- RC Master
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- Exalted Mythic Member
Halo 3 (31st), ODST (14th) and Reach (4th) Mythic Conqueror. (Mythic is Solo, Legendary, All skulls on + scoring on and no deaths/saves).
Staff Writer and speedrun record holder at highspeedhalo.net
Ignorance is the true enemy of all things.
Rocking Bungie.net for over 8 years!
Posted by: Leumas786
Was the only elite you (tyrant) killed in that room the sword
guy?
Field Marshall. He has both an FRG and a sword.
Posted by: SHADOWSTRIKE10
MYTHIC FAIL by AA gun
OMG that sucks!
Posted by: Tyrant122312
Posted by: Leumas786
I just uploaded one to my file share
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=136348 24&player=Leumas%20Loch
I like this method. Though I'm not gonna lie. That initial jump seems a bit tricky. I've been testing it out for about an hour, and in an environment where there are NO enemies and no stress, I can hit the beam most of the time.
That said, on actual runs, it tends to be much more hit or miss, and if you miss, it becomes extremely difficult to recover.
[...] In truth, yes the method does work, but far less often than mine. It's a great method in theory, but even the times that I do make that jump, 9/10 I get to the area behind the Wraith with no shields which puts me at heavy risk if I either get blindsided by the Wraith and its sinister 90-degree mortars, or a Jackal Marksman that survived the initial onslaught.
I would like to explore this a little with you Tyrant, if you don't mind. I'm not trying to change your mind about including it in the guide, deadlines are deadlines, but I really want to find out why our perceptions are different on this.
The initial jump is a bit tricky, I'm not gonna argue that point, but with a bit of practice, a pause behind that rock to line oneself up and recharge sprint, I'm hitting it fairly easily and conistently. The one time I did miss the jump this evening (early on in my hour + exploring these two methods) I was still able to rocket my way through the nearby grunts (since you only need maybe one or two to deal with the grunts/marksmen jackals near the cave) and have another go, which I landed, and was then able to get to the cutscene still.
Now, after the jump, you say you're getting to the area behind the wraith with no shields 9/10 times? I'm assuming this means that, as you crest the hill and see the groups of Grunts and Jackals, you already have no shields right? Having no shields after that fight is a non-issue because of the healthpack right after cutscene (which can also be reloaded at will). So, is it a speed of execution thing? Are you taking your time with the jumps after the sprint jump, onto the orange ledge? Is that where you were getting hit?
Theres potential for taking fire at basically two places: after making the initial sprint-jump and when trying to get onto the appropriate ledge of the first building, and when jumping across to the second building. Getting hit at either place, significantly, was rare when I was testing it this evening. Mantling the first building seemed the most dangerous, with the potential for overcharged PPs from the Grunts catching you there. That only happened once in nearly a dozen attempts at this route (9(ish) of which were complete restarts of the mission).
Generally, I essentially found nearly the opposite to you: I was getting in sight of the grunts and jackals at the cave entrance with full shields more than I arrived there with less than full or completely depleted shields combined.
With regards to the Wraith, I didn't even realise it shot at you while you where there until you mentioned it. The distance it is from you makes the mortor a non-issue if you keep moving.
On the other hand there is the Wraith-rush. In a way I find it amusing that you settled on a (seemingly more successful) sprint-version of an armour-lock tactic I was going to use for my initial completion of the level, until I found you could deload the wraith. At that point I basically thought; "forget it, I can't be bothered to deal with this wraith every time I try the level" and I deloaded it.
It took me several tries this evening to start to get comfortable rushing the wraith, even then I was still running into issues. Once or twice I got decked by a wraith mortor while I was still at the hut trying to headshot the captain in the turret (due to not paying enough attention to them, admittedly). Twice a Minor came up to the Wraith trying to get into the turret, neither succeeded (they ended up just running endlessly into the wraith), but I have seen them get into the turret on occasion, which can prove... troublesome, if you're there trying to hijack the wraith. The wraith splattered me a couple of times, and also successfully mortered me once (twice? foggy now...) while I was very close to it.
After that I had a few scares with the suicide grunts that would sometimes run after Emile and then loop in behind me. I found it much more difficult to attack from the front than from the side.
This may simply boil down to an issue of practice. You've been working on the wraith rush for a while and are quite comfortable with it by now I imagine. While I have, by necessity, practiced going over those roofs a number of times in order to use it for my Legendary speedrun and the couple of attempts at Mythic Speedruns I had. After I had got a bit more comfortable with the wraith rush it was also pretty consistent overall even if it did take a little longer.
In truth, it may be the case that neither method are really preferable for a Mythic novice. Perhaps your instincts are better than mine though, and with the aid of a voice-over and write-up, the nuances of the wraith rush will come more quickly to a newbie than they did for me. Both would seem to take getting used to, to be used effectively.
Thoughts?
----
New topic: one of the offline runners at HSH (i.e. no XBL) discovered a way to get through the Hospital in New Alexandria without having to kill anything: by driving a banshee through it. He hasn't managed to get a video online to show us the whole thing, but from the description he provided I have managed to figure out at least part of it and it looks as if it does have applications for Mythic.
New Alexandria's inherent randomness and the trickyness of grabbing the banshee in the first place will probably keep this from ever being an initial conquerorship method, but for those looking to avoid as many fights as possible or improve their current times, this shows some promise. You might be able to get through the level in something like 15 minutes with this.
[Edited on 02.09.2011 9:01 PM PST]