- Tyrant122312
- |
- Fabled Legendary Member
Hello, Community!
Hopefully if you're reading this, it's because you're interesting in kicking your campaign experience up a notch by cranking up the Legendary with all skulls activated :-) Need advice? A guide? Maybe even a friendly community to cheer you on and help guide you through the process? Then give our Mythic thread a read, and Godspeed on your Mythic journey!
Best Regards,
The Tyrant
Posted by: RC Master
I must not be communicating myself very well...
I don't care about credit, I don't care that it was me that did it before, only that; it has been done and described before. That was the only thing I was trying to get across.
I guess the phase "OBGJFIOYO" applies here.
Its also slightly frustrating when, I make the effort to tell you guys about things, in this thread, and some of it is ignored or forgotten about :([/quote]
In a way, this is what frustrates me about the Legendary Ending thread. It's gotten so massive that they keep recycling the same crap over and over again. We don't have that problem specifically, but because the thread is so large, admittedly it becomes difficult to keep track of every post and/or "discovery" made in the game. The only way I can see this issue resolved is to eventually move the entire Mythic discussion to the group, in which case individual threads can be created and better seen. The draw back, of course, is that we'd be removing ourselves largely from public support for people who have yet to join, but still have questions.
personally, I found it to be far more stressful to try and hit the constantly dodging dual wielding Zealots then to "crouch awkwardly behind the stairs" and wait for the Cruiser to move into position.
Hmm. Well, I had the exact opposite reaction as you can see.
To each their own, I suppose. You'll notice that in my guides I typically include the phrase "I may not always choose the best, or fastest routes, etc.", and that's because I go with the routes that work for me and only me. What differs with both ODST and Reach alike compared to Halo 3, is that people are now doing this before me, so I have a chance to see alternate methods before the guide is written. This keeps me from having to do a 2.0 update down the road. However, my standards for implementing tactics and methods into the guides themselves hasn't changed.
A great example would be Dark's river-sniper skip in Sierra 117. I tried his method several times and made it through alive maybe twice out of the two dozen efforts. Now, clearly the method works for some, as it did with Dark, but because I couldn't personally vouch for it, I kept it out of the guide. The same goes for Michael's no-vehicle ending on Exodus. I wasn't able to get it to work correctly in the time allotted, so I didn't include it.
Since it is my guide, I only include methods that I find work best for me. This is a large reason why I include your gamertags in the OP. It isn't just a symbol or a reward, but also if other come along and want to see how some of you fine folks made it through and what tactics you used, they now have an easy way to see it. In other words, they can start with mine via HBO, but if those methods don't work, there are several other conquerors on that list that may have a different option for them.
Roughly 20-30 hours a week already goes into these guides, and unfortunately, I don't always have time to take every single detail and avenue into consideration. This is also why if people have methods to suggest, I request that they place it in a clip and render it for easy access. I don't always have time to download a film and spend 40 minutes getting through footage before I reach the relative 10 seconds. But again, this is why we have both the community and the films made by other conquerors to fill this void.
This isn't to say that thoughts and suggestions aren't appreciated. Believe it or not, like Bungie, I listen to them all and take them to heart, but you won't always know it.
To put it simply (TL:DR), I do the best I can with what I believe to be right with the time that I have.
Plus it takes far less time, which means if things go south, I didn't waste as much of it. For me, this is an important factor in Mythic since much of the frustration from death comes from the amount of time I've already invested in the mission. The shorter I can make it, the better.
In general I would agree with this sentiment too. But I think that as you get closer to the end of the level, the desire for things to go fast vs. be as safe as possible swings towards 'be as safe as possible' for me. No one wants to die to the FRG Chieftain at the end of Exodus (right Dark? :P)
If you screw up rushing past the Wraith with the Mongoose on PoA thats, what, 4 minutes? If you mess up your positioning and lose your shields to the Zealots and then die in the mass driver, thats an hour you've lost.
This reminds me of the Pelican glitch for Long Night. This method is a bit of a coin toss since it can be destroyed , and in the process of trying to get to it, you'll find yourself vulnerable and out in the open. I have personally found this to be less of an issue on Mythic (perhaps the Mythic skull increases its durability?). In other words, its a slight risk at the end of a very difficult mission.
Back to PoA. I found myself personally having more trouble dealing with the Zealots than just simply hiding. My logic behind my approach was that if I ran out of PP ammo before the Field Marshall was down, I was screwed anyway. I suppose an alternate method for dealing with that would be to kill the Field Marshall first, then go back and deal with the others. If you can't get 'em before you run out of ammo, skip them and go straight for the Mass Driver, which can be suggested in the guide as well. But again, for me personally, I felt the method you saw was fairly controlled and little risk given. The worst part is getting up that first flight of stairs to jump on the mecha-arm to reach the Field Marshall, and since my logic says the field Marshall needs to be killed first either way, then no matter which method you use, you still need to do that. If you don't, then running out of PP ammo becomes an issue with the dodging Elites. I had issues with that, though I find it great that you didn't and neither did Sanghelioz.
And I love my Wraith skip :-) 80% of the time I make it without any issues. 5% of the time, the Wraith either gets off a lucky shot, or one of the other guys just happens to be close enough to step into the secondary gunner seat. 5% of the time I flip the Mongoose and can't recover fast enough before getting pwned by something. The remaining 10% is a direct result of the Grunts and Jackals beyond the Wraith which doesn't involve the Wraith. All in all, I like my skip :-)
I want the guide to be as good as possible too, and I sure don't want to see people crying that they died in the mass driver!
For me, dying at the Zealots would be almost as bad. Again, it goes back to Long Night. What happens when you reach the end and the Pelican gun is gone? The Mythic guide doesn't really cover it.
What are you gonna say in the guide? Do you believe the average mythicer would rather leave the zealots? (bearing in mind that anyone who gets up to PoA must be pretty awesome anyway) Do you want a clip demonstrating successfully PPing the Zealots from the staircase as an alternate strategy?
I've seen it done, and I'm not saying it can't be. But referencing what I was saying earlier, I go with what works best with me. Yes, I believe your average Mythic challenger would prefer to skip the Zealots if possible. I know I would, particularly since I know they can't really hit you once you're in the Mass Driver, and any time before that you can easily pick up a health pack. For the record, I have managed to land the two Mass Driver rounds without shields :-)
I was trying Lone Wolf last week and its SOO hard to stay alive for very long. I'm thinking that using boxes to barricade some place would be the best strategy.
I'm wondering if it's possible (or how easy it is) to jack the Wraith and use it against the Covenant in that mission. Even if it can be done, how long can a person hold out? I think this might also be a valid option for racking up points for Mythic Lone Wolf but haven't had much time to test. Could be fun :-)
Rockets on New Alexandria: I was only mentioning them as a 'might as well' kinda thing against the Rangers. Even if you miss a few (or all :P) you still have the PPs and Rifles to fall back on. And if you're gonna be going to SinoViet before the hospital for the camo anyway. Just a thought.
I actually have a rough time keep plasma pistols in the picture do to random weapon despawns. These despawns alone are the main drive towards my selection. The fewer weapons I need to keep up with, the more in control I feel. Since the ones I use in the guide seem to work to my advantage, I tend to stick with them, but I'll certainly mention the rockets for anyone that wants to take them.