.

  • 01.30.2011 7:45 PM PDT

Hello, Community!

Hopefully if you're reading this, it's because you're interesting in kicking your campaign experience up a notch by cranking up the Legendary with all skulls activated :-) Need advice? A guide? Maybe even a friendly community to cheer you on and help guide you through the process? Then give our Mythic thread a read, and Godspeed on your Mythic journey!

Best Regards,
The Tyrant


Posted by: Falling Man7

Posted by: Michael_Archer

Posted by: General Khazard

Posted by: Michael_Archer
But something's been bothering me: Am I the only one who thinks Jorge's sacrifice should have been something more like this? It would've made the spartans seem more human.


Have you read the books? If anything, Jorge's sacrifice was gushy for a SPARTAN-II...


A few of 'em. I didn't read the Sgt. Johnson one or the ODST one after that. Was Sam's death on pg. 129 gushy? They attempt to think of a way to get him home. What about Linda's death on pg 328? Don't tell me that the end of the prologue for Ghosts of Onyx wasn't gushy.

All I'm saying that it's either lazy writing, or the spartans are trained like suicide bombers.


I'd say he had to give Six enough time to not get caught in the slipspace rupture. Why it was Six and not Jorge (aside from we can't kill off the player character yet) isn't explicitly stated.

Also completed the weekly LASO challenge solo. I wouldn't call it a proper Mythic run, as I just let iron do the work of restarting the mission. Props to Tyrant for the guide. Couldn't have made the run otherwise.

Personally, I thought it was lame how the last Zealot just stayed in the back. Peppered his foot with plasma, then just put enough bullets in his big toe to kill 'em. On the other hand, it was easy. So I'll take it.


Good job :)

  • 01.30.2011 7:45 PM PDT

Halo 3 Mythic Conqueror #11
ODST Mythic Conqueror #2
Reach Mythic Conqueror #2
Halo: CEA Mythic Conqueror #1
Halo 4 Mythic Conqueror #1

New Alexandria in 22:53. I reckon if I did a near flawless run I could match or even beat your time RC ;) Film coming soon. I want to beat LNoS and Exodus first so I can upload them all in order.

Weirdly enough though when I was going through and deleting my NA films from other conquerors and my old ones it said the files had become corrupt, and I couldn't delete them until I went to the dashboard and reloaded Reach.

  • 01.31.2011 12:29 AM PDT

Twenty-ninth Halo 3 Mythic Conqueror
Eleventh Halo 3: ODST Mythic Conqueror
Fifth Halo: Reach Mythic Conqueror

AuraSoldier, you're insane. Well done! You're one pertinacious individual; how do you do it?

I almost died of frustration during my Mythic runs, yet you play through it a second time trying to get it perfect. My Mythic runs are focused on survival (well, some of them anyway). If I backtrack through half the level looking for a health pack and when I get there, it turns out I already got it, so be it.

The least I can say is that my half-assed runs is that they tend to be faster than other people's half-assed runs. My state of being mediocre is better than your state of being mediocre. :P

I'm looking forward to seeing how you do LNOS.

  • 01.31.2011 12:58 AM PDT

Could someone please explain what a crouch jump is?
Im stuck on top of the pipe in the boneyard and Im unable to get up onto the platform as Im at a loss how to jump that high.

  • 01.31.2011 2:51 AM PDT

Halo 3 Mythic Conqueror #11
ODST Mythic Conqueror #2
Reach Mythic Conqueror #2
Halo: CEA Mythic Conqueror #1
Halo 4 Mythic Conqueror #1

Posted by: Geordie P
Could someone please explain what a crouch jump is?

You jump, then you crouch during your jump. It's not that hard to figure out.

  • 01.31.2011 3:33 AM PDT


Posted by: AuraSoldier313
Posted by: Geordie P
Could someone please explain what a crouch jump is?

You jump, then you crouch during your jump. It's not that hard to figure out.

Thats exactly what I though it was... I decided just to kill everything instead.
Campaign complete solo ledgendary :)

  • 01.31.2011 4:32 AM PDT

Halo 3 Mythic Conqueror #11
ODST Mythic Conqueror #2
Reach Mythic Conqueror #2
Halo: CEA Mythic Conqueror #1
Halo 4 Mythic Conqueror #1

I'm gonna give LNoS a rest for tonight. Everytime I get to the 2 elites that you fight after clearing out the hangar the first time, the one that retreats when the other dies always causes the next two in cannon control to be aware of my presence. Is there any way to actually stop this or do you just have to be as quick as possible when killing them?

  • 01.31.2011 6:17 AM PDT

Hello, Community!

Hopefully if you're reading this, it's because you're interesting in kicking your campaign experience up a notch by cranking up the Legendary with all skulls activated :-) Need advice? A guide? Maybe even a friendly community to cheer you on and help guide you through the process? Then give our Mythic thread a read, and Godspeed on your Mythic journey!

Best Regards,
The Tyrant


Posted by: AuraSoldier313
I'm gonna give LNoS a rest for tonight. Everytime I get to the 2 elites that you fight after clearing out the hangar the first time, the one that retreats when the other dies always causes the next two in cannon control to be aware of my presence. Is there any way to actually stop this or do you just have to be as quick as possible when killing them?


Make sure you have Sprint equipped and full health. After you kill the first one, immediately rush the second and beat him in melee combat.

  • 01.31.2011 9:11 AM PDT

Halo 3 (31st), ODST (14th) and Reach (4th) Mythic Conqueror. (Mythic is Solo, Legendary, All skulls on + scoring on and no deaths/saves).

Staff Writer and speedrun record holder at highspeedhalo.net

Ignorance is the true enemy of all things.

Rocking Bungie.net for over 8 years!

You're charging through with the improvements Aura! Wanna race to first below 3 1/2 hours? :P

I think I've finally figured out the last bit of the ONI: Sword Base puzzle: Airview Base. The piece that will finally enable me to get a 20 minute run on that level. Essentially, after jacking a Ghost, I use the target locator on the General to hopefully kill him and blast some Grunts in the process. And then I start on the rest of the Grunts with a DMR. After enough are dead, the Ultra Elites should rush towards me and (hopefully) Kat across the pond. At that point, I can boost behind the building, sprint to the top, hit the switch, then get back to my Ghost and drive off towards Farragut as the Ranger Elites start pouring in.

From there, basically just gotta hope that the Hunters play ball and I can take them out reasonably quickly and I should be set for a pretty nice run!

Posted by: Leumas786
So I've been playing new Alexandria and everytime i get to the hospital things go wrong. I disable the jammed and then the jet pack ranger elites don't come into the room. They just stay in the circular lobby
At some point after killing all the Brutes you must have back-tracked to the stairwell, probably leading the troopers there in the process. This then causes the Rangers, who spawn at the bottom of the stairwell, to stay there initially, and then move back to the 2nd floor as you attack the area.

Is there a way to lure them into the other room if this happens?No. Best choice now is to camo past them. Right up the ramp and then jump to the railing and then to the planter. See mine or Nak3d Eli's run. We both do basically the same thing. Surprisingly its fairly reliable once you get the jump down.

Posted by: Geordie P
Could someone please explain what a crouch jump is?
Im stuck on top of the pipe in the boneyard and Im unable to get up onto the platform as Im at a loss how to jump that high.

What pipe in Boneyard? Do you mean the first smelting room?


Posted by: Michael_Archer
RC Master will tell you that what's happening to you is a blessing; he deliberately leads the marines to that room to keep the rangers in it.

Well in terms of time its absolutely quicker to camo straight past the rangers. But it is a higher degree of risk, and taking them out with the PR and DMR is actually quite simple.
Apparently, he has a way to skip the entire battle. I've never seen it...Why not dammit!? :P

  • 01.31.2011 9:24 AM PDT

Twenty-ninth Halo 3 Mythic Conqueror
Eleventh Halo 3: ODST Mythic Conqueror
Fifth Halo: Reach Mythic Conqueror

Aww...no LASO challenge this week.

Eleven multiplayer games a day?! I don't think so.

Posted by: RC Master
Posted by: Michael_Archer
Apparently, he has a way to skip the entire battle. I've never seen it...
Why not dammit!? :P


I have bad memories from that level and I'm not prepared at the moment to rehash them. Maybe when my therapy ends.

  • 01.31.2011 11:31 AM PDT

Halo Reach Mythic Conqueror

Freaking endless banshees on new Alexandria. I beat the hospital and then 6 banshees converged on me. So aggravating.

I still can't get the ranger elites to go into the jammer room and on the last play through there was still one marine alive. Luckily I took the rocket launcher from the dance party with me and there is actually rocket ammo in that room so I was able to have 4 rockets to take out the rangers. LNoS style. Had to pepper a couple but it worked out in the end. Stupid banshees though, i got easy side missions too, no trying to find wherever the hell buck goes

  • 01.31.2011 4:12 PM PDT
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  • Exalted Mythic Member
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The Mythic Threads (Halo 3) (ODST) (Reach)

The Banshees may or may not overcome you, it's kind of a luck factor, at least it was in my case. I didn't have too many Banshees chasing me on my successful run, but when I died I only died by Banshees. Then again, I did like 2 or 3 legit runs only in New Alexandria.

  • 01.31.2011 4:15 PM PDT

Twenty-ninth Halo 3 Mythic Conqueror
Eleventh Halo 3: ODST Mythic Conqueror
Fifth Halo: Reach Mythic Conqueror


Posted by: Leumas786
Freaking endless banshees on new Alexandria. I beat the hospital and then 6 banshees converged on me. So aggravating.

I still can't get the ranger elites to go into the jammer room and on the last play through there was still one marine alive. Luckily I took the rocket launcher from the dance party with me and there is actually rocket ammo in that room so I was able to have 4 rockets to take out the rangers. LNoS style. Had to pepper a couple but it worked out in the end. Stupid banshees though, i got easy side missions too, no trying to find wherever the hell buck goes


Oh...that's just unfortunate. The hospital is what makes New Alexandria hard. Luckily, the run where I beat the hospital for the first time was the run that I beat the level.

I don't know how well this works, but try gaining or losing altitude rapidly to evade the banshees, all while peppering them with your cannon. Also, make sure you falcon is in good condition; the more it's damaged, the more damage you take.

  • 01.31.2011 6:40 PM PDT

@Tyrant: Thank you.

Posted by: Michael_Archer

Posted by: Falling Man7
I'd say he had to give Six enough time to not get caught in the slipspace rupture. Why it was Six and not Jorge (aside from we can't kill off the player character yet) isn't explicitly stated.


Six should've done it. Spartan II's are expensive and there are only a few of 'em. Almost every Spartan III survived the augmentations and they are more expendable.

I think it's because Six kills the -blam!- out of everything (rated hyper-lethal, remember?) and therefore would have been more beneficial to humanity than Jorge. Seeing the way Jorge fights, I would have to agree.

Kind of hard to tell if Jorge was any better, since they had him rigged up to that turret all the time. That being said, he's AI-controlled.

By base values, Jorge was more expensive to produce than Six; but since Six has the new MJOLNIR with shielding, he's pretty expensive too. And besides, they're human soldiers; chances are, they're going to die, Spartan or not. Like Jorge said, "We all make it sooner or later."

In some ways, I find it a bit odd that at the end of the mission, it's Jorge and Six, no troopers. Be easier if they could just have a slightly more expendable soldier do it. That being said, there was that group of Elites that came out from that one door behind the Pelican... so it's reasonable to conclude that the troopers all died.

Sorry to be blunt, but you could have completed the run without Tyrant's guide; you can save & quit and still get the challenge.

Didn't you notice that it didn't say "challenge failed" every time you died?

Had I not read the guide, I probably wouldn't have made any progress on SLASO, let alone get the weekly. I couldn't reconcile my standard approach to campaign with Mythic, since don't usually pass up encounters. Regardless, since I've completed a "run" of SLASO, I'll try an actual Mythic run of Winter Contingency at some point in the future.

  • 01.31.2011 7:48 PM PDT

Halo Reach Mythic Conqueror

Beat ne Alexandria. :). Thanks for the tips everyone. Onto the package (most hilarious level title ever). Treading in unfamiliar waters though, no guide from tyrant yet for this one

  • 01.31.2011 8:59 PM PDT

Twenty-ninth Halo 3 Mythic Conqueror
Eleventh Halo 3: ODST Mythic Conqueror
Fifth Halo: Reach Mythic Conqueror

I consider that level harder than Exodus. Well done!

  • 02.01.2011 12:00 AM PDT

Halo 3 Mythic Conqueror #11
ODST Mythic Conqueror #2
Reach Mythic Conqueror #2
Halo: CEA Mythic Conqueror #1
Halo 4 Mythic Conqueror #1

I've got LNoS, Exodus and PoA left to re-run and each is a pain in the ass.

If I were to order them in terms of most irritating, it would be:
1. Exodus
2. LNoS
3. PoA

Exodus, just, ugh. I want to get a time at or under half an hour and I'm usually 2 minutes too long. Add to that the dying at the end from the randomness and yeah, it's irritating.

LNoS, well apart from the cutscenes, it's actually pretty bearable for me now. Everything until the bridge approach segment is a breeze.

PoA is only a pain now at the landing pad onwards. Everyone's effort's sorta helped to break everything beforehand thankfully.

[Edited on 02.01.2011 7:34 AM PST]

  • 02.01.2011 7:22 AM PDT

Hello, Community!

Hopefully if you're reading this, it's because you're interesting in kicking your campaign experience up a notch by cranking up the Legendary with all skulls activated :-) Need advice? A guide? Maybe even a friendly community to cheer you on and help guide you through the process? Then give our Mythic thread a read, and Godspeed on your Mythic journey!

Best Regards,
The Tyrant


Posted by: Leumas786
Beat ne Alexandria. :). Thanks for the tips everyone. Onto the package (most hilarious level title ever). Treading in unfamiliar waters though, no guide from tyrant yet for this one


The guide has been written but won't be released to the public until Friday. In the mean time, I already have the video portion rendered in my file share :-)

  • 02.01.2011 9:06 AM PDT