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  • Subject: *Mythic Difficulty* -NOW CONQUERED- for Halo: Reach (ALL SKULLS ON!!!)
Subject: *Mythic Difficulty* -NOW CONQUERED- for Halo: Reach (ALL SKULLS ON!!!)

Halo 3 (31st), ODST (14th) and Reach (4th) Mythic Conqueror. (Mythic is Solo, Legendary, All skulls on + scoring on and no deaths/saves).

Staff Writer and speedrun record holder at highspeedhalo.net

Ignorance is the true enemy of all things.

Rocking Bungie.net for over 8 years!

Hey, with the regards to the first part of the Mythic Guide on HBO that went up today, and specifically the introduction:

When can you ever use evade in the campaign? As far as I'm aware, its an AI only AA in Campaign. I don't remember reading about/seeing one anywhere in that mode.

Posted by: Vincent K
The bridge was...well, not really as easy to practice as I want. The Field Marshal was inconveniently prevented from going on his patrol route because a portable shield and I actually had two living troopers who had a knack for starting fights after a few minutes.

Do you mean General? The Gold one with the horn?

[Edited on 11.05.2010 1:43 PM PDT]

  • 11.05.2010 1:38 PM PDT

Twenty-ninth Halo 3 Mythic Conqueror
Eleventh Halo 3: ODST Mythic Conqueror
Fifth Halo: Reach Mythic Conqueror

Dammit. I died on the last wave on the landing pad, but I have to say; the way that things were going for me that run, that's REALLY good for that run. Let me explain.

Right when I enter the smelting room before the hunters, my DMR that I was juggling glitched into the ground. I continued using my needle rifle as a supplement, but I was very frugal with it. Then when I got to the landing pad, the DMR crate refused to come out. I hit it, saw it jiggle a bit and then it receded into the wall. I went through the rest of the level until I died using the four pistols as a supplement. The only reason I died was because I got overwhelmed when I had to abandon my post to find plasma pistols for the plasma launcher chieftan. I must remember to take a few plasma rifles with me next time.

I want to avoid the DMR crate thing, but I don't want to get splattered as well (I've heard people say that this happens frequently). Any suggestions?

EDIT: Tyrant, I'm not usually pedantic and please don't be offended by this, but I've noticed that in your guide you said "begs the question" when you meant "raises the question." You also used "literally" when you meant "figuratively". No, these aren't crimes against humanity and I don't think any less of you for them. It's just that I winced when I read those parts (more so on the "literally" part. The confusion between "begging" and "raising the question" is an understandable mistake). When you said "literally spank the space monkey", you gave me a horrible, horrible mental picture. If that was true, it would have made Halo: Reach an Adults Only game.

[Edited on 11.05.2010 3:49 PM PDT]

  • 11.05.2010 2:43 PM PDT

Halo 3 Mythic Conqueror #11
ODST Mythic Conqueror #2
Reach Mythic Conqueror #2
Halo: CEA Mythic Conqueror #1
Halo 4 Mythic Conqueror #1

Posted by: Michael_Archer
I want to avoid the DMR crate thing, but I don't want to get splattered as well (I've heard people say that this happens frequently). Any suggestions?

Instead of hitting the wall from the outside running the risk of shooting the crate out and splattering you, you can walk inside the building and on the wall next to where the crate is glitched there should be a small wooden box. Basically just nudge the wooden box into the wall just a little bit and you'll see the DMR crate fall out of the side of building through the window. Safe, easy, effective and it also stops the crate from leaving the wall at high speeds.

  • 11.05.2010 7:26 PM PDT

I've noticed the DMR crate exits the wall and flies out further if it's already sticking slightly out of the wall when you arrive there and you melee it. When it's sticking out of the wall like that, simply walking up against it seems to dislodge it safely. Otherwise, I simple strafe past the wall, hitting it as I go, so I am out of the path when it comes out.

In other news: I witnessed two random Seraph fails or perhaps a Seraph fail followed by a Sabre win. A Seraph I was chasing after, doing typical quick moves to try and shake me crashed in to the Savannah...during the first space combat part. Counting a third Seraph dead, I spin around to try and spot the last one and see some rather fresh debris right near the path of one of the nearby Sabres. Hard to say whether the Seraph or the Sabre flew in to the other...maybe it was a head on collision.

I ended up dying to a Grunt that apparently got stuck behind the crate nearest the door to the hanger in the Comms Room. I was too busy chasing after the Elite to notice anything stuck beside it and only on the third and final hit from the Needler did I realize that something was indeed behind me.

[Edited on 11.05.2010 8:19 PM PDT]

  • 11.05.2010 8:09 PM PDT

No black and white in the blue.

Speaking of the Sabre battles, I accidentally splattered a Banshee during one of my Mythic attempts. I had full shield and don't recall losing much of it (if any) from the impact. It startled the blam out of me as I totally expected to be dead, but I guess Banshees don't have the mass to destroy a Sabre. Well, I wasn't boosting with the left trigger (default control scheme) during impact, so I can't say whether or not boosting into a Banshee will kill you, but apparently flying normally into one doesn't do blam to you.

[Edited on 11.05.2010 8:25 PM PDT]

  • 11.05.2010 8:23 PM PDT


Posted by: Hubb Lebowski
Speaking of the Sabre battles, I accidentally splattered a Banshee during one of my Mythic attempts. I had full shield and don't recall losing much of it (if any) from the impact. It startled the blam out of me as I totally expected to be dead, but I guess Banshees don't have the mass to destroy a Sabre. Well, I wasn't boosting with the left trigger (default control scheme) during impact, so I can't say whether or not boosting into a Banshee will kill you, but apparently flying normally into one doesn't do blam to you.


I remember one of the other conquerors mentioning just that. You can get away with it pretty safely...it's just pretty unlikely to happen randomly. Hell, you can survive a collision with another Sabre...

God I hate the other Sabre pilots...flying in to me.

  • 11.05.2010 8:35 PM PDT

Twenty-ninth Halo 3 Mythic Conqueror
Eleventh Halo 3: ODST Mythic Conqueror
Fifth Halo: Reach Mythic Conqueror

Grrr...I'm having trouble with the dual plasma rifle, concussion and repeater elite in the smelting room. Using the method depicted in RC Master's video, I have no problem dispatching one elites. But then, the other two will fall back; no ttoo far away, they're out of sight of my plasma pistol (on the contrary, I can see them and they'll shoot me quite well) but far enough away that they can dodge my shots easily and make me run out of plasma pistol ammo giving their shields the opportunity to recharge while I grab a new pistol. How can I make them stay actually in the threshold of the smelting building?

I'm thinking it might have something to do with the order I kill them. I've been starting with the concussion rifle elite first. I'll try killing the repeater elite first this time.

  • 11.05.2010 9:34 PM PDT


Posted by: Michael_Archer
Grrr...I'm having trouble with the dual plasma rifle, concussion and repeater elite in the smelting room. Using the method depicted in RC Master's video, I have no problem dispatching one elites. But then, the other two will fall back; no ttoo far away, they're out of sight of my plasma pistol (on the contrary, I can see them and they'll shoot me quite well) but far enough away that they can dodge my shots easily and make me run out of plasma pistol ammo giving their shields the opportunity to recharge while I grab a new pistol. How can I make them stay actually in the threshold of the smelting building?

I'm thinking it might have something to do with the order I kill them. I've been starting with the concussion rifle elite first. I'll try killing the repeater elite first this time.


Ooooh...? Amusing. I found always find that little trio a joy (zero sarcasm) to fight with (during my first game back to Mythic after my 360 red-ringed, those 3 were the only thing that brought a grin to my face as I played; I have a soft spot for Elites and their random gibberish...that and they killed me. It's always a nice reminder for the game to show you that you can't let hubris get to you...that and it helped me realize that, at that particular run, I was not myself prepared for what was to come...okay, enough talking in parentheses, I am getting side tracked). Then again, based on what you described, RC Master's strategy is a lot different than mine, as is Legendary Smile's.

I am going to go out on a limb here and say that it has nothing to do with the order, but the number. Therein lies a problem...if you can't kill too many, how do you get through? I'd advise looking over RC's film for anything that differs between what he did and you did; try and see if the Elites retreated, when, and where to. There has to be something factoring in to it, right? If it's none one of those things, well...Dark has completed the level, too. Why not look at his film, too? Sure, RC has the fastest run, but speed, success, and safety rarely go hand in hand.

  • 11.05.2010 10:17 PM PDT
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Official Mythic Conqueror.
Proud member of Aberrant Designs.
Proud Peptonite of Team Pepto
Week 12 of the Aesthetic Artist Interview.
Lord of the Rings.

LNoS CONQUERED!
Finally. The pelican turret was destroyed at the end nearly instantly, so I had to knock out the apocalyptic menaces by hand. Lets just say it was an hour of waiting, and death. I beat the last elite and smote his ruins on the corvette's side. Next, Exodus.
P.S: 87 tries. 86 fails...

[Edited on 11.05.2010 10:30 PM PDT]

  • 11.05.2010 10:23 PM PDT
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  • Exalted Mythic Member
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The Mythic Threads (Halo 3) (ODST) (Reach)

Posted by: Michael_Archer
EDIT: Tyrant, I'm not usually pedantic and please don't be offended by this, but I've noticed that in your guide you said "begs the question" when you meant "raises the question." You also used "literally" when you meant "figuratively". No, these aren't crimes against humanity and I don't think any less of you for them. It's just that I winced when I read those parts (more so on the "literally" part. The confusion between "begging" and "raising the question" is an understandable mistake). When you said "literally spank the space monkey", you gave me a horrible, horrible mental picture. If that was true, it would have made Halo: Reach an Adults Only game.
No one likes a Ted.

Nice job Molen, you deserved it after being so unlucky.

  • 11.05.2010 10:44 PM PDT

Twenty-ninth Halo 3 Mythic Conqueror
Eleventh Halo 3: ODST Mythic Conqueror
Fifth Halo: Reach Mythic Conqueror


Posted by: Vincent K
I am going to go out on a limb here and say that it has nothing to do with the order, but the number. Therein lies a problem...if you can't kill too many, how do you get through? I'd advise looking over RC's film for anything that differs between what he did and you did; try and see if the Elites retreated, when, and where to. There has to be something factoring in to it, right? If it's none one of those things, well...Dark has completed the level, too. Why not look at his film, too? Sure, RC has the fastest run, but speed, success, and safety rarely go hand in hand.


Thanks Vince, your opinions are always very insightful. I really should look at some more videos. What do you mean by "number"? I kill my elites one at a time. If you've found a way to kill multiple elites at once, I'm listening. I get through that part by killing all three elites; when the first elite falls, the other two run back a bit making it harder for me to shoot them.

I'm almost done; I should be able to complete the level this weekend. I got to the pad again, but on the two chieftan wave, a captain charged me. He killed me with a repeater of all things.

The elites like to hang just inside the threshold of the smelting room. It's easy to kill them from the rafters. If you kill one, sometimes they go just outside the threshold which creates the problem I describe. But sometimes like in RC Master's video, they'll stay right where they are; kill another one and the remaining elite will retreat to the stairs which is just what I want him to do. The hardest part about this last elite is not the elite himself, but rather getting Emily to come help you. No matter how much you push him, he decides when he's ready to go hand-to-hand with the last elite.

On a recent run when the two remaining elites retreated, I jumped down from the rafters to try in vain to push Emily to help me. When I got back up to the rafters, they were standing where I wanted them to stand. I killed one and as expected, the last one retreated. This might possibly be a remedy.

Excluding the landing pad and the yet-to-be-played-on-true-mythic zealots at the end, my weakest part is without question the smelting room. Once I master that, I should be able to get to the pad consistently.

AuraSoldier, thanks for your tip on the DMR crate! It worked really well! That's one more thing I can take out of consideration for that last part.

  • 11.05.2010 11:35 PM PDT

Halo 3 (31st), ODST (14th) and Reach (4th) Mythic Conqueror. (Mythic is Solo, Legendary, All skulls on + scoring on and no deaths/saves).

Staff Writer and speedrun record holder at highspeedhalo.net

Ignorance is the true enemy of all things.

Rocking Bungie.net for over 8 years!

Congrats MoleN!


Posted by: Vincent K
Then again, based on what you described, RC Master's strategy is a lot different than mine, as is Legendary Smile's.

My strategy for the smelting room was actually based directly on Legendary's tactic. Except I didn't bother with the rockets like he did.

Sure, RC has the fastest run, but speed, success, and safety rarely go hand in hand.
True. But my run still isn't fast in an objective sense.

Posted by: Michael_Archer
The elites like to hang just inside the threshold of the smelting room. It's easy to kill them from the rafters. If you kill one, sometimes they go just outside the threshold which creates the problem I describe. But sometimes like in RC Master's video, they'll stay right where they are; kill another one and the remaining elite will retreat to the stairs which is just what I want him to do.

My plan for that section was still the same even when they would do what I expected them to do and go outside. Just had to ping one or the other enough to get his shields down. I had a few practice runs where I did that and was successful.

The hardest part about this last elite is not the elite himself, but rather getting Emily to come help you. No matter how much you push him, he decides when he's ready to go hand-to-hand with the last elite.
Don't bother trying to push him around. I think its more to do with, basically, traversing the room and activating some trigger to make Emile come up on his own (why do you call him Emily?). You'll notice that after I take out the first too Elites there, thats what I do: run around the room.


Excluding the landing pad and the yet-to-be-played-on-true-mythic zealots at the end, my weakest part is without question the smelting room. Once I master that, I should be able to get to the pad consistently.
Same! That place gave me a lot of trouble before I watched Legendary's film. *facepalm* again.

  • 11.06.2010 5:41 AM PDT

Hello, Community!

Hopefully if you're reading this, it's because you're interesting in kicking your campaign experience up a notch by cranking up the Legendary with all skulls activated :-) Need advice? A guide? Maybe even a friendly community to cheer you on and help guide you through the process? Then give our Mythic thread a read, and Godspeed on your Mythic journey!

Best Regards,
The Tyrant

OP has been updated with new linkage.

  • 11.06.2010 8:02 AM PDT

Twenty-ninth Halo 3 Mythic Conqueror
Eleventh Halo 3: ODST Mythic Conqueror
Fifth Halo: Reach Mythic Conqueror


Posted by: RC Master
why do you call him Emily?


LOL. For a number of reasons. One, he's a really tough guy who can be instantly brought down by calling him by how his name looks: Emily.

Mostly, it is because I remember reading the script to South Pacific when I was about six or seven and was wondering, "why is this guy named Emile? (pronounced like Emily)." I think South Pacific would've been a lot less dramatic and tragic had his name been pronounced like that.

Anyway,

Sword elite can be easily assassinated when he's cutting up the marines, or preferably Emile. Seems pretty obvious, but I just thought I'd mention it.

Besides the smelting room problem and a few kinks I have to Iron out (pun intended) on the landing pad and the zealots, I got this level in the proverbial bag. One of those kinks has already been pressed and dry-cleaned for me, thanks to AuraSoldier. When I grab DMR ammo, I jump on top of the crate and put a drop shield on it. All I remember is that during a practice run, a brute threw a grenade and knocked it off the cliff.

I am proud of myself for holding off until the last wave using only pistols.

Thanks RC. If you have any questions about LNOS, hit me.

  • 11.06.2010 9:00 AM PDT

Halo 3 Mythic Conqueror #11
ODST Mythic Conqueror #2
Reach Mythic Conqueror #2
Halo: CEA Mythic Conqueror #1
Halo 4 Mythic Conqueror #1

Stupid browser failing on me when I try to post. To save retyping half the stuff I typed earlier I'll just summarise it instead.

Anyway, to Michael:

Smelting room: Elites can be coerced into or out of the room by moving up or down on a flight of stairs in the back of that room. They tend to look around if you draw them in, so if you hear Emile going 'UUWWWAAAAAHHH!' or an Elite going 'Wobomu', Emile's either fighting them or you've been spotted.

DMR crate stuff: Good to know my tip helped. Remember, tap the box, don't ram it. Ramming it usually just results in the crate flying off like usual.

  • 11.06.2010 9:29 AM PDT

Twenty-ninth Halo 3 Mythic Conqueror
Eleventh Halo 3: ODST Mythic Conqueror
Fifth Halo: Reach Mythic Conqueror


Posted by: AuraSoldier313
Smelting room: Elites can be coerced into or out of the room by moving up or down on a flight of stairs in the back of that room. They tend to look around if you draw them in, so if you hear Emile going 'UUWWWAAAAAHHH!' or an Elite going 'Wobomu', Emile's either fighting them or you've been spotted.


Thanks, for both your tip and your sound effects!

Onomatopoeia FTW, AMIRITE?

  • 11.06.2010 9:32 AM PDT

Member of team Master Theory.

17th Mythic Conqueror of Halo 3.
5th Mythic Conqueror of ODST.
If you would like to know more about Mythic difficulty please go to this thread. Thank you.

Please do not send me "recruitment messages" as I'm not interested in joining any groups currently.

LNos...
So for once I finally get past the Comms room only to get ended by the Focus Rifle Elites who decided to be on the ground floor rather than their ledge, giving them a perfect shot down my corridor.

  • 11.06.2010 9:59 AM PDT
Subject: Official Halo: Reach *Mythic Difficulty* Guide (ALL SKULLS ON!!!)

No black and white in the blue.

Nice job Mole! Extra props for taking out the last four Elites like a man. Where did you hide? The couple times that I managed to assassinate them, I hid under the Focus Rifle Elites' ledge (on the left as you come from the comms room) and took them out as they backpedaled along the left side of the Pelican and into the barrier next to the ammo and health packs.

MATCLAN: Those Focus Rifle Elites do like to meander around the hangar sometimes. Did you bring an ammo crate with you for cover? Since the gravity is so low, it doesn't take long at all to melee one down the corridor.

[Edited on 11.06.2010 11:54 AM PDT]

  • 11.06.2010 11:48 AM PDT

Ugh. Way too drowsy to do anything Mythic at this point today, which quite honestly sucks for a Saturday.

  • 11.06.2010 12:15 PM PDT
  • gamertag: [none]
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Official Mythic Conqueror.
Proud member of Aberrant Designs.
Proud Peptonite of Team Pepto
Week 12 of the Aesthetic Artist Interview.
Lord of the Rings.


Posted by: Hubb Lebowski
Nice job Mole! Extra props for taking out the last four Elites like a man. Where did you hide? The couple times that I managed to assassinate them, I hid under the Focus Rifle Elites' ledge (on the left as you come from the comms room) and took them out as they backpedaled along the left side of the Pelican and into the barrier next to the ammo and health packs.

MATCLAN: Those Focus Rifle Elites do like to meander around the hangar sometimes. Did you bring an ammo crate with you for cover? Since the gravity is so low, it doesn't take long at all to melee one down the corridor.

Hid in the hall between the hangar and the cannon room. Assassinated all but the last one (Dual Rifles), who I slowly plasma pistoled, naded, and Needle Rifled to death. :)

  • 11.06.2010 12:55 PM PDT

Twenty-ninth Halo 3 Mythic Conqueror
Eleventh Halo 3: ODST Mythic Conqueror
Fifth Halo: Reach Mythic Conqueror

POA note: It seems the trigger for the enemies in the sword elite building is near the door; the good news is that this means you can actually bypass all the enemies in this building. The bad news is that the door will not open to the next area. I'm trying to think of ways to get through that door, like in Nightfall. Even if I can't think of anything, at least you can refill on ammo and if you're clever, set traps and start the battle when you're ready.

POA sucks. When I finally find out how to conquer the smelting room, I get killed by a hunter when Emile falls of the edge. When I finally get past the hunters, I get killed by the sword elite for the first time.

  • 11.06.2010 1:55 PM PDT
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"The one who follows the crowd will usually get no further than the crowd. The one who walks alone, is likely to find himself in places no one has ever been."
-Albert Einstein

"To live is the rarest thing in the word. Most people exist, that is all"
-Oscar Wilde

Steam


Posted by: Michael_Archer


POA sucks. When I finally find out how to conquer the smelting room, I get killed by a hunter when Emile falls of the edge. When I finally get past the hunters, I get killed by the sword elite for the first time.


The Sword Elite hit Emile next to me on the floor and killed me on top of one of those Silver Containers.

In good news; Exodus.
Gazas went away for a while so I stayed and killed nearly everyone at the first part we normally skip with the jetpack.

  • 11.06.2010 2:35 PM PDT

Twenty-ninth Halo 3 Mythic Conqueror
Eleventh Halo 3: ODST Mythic Conqueror
Fifth Halo: Reach Mythic Conqueror


Posted by: jew man man

Posted by: Michael_Archer


POA sucks. When I finally find out how to conquer the smelting room, I get killed by a hunter when Emile falls of the edge. When I finally get past the hunters, I get killed by the sword elite for the first time.


The Sword Elite hit Emile next to me on the floor and killed me on top of one of those Silver Containers.

In good news; Exodus.
Gazas went away for a while so I stayed and killed nearly everyone at the first part we normally skip with the jetpack.


Congratulations go out to everyone completing levels.

Any good strategies on how to fight the sword elite? I've been going with the "assassinate him while he's cutting up Emile" and that seems to work well. But if he charges me, am I pretty much screwed?

Also, any bright ideas how to get through the door where the dual wielding ultra and the grunts come out if you skip the trigger and it doesn't open?

  • 11.06.2010 2:45 PM PDT
  • gamertag: [none]
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"The one who follows the crowd will usually get no further than the crowd. The one who walks alone, is likely to find himself in places no one has ever been."
-Albert Einstein

"To live is the rarest thing in the word. Most people exist, that is all"
-Oscar Wilde

Steam


Posted by: Michael_Archer



Any good strategies on how to fight the sword elite? I've been going with the "assassinate him while he's cutting up Emile" and that seems to work well. But if he charges me, am I pretty much screwed?

Also, any bright ideas how to get through the door where the dual wielding ultra and the grunts come out if you skip the trigger and it doesn't open?


Assassinating him is too risky if you ask me. At that stage in the mission, I'm normally wielding a DMR and Needle Rifle. My intentions were to save as much Needle Rifle ammo as I can, so I used the DMR to kill him while he's cutting up Emile from a higher spot. He's a weaker Elite (not an Ultra) so he can be killed by normal weapons. Even an Assault Rifle would lower his shields. A key tip for that whole area is to have the higher ground. He doesn't throw grenades so your safe on that aspect. If he does catch you on the ground and charge you, as long as you're a fair distance away, you should have plenty of things to jump on in time.

How would you go about skipping the trigger of the enemies coming out that door? They aren't hard to kill anyway, it would probably take longer trying to clip through the door than just fighting and killing them all. Three or four Grunts are easy enough. Then an Ultra which can be killed in a few ways, either knocking him down or killing him from below in my case.

  • 11.06.2010 3:10 PM PDT

Twenty-ninth Halo 3 Mythic Conqueror
Eleventh Halo 3: ODST Mythic Conqueror
Fifth Halo: Reach Mythic Conqueror


Posted by: jew man man
How would you go about skipping the trigger of the enemies coming out that door? They aren't hard to kill anyway, it would probably take longer trying to clip through the door than just fighting and killing them all. Three or four Grunts are easy enough. Then an Ultra which can be killed in a few ways, either knocking him down or killing him from below in my case.


Well, excuse me for trying to be progressive. I was under the impression that no enemies=good. I am wondering why the elite isn't affected by the Tilt Skull; the DMR should do no damage against his shields. I'm still worried about standing on a silver container and DMRing him. Didn't you say you got cut up even though you were standing on a silver container?

This has only happened to me once, so I don't know the details, but I think the trigger barrier is near the entrance to the building. So, if you jump through the right-most window, you should bypass it and the enemies.

In theory, anyway. The reason why this hasn't happened to other people is that other people are too scared of the hunters to bother running all the way to the right; they just jump through the left window and they're close enough to the barrier to trigger the enemies.

Even if you do want to fight them, there's no harm in gathering ammo and healing and then starting the fight when you're ready.

  • 11.06.2010 3:42 PM PDT