Halo: Reach Forum
This topic has moved here: Subject: Official Halo: Reach *Mythic Difficulty* Guide (ALL SKULLS ON!!!)
  • Subject: Official Halo: Reach *Mythic Difficulty* Guide (ALL SKULLS ON!!!)
Subject: Official Halo: Reach *Mythic Difficulty* Guide (ALL SKULLS ON!!!)

Halo 3 (31st), ODST (14th) and Reach (4th) Mythic Conqueror. (Mythic is Solo, Legendary, All skulls on + scoring on and no deaths/saves).

Staff Writer and speedrun record holder at highspeedhalo.net

Ignorance is the true enemy of all things.

Rocking Bungie.net for over 8 years!


Posted by: Tyrant122312
Did I miss something? Was there a recent change to the game???

No. There really wasn't :)
12 melees later he still had shields![...]
Were melees nerfed or is this some kind of f'ed up glitch? They aren't usually this difficult to kill...

Ha! Dual-weilders are more difficult to assassinate than the single weilders due to their stance weirding up the assassination detection area. You simply aren't landing the assassination. I believe Michael was complaining about this on Long Night several pages back.

As for 'breaking' the smelting room. Do you mean the catwalks? Or something more radical? You throw 'breaking' around quite freely sometimes :/

  • 12.21.2010 6:40 AM PDT

Hello, Community!

Hopefully if you're reading this, it's because you're interesting in kicking your campaign experience up a notch by cranking up the Legendary with all skulls activated :-) Need advice? A guide? Maybe even a friendly community to cheer you on and help guide you through the process? Then give our Mythic thread a read, and Godspeed on your Mythic journey!

Best Regards,
The Tyrant


Posted by: RC Master
As for 'breaking' the smelting room. Do you mean the catwalks? Or something more radical? You throw 'breaking' around quite freely sometimes :/


Something completely different. Haven't seen anyone else do this yet.

  • 12.21.2010 11:16 AM PDT

Halo 3 Mythic Conqueror #11
ODST Mythic Conqueror #2
Reach Mythic Conqueror #2
Halo: CEA Mythic Conqueror #1
Halo 4 Mythic Conqueror #1

Posted by: Tyrant122312
Posted by: RC Master
As for 'breaking' the smelting room. Do you mean the catwalks? Or something more radical? You throw 'breaking' around quite freely sometimes :/


Something completely different. Haven't seen anyone else do this yet.

Does it involve using the stairs on the other side of the smelting room to control the elite's movement?

  • 12.21.2010 11:18 AM PDT

Twenty-ninth Halo 3 Mythic Conqueror
Eleventh Halo 3: ODST Mythic Conqueror
Fifth Halo: Reach Mythic Conqueror


Posted by: RC Master
Ha! Dual-weilders are more difficult to assassinate than the single weilders due to their stance weirding up the assassination detection area. You simply aren't landing the assassination. I believe Michael was complaining about this on Long Night several pages back.


Like brutes, dual wielders can't be assassinated if they're alerted to your presence.


Posted by: Tyrant122312
Something completely different.


A man with three buttocks.

Mythic Cookie to the person who gets the reference.

  • 12.21.2010 12:45 PM PDT

Hello, Community!

Hopefully if you're reading this, it's because you're interesting in kicking your campaign experience up a notch by cranking up the Legendary with all skulls activated :-) Need advice? A guide? Maybe even a friendly community to cheer you on and help guide you through the process? Then give our Mythic thread a read, and Godspeed on your Mythic journey!

Best Regards,
The Tyrant


Posted by: AuraSoldier313
Posted by: Tyrant122312
Posted by: RC Master
As for 'breaking' the smelting room. Do you mean the catwalks? Or something more radical? You throw 'breaking' around quite freely sometimes :/


Something completely different. Haven't seen anyone else do this yet.

Does it involve using the stairs on the other side of the smelting room to control the elite's movement?


You'll get the scoop after I finish it ;-)

I've watched a couple of different videos, and I have to admit, I laughed pretty hard at some of them :-P Seems like some of you like to make things more difficult than they need to be. Thanks for the deloads. That one actually helped. But the rest of the strategies I pretty much needed to reconstruct from the ground up to make things more consistant and quicker.

Hopefully this will help future Mythicers :-)

  • 12.22.2010 12:46 AM PDT

Posted by: RC Master

Posted by: thedisintergated
I just done winter contingency and got it on my first try. Its in my fileshare along with nightfall which has certain fails and deaths in it. So, which mission should I do next?

Sword Base?


I just tried sword base for... 4 hours... I kept dying during the first battle. However, I got up to the part where I have to take the elevator up to sword base twice and was stuck at the concussion rifle elite... He kept charging me when I was near him. Anyone got any tips on him?

  • 12.22.2010 3:50 AM PDT

Halo 3 Mythic Conqueror #11
ODST Mythic Conqueror #2
Reach Mythic Conqueror #2
Halo: CEA Mythic Conqueror #1
Halo 4 Mythic Conqueror #1

Posted by: thedisintergated
Posted by: RC Master
Posted by: thedisintergated
I just done winter contingency and got it on my first try. Its in my fileshare along with nightfall which has certain fails and deaths in it. So, which mission should I do next?

Sword Base?

I just tried sword base for... 4 hours... I kept dying during the first battle. However, I got up to the part where I have to take the elevator up to sword base twice and was stuck at the concussion rifle elite... He kept charging me when I was near him. Anyone got any tips on him?

There's only really 2 things you could do to tackle that guy.

1. Basically charge him and hope that he'll rage if you get right in his face without him being fully aware before hand. That's when you go for an assassination whilst he's in the rage animation. Gotta be quick though. Plus the random factor shouldn't be solely relied on.

2. Don't engage him and wait until his CR shots manage to 'pull' Kat towards him in which case he'll start meleeing and chasing her whilst you should get behind for the assassination.

You could always just try the regular PP peppering technique on him but in such close quarters it's unreliable. Basically you just want to take the guy out as quickly and efficiently as possible.

  • 12.22.2010 4:59 AM PDT


Posted by: RC Master

Posted by: the_grassninja
Also, the last few times I've forked through the gate the enemies spawn immediately.
Did they update this level/ Anybody else have this issue?


No its not been updated. Basically, as soon as you get through the gate, keep sprinting down the path. If you hang around for too long, the enemies will spawn.


Actually, every time I played Nightfall on co-op through matchmaking the game was going stupid at that point and the door never opened. Hunters didn't get dropped off after clearing the area, so I kept having to use the forklift anyway. It did it to me at least 3 or 4 times early on. Now the mission works normally.



[Edited on 12.22.2010 6:59 AM PST]

  • 12.22.2010 6:58 AM PDT

Halo 3 (31st), ODST (14th) and Reach (4th) Mythic Conqueror. (Mythic is Solo, Legendary, All skulls on + scoring on and no deaths/saves).

Staff Writer and speedrun record holder at highspeedhalo.net

Ignorance is the true enemy of all things.

Rocking Bungie.net for over 8 years!


Posted by: Tyrant122312
[...] to make things more consistant [...]

Consistency? I made it up to the smelting room nearly every time before I learned about the catwalks in the smelting room. Theres little to go wrong before that. Then once I did, my only 2 fails before my completing run where still in the smelting room. Once when I was trying to jump to the catwalks with toggle crouch still on, and once when I messed up on the final Elite that had ran outside.

[..] and quicker. Then I expect a record setting time from you!


Reworked from the ground up he says; will believe it when I see it.

  • 12.22.2010 7:22 AM PDT

No black and white in the blue.

Posted by: Tyrant122312
I've watched a couple of different videos, and I have to admit, I laughed pretty hard at some of them :-P Seems like some of you like to make things more difficult than they need to be. Thanks for the deloads. That one actually helped. But the rest of the strategies I pretty much needed to reconstruct from the ground up to make things more consistant and quicker.

I'm curious to see what becomes more consistent. I'm sure the first smelting room could be done a bit quicker (quicker than in my run anyway), but I don't feel like my (RC's) approach was inconsistent. The only times I ever died there were due to inexperience or impatience-induced stupidity. I doubt the landing pad could be made much easier (the only part I thought was hard was dealing with the Hammer and Fuel Rod Chieftains at the same time), but who knows. You sound pretty confident.... I expect to be impressed!

One thing I came up with myself was how to get Emile to rush the Dual Wielder upstairs in the second smelting room. Someone else may have done this without my knowledge, but I know Mike didn't do it (probably could've shaved a minute or two off his time). Rather than trying to get the Elite to fall off the left ledge (I tried a couple times, got sick of it, tried my way, succeeded and moved on) or plasma dancing with him, I walked to the end of the left catwalk nearest the Elite and crouched behind the two..... cover things with rectangular holes around eye level. The Elite never approached me and Emile rushed him quickly every time. I can get a screenshot if anyone cares. I know "cover things" might not be descriptive enough, but I couldn't think of anything else to call them, heh.

I feel compelled to mention how close I was to dying on the mass driver. There was a definite hesitation after my second shot and before the start of the cutscene. I was half expecting to find myself at the beginning of the mission. It sucks how the game's longest mission essentially comes down to luck.

[Edited on 12.22.2010 5:54 PM PST]

  • 12.22.2010 5:52 PM PDT

Hello, Community!

Hopefully if you're reading this, it's because you're interesting in kicking your campaign experience up a notch by cranking up the Legendary with all skulls activated :-) Need advice? A guide? Maybe even a friendly community to cheer you on and help guide you through the process? Then give our Mythic thread a read, and Godspeed on your Mythic journey!

Best Regards,
The Tyrant


Posted by: Hubb Lebowski
One thing I came up with myself was how to get Emile to rush the Dual Wielder upstairs in the second smelting room. Someone else may have done this without my knowledge, but I know Mike didn't do it (probably could've shaved a minute or two off his time). Rather than trying to get the Elite to fall off the left ledge (I tried a couple times, got sick of it, tried my way, succeeded and moved on) or plasma dancing with him, I walked to the end of the left catwalk nearest the Elite and crouched behind the two..... cover things with rectangular holes around eye level. The Elite never approached me and Emile rushed him quickly every time. I can get a screenshot if anyone cares. I know "cover things" might not be descriptive enough, but I couldn't think of anything else to call them, heh.

I feel compelled to mention how close I was to dying on the mass driver. There was a definite hesitation after my second shot and before the start of the cutscene. I was half expecting to find myself at the beginning of the mission. It sucks how the game's longest mission essentially comes down to luck.


I might have to look into this. So far I've just been trying to rush him since Emile keeps him irritated enough that he won't stand still for my plasma bolts.

  • 12.22.2010 10:18 PM PDT

Halo 3 Mythic Conqueror #11
ODST Mythic Conqueror #2
Reach Mythic Conqueror #2
Halo: CEA Mythic Conqueror #1
Halo 4 Mythic Conqueror #1

Posted by: Hubb Lebowski
I feel compelled to mention how close I was to dying on the mass driver. There was a definite hesitation after my second shot and before the start of the cutscene. I was half expecting to find myself at the beginning of the mission. It sucks how the game's longest mission essentially comes down to luck.

It should be mentioned that the mass driver always comes down to two factors.

1. Timing: Essentially as soon as Six is sitting in the cockpit of the mass driver you can fire. Jumping the gun will leave you going 'WTF?' and you'll likely waste the precious few seconds you have.

Also to note is that once you've squeezed the trigger and the shot's been fired, you'll notice the coils on the driver spinning. During this animation you can hold the trigger down again and the driver will automatically start charging the next shot should you keep holding the trigger down.

2. Banshee's: The phantom's will only wind up killing you should you waste time. Banshee's on the other hand will insta-kill you should a banshee bomb even touch the mass driver.

Might want to mention those two things in the guide Tyrant. It's easily the best advice for those who are at the mass driver.

  • 12.22.2010 10:30 PM PDT

Hello, Community!

Hopefully if you're reading this, it's because you're interesting in kicking your campaign experience up a notch by cranking up the Legendary with all skulls activated :-) Need advice? A guide? Maybe even a friendly community to cheer you on and help guide you through the process? Then give our Mythic thread a read, and Godspeed on your Mythic journey!

Best Regards,
The Tyrant

Thanks. Is it even possible to do it the normal way, or is waiting for them to swarm, then doing it at the last possible second your only option?

I'm asking because this is rated as one of the hardest missions in the campaign. It would be a crying shame to reach it (hell, more than once) only to die because your coin landed on tails.

On a separate note, I despise comments like "this always worked for me". Unless theories have been tested several times and a clip can be provided, please be mindful of the tips, folks.

  • 12.22.2010 10:48 PM PDT

Halo 3 Mythic Conqueror #11
ODST Mythic Conqueror #2
Reach Mythic Conqueror #2
Halo: CEA Mythic Conqueror #1
Halo 4 Mythic Conqueror #1

Posted by: Tyrant122312
Thanks. Is it even possible to do it the normal way, or is waiting for them to swarm, then doing it at the last possible second your only option?

I'm asking because this is rated as one of the hardest missions in the campaign. It would be a crying shame to reach it (hell, more than once) only to die because your coin landed on tails.

On a separate note, I despise comments like "this always worked for me". Unless theories have been tested several times and a clip can be provided, please be mindful of the tips, folks.

Doing it the normal way is quite frankly impossible. The cumulative damage you receive from the phantoms and banshee's is more than enough to render you helpless before the cruiser has even moved halfway to it's destination. I've never been able to pull it off once and I just stuck with the 'wait out of sight on the stairs with full health and shields' method.

I can vouch for the actual timing for the mass driver shots tbhough, considering in a sans Iron practice run I made sure that everytime I reloaded a checkpoint at the driver and pulled off the shots at the right times, I was guaranteed the ending. I tried that around 10 times or so and only ever ended up dying from the occasional banshee bomb.

  • 12.22.2010 10:56 PM PDT

Twenty-ninth Halo 3 Mythic Conqueror
Eleventh Halo 3: ODST Mythic Conqueror
Fifth Halo: Reach Mythic Conqueror

At the minimum, you should jump in, mass drive two phantoms, then jump out. This greatly increases your chance of surviving.

  • 12.22.2010 11:01 PM PDT

No black and white in the blue.

Posted by: AuraSoldier313
Also to note is that once you've squeezed the trigger and the shot's been fired, you'll notice the coils on the driver spinning. During this animation you can hold the trigger down again and the driver will automatically start charging the next shot should you keep holding the trigger down.

You mean that even if the driver's still in its cooldown animation and doesn't appear to be charging, it will still charge if you hold the trigger? During my mass driving practice on Easy, it didn't appear to charge when I pressed the trigger before the coils stopped spinning and collapsed back into the driver. Of course, that doesn't mean what you say is false, as I let go of the trigger before the driver could fully charge (had it indeed been charging without my knowledge), hence my request for clarification.

Posted by: Michael_Archer
At the minimum, you should jump in, mass drive two phantoms, then jump out. This greatly increases your chance of surviving.

How did you test this? Reverting to the last checkpoint over and over and over and over? No offense, but I'm hesitant to take your word without any evidence. This sounds like something that could've just been random (lucky).

[Edited on 12.22.2010 11:28 PM PST]

  • 12.22.2010 11:21 PM PDT

Halo 3 Mythic Conqueror #11
ODST Mythic Conqueror #2
Reach Mythic Conqueror #2
Halo: CEA Mythic Conqueror #1
Halo 4 Mythic Conqueror #1

Posted by: Hubb Lebowski
Posted by: AuraSoldier313
Also to note is that once you've squeezed the trigger and the shot's been fired, you'll notice the coils on the driver spinning. During this animation you can hold the trigger down again and the driver will automatically start charging the next shot should you keep holding the trigger down.

You mean that even if the driver's still in its cooldown animation and doesn't appear to be charging, it will still charge if you hold the trigger?

No sorry, I meant it'll fire the next shot once the cooldown animation stops if you've held down the trigger early

Like so:
1. Hold trigger > charge and fire
2. Cooldown > hold trigger > cooldown ends > *if still holding trigger* charge and fire

Basically it's just eliminating the awkward timing for firing your shots by firing off both shots as quickly and easily as possible.

[Edited on 12.22.2010 11:43 PM PST]

  • 12.22.2010 11:42 PM PDT

When the dust settles, you will learn what true terror is.


Posted by: Hubb Lebowski
Posted by: Michael_Archer
At the minimum, you should jump in, mass drive two phantoms, then jump out. This greatly increases your chance of surviving.

How did you test this? Reverting to the last checkpoint over and over and over and over? No offense, but I'm hesitant to take your word without any evidence. This sounds like something that could've just been random (lucky).


I don't understand how this would increase your survival chances. Once you blow those phantoms up (or even if you just destroy their turrets) new ones replace them, so by time you jump in the driver their replacements have taken up formation with the other phantoms.

On a separate note, and despite Tyrant's disillusion with "this always worked for me" stories, I've never failed the mass driver on mythic, and I've never practiced it. Both times I've gotten there I've succeeded without problem (First time was on my successful mythic run, second time was a recent CLASO run with Tyrant to explore alternate strategies for some things).

I send off a hologram to buy the extra half-second or so it may or may not give me, pull the trigger once I'm in the cockpit, and when the driver finishes its cooldown I pull the trigger again for the kill shot.

  • 12.23.2010 12:43 AM PDT

I figure beating the game on mythic solo without dying would be the same as legendary solo(careful and slow). So I probably wont try it(at least not for a long while).

  • 12.23.2010 12:46 AM PDT

Hello, Community!

Hopefully if you're reading this, it's because you're interesting in kicking your campaign experience up a notch by cranking up the Legendary with all skulls activated :-) Need advice? A guide? Maybe even a friendly community to cheer you on and help guide you through the process? Then give our Mythic thread a read, and Godspeed on your Mythic journey!

Best Regards,
The Tyrant


Posted by: Rene the Entail
I figure beating the game on mythic solo without dying would be the same as legendary solo(careful and slow). So I probably wont try it(at least not for a long while).


You think wrong.

  • 12.23.2010 12:48 AM PDT

Do amazing in a game of Halo: Reach? Send me the game, I'll turn it into a youtube video!

From what I've seen with Tyrant's levels, it isn't so much as "taking your time" like with Legendary, more like "finding every possible thing that can make it much easier and exploiting that to hell". xD

I am still working up the courage to play through the rest of my game on Legendary solo. Got the first 3 levels done, but after that I am scared for some reason. These mythic ones really help that out.

  • 12.23.2010 6:10 AM PDT

Halo 3 (31st), ODST (14th) and Reach (4th) Mythic Conqueror. (Mythic is Solo, Legendary, All skulls on + scoring on and no deaths/saves).

Staff Writer and speedrun record holder at highspeedhalo.net

Ignorance is the true enemy of all things.

Rocking Bungie.net for over 8 years!


Posted by: thedisintergated
Posted by: RC Master

Posted by: thedisintergated
I just done winter contingency and got it on my first try. Its in my fileshare along with nightfall which has certain fails and deaths in it. So, which mission should I do next?

Sword Base?


I just tried sword base for... 4 hours... I kept dying during the first battle.

The first fight is honestly the hardest bit in the level. Its a -blam!- nightmare to speedrun let me tell you. Try Tip of the Spear perhaps.

However, I got up to the part where I have to take the elevator up to sword base twice and was stuck at the concussion rifle elite... He kept charging me when I was near him. Anyone got any tips on him?
I used rockets against him. I think...

There should be at least 6 rockets throughout the level (two on the hill beside the Wraiths outside the gates, and 1 inside the comms building at Farragut) I think.

One thing I originally did for speedrunning this level on Legendary was to kill the grunts, then the Elite would seem to retreate over to the right side. This would allow me to then advance up the left side of the corridor and use the curved, windowed wall as cover to PP him. You might try a similar thing with rockets. Then again, the extended kill-time of the Grunts on Mythic might mess this up a little, don't know.

I have subsequently changed my speedrun strategy since it turned out he was quite well behaved and I could PP him immediately and kill the grunts afterwards. But hey, not on Mythic unfortunately :)

Posted by: Hubb Lebowski
One thing I came up with myself was how to get Emile to rush the Dual Wielder upstairs in the second smelting room.[...]

Regarding this, if you get in close behind those two sets of... water crates? You can get Emile to move up and engage him from there. Not sure about those barrier thingies off to the left, think I had mixed results from there. The Elite won't come forward around them (in my experience), except to smack Emile in the face. You can then PP or assassinate him more easily once he's engaged.

The approach is the trickiest bit since he'll often shoot you the whole way, theres not much cover.

The reason I didn't end up doing this was that I found the 'trick the Elite to fall off the platform with the stair-moving and PPing' worked the times I tried it and was of course very safe. I like safe.

Posted by: Tyrant122312
Is it even possible to do it the normal way?

Its absolutely impossible. In fact I'm willing to put money on it that no-one will ever sit in the Mass Driver during the entire segment on Mythic Solo. There are Phantoms that come from behind you, over the factory building, that will blast you for several seconds before they're inside the area the Mass Driver can hit. If those don't kill you, the rest of the Phantoms will.

AFAIR, just Legendary took a nearly perfectly timed set of all connecting shots to make it through alive.

I'm asking because this is rated as one of the hardest missions in the campaign. It would be a crying shame to reach it (hell, more than once) only to die because your coin landed on tails.
The odds aren't 50/50. In my experience the odds are actually pretty favourable if you execute right (don't dally about, deploy holo, aim in the right place).

I don't remember if I've actually died there since using holo and killing all the zealots first...

On a separate note, I despise comments like "this always worked for me". Unless theories have been tested several times and a clip can be provided, please be mindful of the tips, folks.
If I'm talking about something that I actually did in a run, pretty much all of the time I have done it multiple times, succesfully, before. I think I segmentedly or non-iron completed all the levels before I no-deathed them. And I submit my films as clippable evidence.

For everything else, I can provide a clip if asked for. Remind me if I forget any.

Tyrant, what made you NOT use the copius amounts of FRG and Rockets available to you at all in your run of New Alexandria?

Also, what is with the PP action against the grunts and jackals? Whats wrong with using the DMR against them?

--
I can second what Aura is saying about the Mass Driver. Hold the trigger down until it fires, fully release, then immediately depress again to have it charge up the next shot asap.

[Edited on 12.23.2010 8:45 PM PST]

  • 12.23.2010 8:43 PM PDT

I want to try mythic so badly, but I haven't even finished solo Legendary. xD

I know I can do it, it'll just take me awhile.

  • 12.23.2010 8:48 PM PDT

Hello, Community!

Hopefully if you're reading this, it's because you're interesting in kicking your campaign experience up a notch by cranking up the Legendary with all skulls activated :-) Need advice? A guide? Maybe even a friendly community to cheer you on and help guide you through the process? Then give our Mythic thread a read, and Godspeed on your Mythic journey!

Best Regards,
The Tyrant


Posted by: RC Master

On a separate note, I despise comments like "this always worked for me". Unless theories have been tested several times and a clip can be provided, please be mindful of the tips, folks.
If I'm talking about something that I actually did in a run, pretty much all of the time I have done it multiple times, succesfully, before. I think I segmentedly or non-iron completed all the levels before I no-deathed them. And I submit my films as clippable evidence.

For everything else, I can provide a clip if asked for. Remind me if I forget any.


Yup. You usually do this just fine. There are others though that go through something once or twice and figure that has to be the best way.

Tyrant, what made you NOT use the copius amounts of FRG and Rockets available to you at all in your run of New Alexandria?

Use them against what? I'd personally rather use either a needle rifle or DMR against Brutes, and Elites tend to dodge the rounds too easily. I have tried it, but never really seemed to benefit from it, and from the videos I saw, those who opted to collect them really didn't need to.

Also, what is with the PP action against the grunts and jackals? Whats wrong with using the DMR against them?

I prefer to save the DMR ammo for the Brutes. They go down pretty easy with just a few headshots, and I found if I start using up DMR ammo against the cannon fodder, even with the extra ammo lying around I tend to run out. I also prefer to NOT juggle weapons and have to rely on keeping up with weapons from different areas. In the hospital, there's plenty of plasma pistols running around, so I never have to juggle or worry about running out of ammo :-) It also seems to generally be a more forgiving weapon in the sense that it's harder to miss and seems to cause a bit of a stun.

In fact, in regards the the juggling weapons issue, you'll notice in my Pillar of Autumn run (when I release it) I don't juggle any weapons at all. Makes for keeping up with things easier, saves time, and you don't have to worry about despawns :-)

  • 12.23.2010 10:03 PM PDT

Posted by: RC Master

The first fight is honestly the hardest bit in the level. Its a -blam!- nightmare to speedrun let me tell you. Try Tip of the Spear perhaps.

However, I got up to the part where I have to take the elevator up to sword base twice and was stuck at the concussion rifle elite... He kept charging me when I was near him. Anyone got any tips on him?
I used rockets against him. I think...

There should be at least 6 rockets throughout the level (two on the hill beside the Wraiths outside the gates, and 1 inside the comms building at Farragut) I think.

One thing I originally did for speedrunning this level on Legendary was to kill the grunts, then the Elite would seem to retreate over to the right side. This would allow me to then advance up the left side of the corridor and use the curved, windowed wall as cover to PP him. You might try a similar thing with rockets. Then again, the extended kill-time of the Grunts on Mythic might mess this up a little, don't know.

I have subsequently changed my speedrun strategy since it turned out he was quite well behaved and I could PP him immediately and kill the grunts afterwards. But hey, not on Mythic unfortunately :)


I tried rockets on my second time there. I hit the ground in front of him on my first shot. Then he got mad and charged me while firing wildly, I accidently shoot him at point blank range, then I died with him. The worse part was Kat was shooting her assault rifle at the elite instead of distracting him melee-ing him...

I tired it more than ten time today, and I only got past the first battle one time. I got the wraith and was had just killed all the elites near the coms array place and 4 grunts rush out, 1 grunt pp-ed me and 4 plasma grenades + my wraith = fireworks. :(

  • 12.24.2010 4:31 AM PDT