- jimbobalation
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- Honorable Member
Posted by: musicfeind2001
This guide has been extremely helpful in building my first invasion map (from scratch anyway). There are still a few questions I'm not sure about though:
1) How do I set a vehicle as an objective?
2) Perhaps it's just the late hours of forging, but is there a way to "gate" out a respawn zone, so that at a specific phase an area switches from one team to the other?
3) I want to place more buildings!!!!!
I'm curious, how do I submit a map for the community map playlist?????? I've created a few maps now and can't get a group of more than 3 or 4 people to play test a map... which isn't sufficient for real testing! I realize you wouldn't want to put an untested map on the global playlist, so maybe you should add a "play test" playlist, for people willing to play test a map for a few minutes and offer feedback. Like, 10 kills or 5 minutes. I dunno. Wouldn't that be nice?
One last thing... There is ALOT we CAN do with forge... I've never played around in the Forge before Reach, and I'm quite impressed with the freedom that has been granted. Yes, there are things lacking, like placing vegitation, and having to switch game types just to set labels is rather annoying, but how many games out there let you create your own maps!?
you make vehicles objectives by selecting *inv_objective*, but you HAVE to set a boundary. I tried this for a hill...but you have to get out the vehicle for it to register your time...at least thats what i found.
you can gate respawn points - you select resp_zone_p1 for phase one p2 for phase 2, etc...beware that if you set a respawn zone around these points it will override some of the individual settings so best to leave them neutral and change the respawn zone settings instead. oh yeah, and if you want everyone to be able to respawn in there you have to set it to spawn sequence 3.
As for buildings i had the same problem....so i built them from scratch using building blocks to appear in phase 3...you should check out this map i made a while ago, its called bridge over troubled water.