- OrderedComa
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- Noble Member
Posted by: Juan Teran
Posted by: OrderedComa
Posted by: privet caboose
I will never understand why people complain that the UNSC lost a battle when they were outnumbered more than FIVE TO ONE(700+ ships to the UNSC's hundred something.)
Yet, these same people argue that "REACH THE UNSC'S MILITARY STRONGHOLD WOULD'VE HELD THEM OFF FOR WEEKS." Yet, these same people are perfectly okay with the fact that dozens of CORVETTES managed to spread across the planet and cause the UNSC trouble.
I know some of you argue, "TFoR makes the UNSC look way too underpowered and the Covenant way stronger than they are." But I feel Halo Reach does the COMPLETE opposite. The UNSC pulls 6 spartans out their ass, their own ships with shielding(wut?), and plenty of other things that just don't add up with what we know the UNSC has. Not to mention that the Covenant is COMPLETELY different than how they are in the novels. Suddenly they're innovative now? Cloaking ships that are miles long, not glassing the planet right away like they always did in the past? Ships larger than Seraphs not having and shielding.
It was not 700+ ships, that is an error, and I believe has been confirmed as such. The Covenant still have approximately 300 or so ships. I am not complaining that the UNSC lost the battle, I am stating that the timeline of their loss is, in my opinion, quite absurd and utterly laughable.
The Covenant would definitely have been held off for at least week. A paltry two hours makes the UNSC look like a bunch of complete and total morons who don't know anything about fighting the Covenant despite the fact that they've been fighting them for the last 25 or so years!
Hit and run tactics are hard to deal with, and that is what I'd imagine the Corvettes were doing as they are not really powerful enough on their own to pose much of a threat to major locations. Waging a guerrilla style warfare would work quite well for them though. And their homebase area can't exactly be assaulted without extremely heavy losses to the UNSC either.
They introduced six new Spartan III characters, so what? And where has it ever been said the UNSC was not able to ever apply shielding to anything other than Mjolner?
And what would these other so called things that don't add up be? I saw nothing in the game that didn't all ready fit in with what the UNSC has had previously or used in the past.
The Covenant have never glassed a planet immediately unless it was completely defenseless. They have to remove the UNSC forces that pose a threat to them first before they start anything even close to glassing. So the Corvettes don't have shielding. Why the hell does that matter? It's all ready been established that they can't put shielding on everything. And the Covenat have never been imitative in strategy, it's far too common that I see everybody underestimate them >_>I'm not really sure why people keep saying that "longer battles" are better than the planet falling in two hours, when most of the battles in Halo Reach were pretty lame, not to mention the UNSC barely gives a fight.
I don't think that people really understand the reason why Reach fell so fast. Sure, it's quite a shame that the UNSC Military stronghold fell, but against the biggest Covenant Fleet ever to attack a planet, not to mention it's a symbolism of how humanity would literally need a miracle to survive this war. They chose to destroy Reach and most of the Spartans-II to prove that humanity was on the brink of destruction. This is in fact so genious, I doubt anyone involved in Halo Reach even understood why the fans love the book AND the battle.
As for the Covenant being forced to remove the UNSC forces that pose a threat to them before glassing the planet, wouldn't that defeat the purpose of glassing the planet to begin with?
Oh, and the Corvette argument wasn't about the Covenant not being able to shield everything, it was to prove that even a ship that lacks of shields was causing the UNSC trouble when they should be above that. Wasn't that the reason we were losing the war? Because of the Supercarriers being shielded and stuff?
The significance of the Battle of Reach is not how long it took to fall, but rather that it fell. People (I do at least) say that the battle should have taken longer than two hours because it is not a believable time-table of events. It's one of those things where the poor story telling is bad enough that common sense just won't let me willingly suspend my disbelief. As I said earlier, the important thing is that Reach feel, not the amount of time the battle took, all of that symbolism you mentioned is still there regardless of whether the battle took two seconds, days, weeks, or years. And Halo: Reach did not change any of that, it only added a far more believable scale of time that doesn't distract from the overall symbol of Reach's fall.
No, the glass of a planet is a religious act, it is purging the planet of blight the Covenant perceive Humanity to be, they weren't glassing it to just remove Human strongholds. And also, it's just common sense to not begin such an action where you are rather vulnerable until you've cleared away the majority of the biggest threat(s) to your ship.