- OrderedComa
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- Noble Member
Posted by: Astartes Marine
Is it my fault the game needs an external source to patch up it's own shortcomings?
So? You think that every single detail of every single event and backstory should be explained all in one game? Sorry, but that's not really possible, you can't have every single detail of every single story given to you all of the time in just one source of media or even sometimes not at all. And to be quite honest, while the Data Drops are a nice and good thing to have, they're not really needed at all. The game exists just fine on its own without them.
We also know that this supercarrier and the magical cloak that can cover a 95,000 foot long starship are never seen in the series again. Neither are Corvettes for that matter.
Do we? We haven't seen every single battle in the war or every single event of every single battle, absence of evidence is not evidence of absence. And besides which, the Covenant knew where Reach was, the whole point was slipping the makings of an army in with stealth, hence all of the stealth technology we saw in Reach. In contrast, every other battle has been, for the most part, through the Covenant stumbling blindly onto a planet, not much you can do in way of stealth in terms of invading a whole planet when you've already blown your entrance and spoiled the element of surprise. So what I'm saying is we didn't see it applied in any of the battles we've seen (as far as we know at least) because the Covenant had the element of surprise spoiled and massive, widespread army hiding canopies and/or massive stealthed ships are not exactly as useful if it's just a straight up battle.
My bit about the Corvette totally went over your head didn't it?
Covie ships at that time came out of slipspace away from planets. The only time they've jumped in-atmosphere was Regret's carrier and that was due to the information about Cortana's adjustments to Covenant slipspace engines aboard the Ascendant Justice that were leaked by the AJ's onboard AI construct before Cortana "killed" it. (First Strike)
Fortunately it was not able to leak her improvements to their plasma weaponry.
Anyways, as a ship like that would have exited away from the planet it would have, as shown in "The Fall of Reach", been picked up by the many sensor and detection stations in that star system (Fall of Reach).
Reach was not blind, as humanity's last major UNSC stronghold they invested just about everything they had in her defense. A ship coming out of slipspace, just the event of exiting slipspace would give off a readable and detectable burst of energy/radiation (Fall of Reach), and it would have been seen.
Even Halo 2, when those Covie ships exited slipspace near Earth, they were immediately identified and targeted as hostile.
How were they able to evade Reach which at that time had an equal or even greater amount of defenses?
Like we saw at the end of Sword Base, one MAC round tore through it and took it out of commission so we know it could easily be taken out, but why wasn't it seen?
From everything we know about the Corvettes it doesn't look like they have shielding, and if they don't have that I would also guess that they can't get into Slipspace on their own. Though in any case I think it's fairly obvious that they were carried to Reach by the Supercarrier, which we know was able to somehow get to Reach mostly undetected. I say mostly because Halsey states in her Journal that there were anomalies in Slipspace occurring around the 24th when the Covenant were discovered to be on Reach by the UNSC, I also say mostly because ONI knew that the Covenant was there at least a short while before the UNSC did (if not longer) because they used Reach as bait for RED FLAG. It's pretty clear from what we know that the LNoS was able to at least partially mask its exit from Slipspace somehow.
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