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  • Subject: Official Halo: Reach *Mythic Difficulty* Guide (ALL SKULLS ON!!!)
Subject: Official Halo: Reach *Mythic Difficulty* Guide (ALL SKULLS ON!!!)

Hello, Community!

Hopefully if you're reading this, it's because you're interesting in kicking your campaign experience up a notch by cranking up the Legendary with all skulls activated :-) Need advice? A guide? Maybe even a friendly community to cheer you on and help guide you through the process? Then give our Mythic thread a read, and Godspeed on your Mythic journey!

Best Regards,
The Tyrant

I wouldn't give up if I were you by any means. After all, you're this close to finishing, right? So why give up now? Don't get me wrong. I won't be playing Reach on Mythic as much as previous games, but it's still definitely a worth accomplishment :-)

EDIT: Happy 2000 folks!

[Edited on 11.30.2010 9:50 PM PST]

  • 11.30.2010 9:19 PM PDT

#1 Legendary ODST Firefight Highscore

[UNINTELLIGIBLE > INSUBORDINATION(?)]

Happy 2000 folks!

ummm... It's 2010. Just thought you'd ought to know.



Current Mythic Progress

1.Winter Contingency

2.ONI Sword Base

3.Nightfall

4.Tip of the Spear

5. (considering moving on to Exodus)

6.

7.

8.

9.

[Edited on 11.30.2010 10:40 PM PST]

  • 11.30.2010 10:29 PM PDT
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"The one who follows the crowd will usually get no further than the crowd. The one who walks alone, is likely to find himself in places no one has ever been."
-Albert Einstein

"To live is the rarest thing in the word. Most people exist, that is all"
-Oscar Wilde

Steam


Posted by: Remorazz
Happy 2000 folks!

ummm... It's 2010. Just thought you'd ought to know.



Current Mythic Progress

1.Winter Contingency

2.ONI Sword Base

3.Nightfall

4.Tip of the Spear

5. (considering moving on to Exodus)

6.

7.

8.

9.


Nice job! Keep up the good work!
In my opinion, I found Long Night of Solace harder than PoA, although with the Pelican Trick its easier now. However, when you finish LNoS, be glad, its one of the hardest missions across all of the games we play Mythic on.
I'd say its on par with The Ark. I would say Coastal Highway, but I rule that out completely, because its easy, it just has factors beyond our control which makes it harder. If the Oliphant escorting part didn't exist. And we had to just drive to the end, it would be at least ten times easier.

  • 11.30.2010 11:04 PM PDT

Hello, Community!

Hopefully if you're reading this, it's because you're interesting in kicking your campaign experience up a notch by cranking up the Legendary with all skulls activated :-) Need advice? A guide? Maybe even a friendly community to cheer you on and help guide you through the process? Then give our Mythic thread a read, and Godspeed on your Mythic journey!

Best Regards,
The Tyrant

Long Night is more of a pushover now than it ever was. Not only do we have the Pelican trick, but now the comms room is easy too.

  • 11.30.2010 11:06 PM PDT

Halo 3 (31st), ODST (14th) and Reach (4th) Mythic Conqueror. (Mythic is Solo, Legendary, All skulls on + scoring on and no deaths/saves).

Staff Writer and speedrun record holder at highspeedhalo.net

Ignorance is the true enemy of all things.

Rocking Bungie.net for over 8 years!

On the topic of enjoying Mythic: I found Reach to be much more enjoyable than Halo 3.

In H3, a lot of areas were simply stupidly hard; snipers all over the place, limited ammo and limited PPs an you're forced into semi-close range combat. Or areas where you have to lean on the Arbiter like a scared -blam!- simply because you aren't given sufficient tools to do the job yourself. Plus a lot of the time, the semi-dumb 'run through like a mad man and die over and over until it works' ended up being just as good if not better than a normal approach to the area.

Case in point: Giving a rocket to the arby in the Storm, the first couple of fights in The Ark or large portions of Sierra 117.

In Halo: Reach, I feel you've got to pick your skips much more carefully and they often become integral parts of the mission strategy rather than an alternative 'kamikazi' tactic.

Plus armour abilites. Armour abilites are AWESOME. No longer do I wish to go faster or wish I could jump higher or wish for extra cover (well, most of the time :P ). Waiting for the right moment to activate sprint so you can cover the necessary ground out in the open as fast as possible (e.g. Nightfall) or a tense run past the Hunters on PoA where you can drop a shield down to give yourself 2-3 extra tries at going through the window; those moments are actually pretty cool.

Its much less 'do the super-boring super-tedious and still really difficult and time consuming method or attempt the skip and die' and more 'do the skip, but don't mess around for too long while you do it'

It gives you more tools to work with above anything. The Halo Tripod was getting a bit lackluster and I for one am glad its now a table :)

Sure, there are still stupid ass annoyances in parts of the game (DELOADING WEAPONS! THAT WRAITH SHOT WAS NOT FAIR! OMFG WHY R HUNTERS SO HARD TO KILL? THE ELITES ARE IMPOSSIBLE TO KILL WTFBBQ!!!???) but no more than Halo 3 issues with ridiculous grenade spam et al. Finally, at least Elites are more interesting to fight even if they are jumpy -blam!-s. Fighting Brutes the whole game in Halo 3 was dumb.


Posted by: Remorazz
5. (considering moving on to Exodus)

Probably a good idea. Come back to it when you've got 1-2 more missions done. It is one of the hardest ones, if not the hardest.

[Edited on 12.01.2010 3:17 AM PST]

  • 12.01.2010 3:09 AM PDT

Halo 3 Mythic Conqueror #11
ODST Mythic Conqueror #2
Reach Mythic Conqueror #2
Halo: CEA Mythic Conqueror #1
Halo 4 Mythic Conqueror #1

Posted by: Vincent K
It's been a while. I'm not entirely sure if I am going to go through with completing Reach Mythic. On one hand, I'd like to complete all three Campaigns on Mythic. It's not even that difficult...but I suppose there in lies the problem.

To most of us, we'd say "it's not that difficult". We're used to it, but a lot of time goes in to the various runs before completing a level. Time I would normally be willing to spend, but I just don't feel driven anymore because I can't see myself actually enjoying it. (At some level, even Coastal Highway was enjoyable to me)

I can sympathise as by the end of it the whole fun factor was almost dead to me, and a lot of the effort I had put in did feel wasted.

On a scale of 1 to 10 of 'fun' involved in each level during my run, I'd say it went like this.

Winter Contingency - 9
Oni Sword Base - 9
Nightfall - 9, then down to 5 when it took forever to finally complete.
Tip of the spear - 6
Long Night of Solace - 8 for everything before the corvette, 2 for everything after.
Exodus - 4
New Alexandria - 7
The Package - 7
The Pillar of Autumn - 10, then down to about 5 when I died the first time at the mass driver, then 1 when I died the second time at the mass driver.

I think the word that many of us could give to Mythic is monotonous. We start a level, learn the tactics that'll work and those that won't. We get further and further each time and get closer and closer to the end. Then we get to the point where we are easily capable of finishing the level but every time we try, we somehow fail. A lucky grenade, a last second death; every one of those sorts of things sends us back to the start both tired and annoyed, and it just keeps happening.

Then that monotony kicks in and it justs makes the trudge to the end of the level a complete pain every time we try again. Rinse and repeat for every level we try and it's no wonder why some people are over it by the end of it.

Edit: 3 campaigns? What about Halo 2? I gave Mythic a try on H2 (albeit on normal) and I got as fire as the level Oracle. Flood are evil, nuff said. Makes me actually want to give it a try again to be honest. I've got a spare xbox that I could do H2 on without an update so I could utilise the sword lunging glitches and the like to get through. Hmm...

[Edited on 12.01.2010 4:52 AM PST]

  • 12.01.2010 4:48 AM PDT


Posted by: Michael_Archer
Why isn't it fun? Has the difficulty become so extreme that it's not fun anymore? I felt that near the end of POA; this is why I stopped mythicing. I actually felt it when I was playing The Package, but I didn't think of it then.


Oh heavens no. The difficulty, if anything, gets lower the longer I'm away. For example: when I got Fable III, LNoS still had the dreaded Four God Elites of the Apocalypse. A week later, I come back and hear that battle is now a piece of cake because of the Pelican.

I mean, hell, as of yesterday, it had been 19 days since I'd touched Reach or looked at the forum. Tyrant's talking about having broken the Comms room. I remember him mentioning it before, but out of curiosity, is this a different approach? Because if it is that good, I might just finish off LNoS today.


Posted by: AuraSoldier313
Edit: 3 campaigns? What about Halo 2? I gave Mythic a try on H2 (albeit on normal) and I got as fire as the level Oracle. Flood are evil, nuff said. Makes me actually want to give it a try again to be honest. I've got a spare xbox that I could do H2 on without an update so I could utilise the sword lunging glitches and the like to get through. Hmm...


Halo 3, ODST, and Reach.

  • 12.01.2010 7:21 AM PDT

Hello, Community!

Hopefully if you're reading this, it's because you're interesting in kicking your campaign experience up a notch by cranking up the Legendary with all skulls activated :-) Need advice? A guide? Maybe even a friendly community to cheer you on and help guide you through the process? Then give our Mythic thread a read, and Godspeed on your Mythic journey!

Best Regards,
The Tyrant

Vince,

To answer your question, yes this is different than before. It's in my rendered Long Night (the Mythic one) in my file share. Basically, when you bring both a rocket launcher and a sword up to the corvette with you, the room becomes insanely easy. It only takes 1 rocket to kill a Ranger :-)

  • 12.01.2010 7:49 AM PDT


Posted by: Tyrant122312
Vince,

To answer your question, yes this is different than before. It's in my rendered Long Night (the Mythic one) in my file share. Basically, when you bring both a rocket launcher and a sword up to the corvette with you, the room becomes insanely easy. It only takes 1 rocket to kill a Ranger :-)


Oh dear, it's rather easy to get a full Rocket Launcher, too. For kicks sometimes at the beginning I stay outside once the facility is open and use the Wraith to kill as many waves of Covenant as I feel like. You get infinite Marines backing you up; any time all of the Marines die, a Pelican drops off more. They all have Snipers or Rocket Launchers. Granted you swipe a Rocket Launcher from one of them and juggle it inside and grab a Rocket from one of the guys who runs past in the building...hm...

Hell, you could even do that with a Sniper and put it to use in the Hanger (first battle)...I suppose the only real use of that is picking off the Focus Rifle Elites, but they don't like to stand around too much...

[Edited on 12.01.2010 8:31 AM PST]

  • 12.01.2010 8:31 AM PDT

Hello, Community!

Hopefully if you're reading this, it's because you're interesting in kicking your campaign experience up a notch by cranking up the Legendary with all skulls activated :-) Need advice? A guide? Maybe even a friendly community to cheer you on and help guide you through the process? Then give our Mythic thread a read, and Godspeed on your Mythic journey!

Best Regards,
The Tyrant


Posted by: Vincent K

Posted by: Tyrant122312
Vince,

To answer your question, yes this is different than before. It's in my rendered Long Night (the Mythic one) in my file share. Basically, when you bring both a rocket launcher and a sword up to the corvette with you, the room becomes insanely easy. It only takes 1 rocket to kill a Ranger :-)


Oh dear, it's rather easy to get a full Rocket Launcher, too. For kicks sometimes at the beginning I stay outside once the facility is open and use the Wraith to kill as many waves of Covenant as I feel like. You get infinite Marines backing you up; any time all of the Marines die, a Pelican drops off more. They all have Snipers or Rocket Launchers. Granted you swipe a Rocket Launcher from one of them and juggle it inside and grab a Rocket from one of the guys who runs past in the building...hm...

Hell, you could even do that with a Sniper and put it to use in the Hanger (first battle)...I suppose the only real use of that is picking off the Focus Rifle Elites, but they don't like to stand around too much...


I've learned that if you put down a RL, it will despawn, so I just grenade my allies until they drop what I need while keeping the RL secondary ;-)

  • 12.01.2010 8:44 AM PDT
Subject: *Mythic Difficulty* Step by Step for Halo: Reach! (ALL SKULLS ON!!!)
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^This guy is always on the elite's side.

Is there any type of reward for beating mythic?

  • 12.01.2010 9:09 AM PDT
Subject: Official Halo: Reach *Mythic Difficulty* Guide (ALL SKULLS ON!!!)

Halo 3 Mythic Conqueror #11
ODST Mythic Conqueror #2
Reach Mythic Conqueror #2
Halo: CEA Mythic Conqueror #1
Halo 4 Mythic Conqueror #1

Posted by: Vincent K
Posted by: AuraSoldier313
Edit: 3 campaigns? What about Halo 2? I gave Mythic a try on H2 (albeit on normal) and I got as fire as the level Oracle. Flood are evil, nuff said. Makes me actually want to give it a try again to be honest. I've got a spare xbox that I could do H2 on without an update so I could utilise the sword lunging glitches and the like to get through. Hmm...

Halo 3, ODST, and Reach.

Yeah, I know. I added in H2 sorta as a joke. I guess I just didn't present it that well.

  • 12.01.2010 9:31 AM PDT

Totally loving the Rocket Launcher for the Comms Room; there is a certain level of hilarity to watching an Elite run around confused to where the attacker is, and when he finally stops to look up, he has one of those "Oshi-" moments of a rocket flying right in to his face.

Made it further in to LNoS than I have before while talking with Tyrant. Indeed, as I figured, more tactics have become present for the level than before. Just need to check out this firing position in the cannon room for the worst-case scenario.

  • 12.01.2010 10:30 AM PDT
Subject: *Mythic Difficulty* Step by Step for Halo: Reach! (ALL SKULLS ON!!!)

Halo 3 (31st), ODST (14th) and Reach (4th) Mythic Conqueror. (Mythic is Solo, Legendary, All skulls on + scoring on and no deaths/saves).

Staff Writer and speedrun record holder at highspeedhalo.net

Ignorance is the true enemy of all things.

Rocking Bungie.net for over 8 years!


Posted by: OGxNINEBALLAxOG
Is there any type of reward for beating mythic?

You get promoted to the 'Mythic' rank in Halo: Reach

;)

If the reward isn't self-evident to you, don't bother.

  • 12.01.2010 10:35 AM PDT
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The Mythic Threads (Halo 3) (ODST) (Reach)

Posted by: RC Master

Posted by: OGxNINEBALLAxOG
Is there any type of reward for beating mythic?

You get promoted to the 'Mythic' rank in Halo: Reach

;)

If the reward isn't self-evident to you, don't bother.
That's why not many people bother to begin with. :)

  • 12.01.2010 12:07 PM PDT

Hello, Community!

Hopefully if you're reading this, it's because you're interesting in kicking your campaign experience up a notch by cranking up the Legendary with all skulls activated :-) Need advice? A guide? Maybe even a friendly community to cheer you on and help guide you through the process? Then give our Mythic thread a read, and Godspeed on your Mythic journey!

Best Regards,
The Tyrant

Recently I've even been having "Mythic Luck" on Legendary. This is insane. I can't wait to put Long Night behind me so I can move on. I will likely NOT be touching this mission for a Loooooooooooooooooooooong time after the Legendary guide.

I'm trying to do a more aggressive version so I don't need to do a second Mythic guide for it. Such a time sink...

  • 12.01.2010 3:44 PM PDT
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The Mythic Threads (Halo 3) (ODST) (Reach)

Posted by: Tyrant122312
Recently I've even been having "Mythic Luck" on Legendary. This is insane. I can't wait to put Long Night behind me so I can move on. I will likely NOT be touching this mission for a Loooooooooooooooooooooong time after the Legendary guide.

I'm trying to do a more aggressive version so I don't need to do a second Mythic guide for it. Such a time sink...
I think since Iron isn't a must on Legendary you can go those routes, if you look at the H2 Legendary Guide on HBO the guy shows multiple ways to deal with areas too, both safe and unsafe. That's what I think, then if someone really wants to do Legendary with no deaths then I guess it's different.

  • 12.01.2010 4:14 PM PDT
Subject: Official Halo: Reach *Mythic Difficulty* Guide (ALL SKULLS ON!!!)

Twenty-ninth Halo 3 Mythic Conqueror
Eleventh Halo 3: ODST Mythic Conqueror
Fifth Halo: Reach Mythic Conqueror


Posted by: Tyrant122312
I wouldn't give up if I were you by any means. After all, you're this close to finishing, right? So why give up now?


No, Vincent, no!

Remember what I said! Sunk Cost Bias! Dead mountaineers! :O

  • 12.01.2010 8:36 PM PDT

Hello, Community!

Hopefully if you're reading this, it's because you're interesting in kicking your campaign experience up a notch by cranking up the Legendary with all skulls activated :-) Need advice? A guide? Maybe even a friendly community to cheer you on and help guide you through the process? Then give our Mythic thread a read, and Godspeed on your Mythic journey!

Best Regards,
The Tyrant


Posted by: Michael_Archer

Posted by: Tyrant122312
I wouldn't give up if I were you by any means. After all, you're this close to finishing, right? So why give up now?


No, Vincent, no!

Remember what I said! Sunk Cost Bias! Dead mountaineers! :O


Except I'm pretty sure playing Halo Reach won't kill you ;-)

  • 12.01.2010 9:43 PM PDT

I might be trying some missions on Mythic Difficulty. But I don't think I will try it on the Pillar or Autumn because that mission almost made me throw my 360 out of the window.

  • 12.02.2010 3:24 AM PDT

Hello, Community!

Hopefully if you're reading this, it's because you're interesting in kicking your campaign experience up a notch by cranking up the Legendary with all skulls activated :-) Need advice? A guide? Maybe even a friendly community to cheer you on and help guide you through the process? Then give our Mythic thread a read, and Godspeed on your Mythic journey!

Best Regards,
The Tyrant


Posted by: thedisintergated
I might be trying some missions on Mythic Difficulty. But I don't think I will try it on the Pillar or Autumn because that mission almost made me throw my 360 out of the window.


Haha! And reasonably so. Pillar and Long Night are the two toughest ones out there. I'd be impressed if you started out (and succeeded) in playing those two on Mythic. Nightfall and Winter Contingency are probably the easiest two. I'd start out with those :-)

  • 12.02.2010 3:37 AM PDT

Posted by: Tyrant122312

Posted by: thedisintergated
I might be trying some missions on Mythic Difficulty. But I don't think I will try it on the Pillar or Autumn because that mission almost made me throw my 360 out of the window.


Haha! And reasonably so. Pillar and Long Night are the two toughest ones out there. I'd be impressed if you started out (and succeeded) in playing those two on Mythic. Nightfall and Winter Contingency are probably the easiest two. I'd start out with those :-)


But Long Night is definitely easier than pillar, in my opinion.
Great job btw. You left 2 more mission to conquering mythic. Hope you succeed soon. :)

  • 12.02.2010 3:42 AM PDT

Hello, Community!

Hopefully if you're reading this, it's because you're interesting in kicking your campaign experience up a notch by cranking up the Legendary with all skulls activated :-) Need advice? A guide? Maybe even a friendly community to cheer you on and help guide you through the process? Then give our Mythic thread a read, and Godspeed on your Mythic journey!

Best Regards,
The Tyrant


Posted by: thedisintergated
Posted by: Tyrant122312

Posted by: thedisintergated
I might be trying some missions on Mythic Difficulty. But I don't think I will try it on the Pillar or Autumn because that mission almost made me throw my 360 out of the window.


Haha! And reasonably so. Pillar and Long Night are the two toughest ones out there. I'd be impressed if you started out (and succeeded) in playing those two on Mythic. Nightfall and Winter Contingency are probably the easiest two. I'd start out with those :-)


But Long Night is definitely easier than pillar, in my opinion.
Great job btw. You left 2 more mission to conquering mythic. Hope you succeed soon. :)


Thanks!

And yes it is now that I've broken both the Comms room and the hangar respectively. And the Bridge has gotten easy now too since I've found ways to deal with the General.

Hoping New Alexandria will be a breeze since I now know my way around the city. I suppose that makes Pillar the big hurtle now :-P

  • 12.02.2010 3:46 AM PDT

Posted by: Tyrant122312

Posted by: thedisintergated
Posted by: Tyrant122312

Posted by: thedisintergated
I might be trying some missions on Mythic Difficulty. But I don't think I will try it on the Pillar or Autumn because that mission almost made me throw my 360 out of the window.


Haha! And reasonably so. Pillar and Long Night are the two toughest ones out there. I'd be impressed if you started out (and succeeded) in playing those two on Mythic. Nightfall and Winter Contingency are probably the easiest two. I'd start out with those :-)


But Long Night is definitely easier than pillar, in my opinion.
Great job btw. You left 2 more mission to conquering mythic. Hope you succeed soon. :)


Thanks!

And yes it is now that I've broken both the Comms room and the hangar respectively. And the Bridge has gotten easy now too since I've found ways to deal with the General.

Hoping New Alexandria will be a breeze since I now know my way around the city. I suppose that makes Pillar the big hurtle now :-P


The banshees and shade turrets always kill me on New Alexandria... And the freaking concussion rifle elite in the hospital too.

  • 12.02.2010 3:53 AM PDT

Hello, Community!

Hopefully if you're reading this, it's because you're interesting in kicking your campaign experience up a notch by cranking up the Legendary with all skulls activated :-) Need advice? A guide? Maybe even a friendly community to cheer you on and help guide you through the process? Then give our Mythic thread a read, and Godspeed on your Mythic journey!

Best Regards,
The Tyrant


Posted by: thedisintergated
Posted by: Tyrant122312

Posted by: thedisintergated
Posted by: Tyrant122312

Posted by: thedisintergated
I might be trying some missions on Mythic Difficulty. But I don't think I will try it on the Pillar or Autumn because that mission almost made me throw my 360 out of the window.


Haha! And reasonably so. Pillar and Long Night are the two toughest ones out there. I'd be impressed if you started out (and succeeded) in playing those two on Mythic. Nightfall and Winter Contingency are probably the easiest two. I'd start out with those :-)


But Long Night is definitely easier than pillar, in my opinion.
Great job btw. You left 2 more mission to conquering mythic. Hope you succeed soon. :)


Thanks!

And yes it is now that I've broken both the Comms room and the hangar respectively. And the Bridge has gotten easy now too since I've found ways to deal with the General.

Hoping New Alexandria will be a breeze since I now know my way around the city. I suppose that makes Pillar the big hurtle now :-P


The banshees and shade turrets always kill me on New Alexandria... And the freaking concussion rifle elite in the hospital too.


Apparently you can camo your way through the hospital :-)

  • 12.02.2010 3:55 AM PDT