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  • Subject: Unexplainable errors in the Halo canon. (Spoilers)
Subject: Unexplainable errors in the Halo canon. (Spoilers)


Posted by: Twinkerdoodle

Also, if you have any explanation to these canon errors, please, explain how they fit into canon, and the sources. Bungie stated at the very beginning of processing that the games had nothing to do with the books. In Bungie's eyes none of the other stuff happened. The Halo GAMES and the Halo BOOKS are two completely different stories. They may have the same people, but Bungie made the characters, so they're always right.

Books are canon.
Bungie overwrote TFoR canon with Reach.
Overriding the canon creates inconsistencies.
Unless you decide to throw out everything that happened in TFoR
If you throw out everything that happened in TFoR, you create a massive blackhole where story used to be
Ergo, it's a lose-lose situation

  • 09.26.2010 8:32 PM PDT

97% OF TEENS WON'T STAND UP FOR GOD. IF YOU'RE ONE OF THE 3% WHO WILL, PUT THIS IN YOUR SIG.
As comrades we have outlasted this storm known as life.
As allies we have fought through the fires across the depths of Hell. As friends we are victorious but as brothers we stand united. WE ARE RESURCTED!
The Revisionaries


Posted by: Hysterical Joker

Posted by: Twinkerdoodle

Also, if you have any explanation to these canon errors, please, explain how they fit into canon, and the sources. Bungie stated at the very beginning of processing that the games had nothing to do with the books. In Bungie's eyes none of the other stuff happened. The Halo GAMES and the Halo BOOKS are two completely different stories. They may have the same people, but Bungie made the characters, so they're always right.

Books are canon.
Bungie overwrote TFoR canon with Reach.
Overriding the canon creates inconsistencies.
Unless you decide to throw out everything that happened in TFoR
If you throw out everything that happened in TFoR, you create a massive blackhole where story used to be
Ergo, it's a lose-lose situation
Then Bungie made a black hole. They said at the very beginning of processing, the books have NOTHING to do with the games. Two completely separate stories. And as for poppycock in the story...I kinda enjoyed both stories :(

  • 09.26.2010 8:34 PM PDT


Posted by: Twinkerdoodle

Posted by: Hysterical Joker

Posted by: Twinkerdoodle

Also, if you have any explanation to these canon errors, please, explain how they fit into canon, and the sources. Bungie stated at the very beginning of processing that the games had nothing to do with the books. In Bungie's eyes none of the other stuff happened. The Halo GAMES and the Halo BOOKS are two completely different stories. They may have the same people, but Bungie made the characters, so they're always right.

Books are canon.
Bungie overwrote TFoR canon with Reach.
Overriding the canon creates inconsistencies.
Unless you decide to throw out everything that happened in TFoR
If you throw out everything that happened in TFoR, you create a massive blackhole where story used to be
Ergo, it's a lose-lose situation
Then Bungie made a black hole. They said at the very beginning of processing, the books have NOTHING to do with the games. Two completely separate stories. And as for poppycock in the story...I kinda enjoyed both stories :(

Source?
Bungie has said the books are canon and part of the Halo universe. Find me a source that says they are separate stories.

  • 09.26.2010 8:36 PM PDT

97% OF TEENS WON'T STAND UP FOR GOD. IF YOU'RE ONE OF THE 3% WHO WILL, PUT THIS IN YOUR SIG.
As comrades we have outlasted this storm known as life.
As allies we have fought through the fires across the depths of Hell. As friends we are victorious but as brothers we stand united. WE ARE RESURCTED!
The Revisionaries

I don't feel like digging in the top stories back 2 years.
Posted by: Hysterical Joker

Posted by: Twinkerdoodle

Posted by: Hysterical Joker

Posted by: Twinkerdoodle

Also, if you have any explanation to these canon errors, please, explain how they fit into canon, and the sources. Bungie stated at the very beginning of processing that the games had nothing to do with the books. In Bungie's eyes none of the other stuff happened. The Halo GAMES and the Halo BOOKS are two completely different stories. They may have the same people, but Bungie made the characters, so they're always right.

Books are canon.
Bungie overwrote TFoR canon with Reach.
Overriding the canon creates inconsistencies.
Unless you decide to throw out everything that happened in TFoR
If you throw out everything that happened in TFoR, you create a massive blackhole where story used to be
Ergo, it's a lose-lose situation
Then Bungie made a black hole. They said at the very beginning of processing, the books have NOTHING to do with the games. Two completely separate stories. And as for poppycock in the story...I kinda enjoyed both stories :(

Source?
Bungie has said the books are canon and part of the Halo universe. Find me a source that says they are separate stories.

  • 09.26.2010 8:38 PM PDT
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Posted by: Twinkerdoodle

Posted by: Hysterical Joker

Posted by: Twinkerdoodle

Also, if you have any explanation to these canon errors, please, explain how they fit into canon, and the sources. Bungie stated at the very beginning of processing that the games had nothing to do with the books. In Bungie's eyes none of the other stuff happened. The Halo GAMES and the Halo BOOKS are two completely different stories. They may have the same people, but Bungie made the characters, so they're always right.

Books are canon.
Bungie overwrote TFoR canon with Reach.
Overriding the canon creates inconsistencies.
Unless you decide to throw out everything that happened in TFoR
If you throw out everything that happened in TFoR, you create a massive blackhole where story used to be
Ergo, it's a lose-lose situation
Then Bungie made a black hole. They said at the very beginning of processing, the books have NOTHING to do with the games. Two completely separate stories. And as for poppycock in the story...I kinda enjoyed both stories :(


Bungie did not say "The books will have NO part in Reach ." They said the Game would not follow the books page by page. So, some parts of the books should have played a part in Reach. Which it isn't

  • 09.26.2010 8:38 PM PDT

Posted by: Twinkerdoodle

Also, if you have any explanation to these canon errors, please, explain how they fit into canon, and the sources. Bungie stated at the very beginning of processing that the games had nothing to do with the books. In Bungie's eyes none of the other stuff happened. The Halo GAMES and the Halo BOOKS are two completely different stories. They may have the same people, but Bungie made the characters, so they're always right.


Yet with Halo 3, it looked like Bungie was trying to bridge the books and the games together with the multiple quotes from The Fall of Reach during the Cortana moments. I thought it was the right direction, but then we got Reach.

As for the cloaked Supercarrier, which I still believe is the dumbest plot feature in Reach, someone noticed that with that kind of stealth/teleportation technology, humanity would have lsot the war 20 years earlier, I think we will have to make a compromise along the lines of this being completely new, prototype Covie technology that was only developed at the very end of the war - quite like the energy shields in MJOLNIR Mk.V

It's lacklustre, but would at least explain why we have never seen this technology employed before.

HOWEVER - even this hypthesis goes against one of the most defining characteristics of the Covenant - their imitative nature.

It looks like one has to make too many compromises, too many ifs to make some of Reach's plot elements make just a little bit of sense. That's just annoying and could have easily been avoided by more thoughtful writing on Bungie's part.

  • 09.26.2010 11:45 PM PDT

On hiding dead bodies:
Posted by: Psuedo
Posted by: teh Chaz
Inside another dead body. It's the last place they'll look
A corpse within a corpse.
CORPSEPTION.
Win.


Posted by: Sunnycool77
I have read through the entire thread now and I still haven't seen a plausible explanation to the Supercarrier's undetected presence on Reach (in orbit). This is still the most glaring unrealistic element of Reach's plot.

This and the awkward decision to make the Fall of Reach a five-week affair, when five days would not only make more sense plot-wise, it would also make things much more tense and epic. No Halo game lasts as long as Reach does, when in fact - it could have been one of the shortest.

I love Bungie and I loved most of Reach's campaign, gameplay-wise, and even if the Fall of Reach did not exist, there are still too many things that don't make LOGICAL sense.
Come on, slipspace monitors picking up an asteroid in slipspace? So massive it absorbs its own radiation? (How does that even work, using material the Covenant don't have on other ships?)

I want to find a solution, but all that comes up is massive oversights.

At some point in the process, someone screwed up bad.
Slipspace monitors will pick up anything that is in slipspace. Be it a ship, UNSC or Covenant, an asteroid, a 'trash dump' from a UNSC ship or even a 'cloud of primordial hydrogen'. All taken from I think Lovell's chapter aboard Archimedes in TFOR.
However, at 27km long and maybe 5km wide, it looks very very odd as an asteroid. Only the laziest of monitors (which, following SOIV would not be the case - only top people were on Reach RSOs) would identify it as an asteroid. Alternatively, since the Covenant can send messages in slipspace, they could know about the monitors and jam them while in slipspace - or know that the probes were cycled, and move in-system between cycles, missing the sweep entirely.

As for cloaking its radiation upon slipspace exit - there's no alternative, to having a radiation-absorbing stealth package - or something I just realised, shields could absorb radiation. Shields, in my shield theory are in a 'relaxed' state, then become hyper-dense upon impact, repelling the damage. If a ship made all of its shield portions coalesce into the hyper-dense state, it could be dense enough to stop radiation penetrating from the ships hull through the shields - there it would decay (unlikely) or re-absorb into the ship.

Moved from another thread.

  • 09.27.2010 12:16 AM PDT

On hiding dead bodies:
Posted by: Psuedo
Posted by: teh Chaz
Inside another dead body. It's the last place they'll look
A corpse within a corpse.
CORPSEPTION.
Win.


Posted by: MasterSin
"He was right. Fred had seen Elites, their weapons depleted of charge, die rather than touch fully loaded UNSC assault rifles at their feet."

- Ghosts of Onyx, page 207.

I wonder if this is a glitch or Bungie did this on purpose?

http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=289514 5&player=MastaSin333

I've played Halo: CE I've never seen a covie take a human weapon nor vehicule, Halo 2 or 3 neither, this is the first time in a Halo game that i see Elites taking or using humans weaponary.
Fix'd link - and that is pretty goddamned epic :P Is there an Elite driving as well, or is it just those two?

[Edited on 09.27.2010 12:24 AM PDT]

  • 09.27.2010 12:23 AM PDT


Posted by: JDYeash937 MkII

Posted by: Sunnycool77
I have read through the entire thread now and I still haven't seen a plausible explanation to the Supercarrier's undetected presence on Reach (in orbit). This is still the most glaring unrealistic element of Reach's plot.

This and the awkward decision to make the Fall of Reach a five-week affair, when five days would not only make more sense plot-wise, it would also make things much more tense and epic. No Halo game lasts as long as Reach does, when in fact - it could have been one of the shortest.

I love Bungie and I loved most of Reach's campaign, gameplay-wise, and even if the Fall of Reach did not exist, there are still too many things that don't make LOGICAL sense.
Come on, slipspace monitors picking up an asteroid in slipspace? So massive it absorbs its own radiation? (How does that even work, using material the Covenant don't have on other ships?)

I want to find a solution, but all that comes up is massive oversights.

At some point in the process, someone screwed up bad.
Slipspace monitors will pick up anything that is in slipspace. Be it a ship, UNSC or Covenant, an asteroid, a 'trash dump' from a UNSC ship or even a 'cloud of primordial hydrogen'. All taken from I think Lovell's chapter aboard Archimedes in TFOR.
However, at 27km long and maybe 5km wide, it looks very very odd as an asteroid. Only the laziest of monitors (which, following SOIV would not be the case - only top people were on Reach RSOs) would identify it as an asteroid. Alternatively, since the Covenant can send messages in slipspace, they could know about the monitors and jam them while in slipspace - or know that the probes were cycled, and move in-system between cycles, missing the sweep entirely.

As for cloaking its radiation upon slipspace exit - there's no alternative, to having a radiation-absorbing stealth package - or something I just realised, shields could absorb radiation. Shields, in my shield theory are in a 'relaxed' state, then become hyper-dense upon impact, repelling the damage. If a ship made all of its shield portions coalesce into the hyper-dense state, it could be dense enough to stop radiation penetrating from the ships hull through the shields - there it would decay (unlikely) or re-absorb into the ship.

Moved from another thread.

TFoR mentions asteroids ending up in slipspace?

What about Remote Outpost Fermion?

If the Covenant could do that, I imagine they would have.

  • 09.27.2010 12:41 AM PDT

On hiding dead bodies:
Posted by: Psuedo
Posted by: teh Chaz
Inside another dead body. It's the last place they'll look
A corpse within a corpse.
CORPSEPTION.
Win.

Posted by: Hysterical Joker
TFoR mentions asteroids ending up in slipspace?

What about Remote Outpost Fermion?

If the Covenant could do that, I imagine they would have.
It's a passing comment made by Lovell on the bottom of pages 136 and 137.

RSO Fermion picks up the Covenant fleet, and originally believes it to be a 3200km diameter asteroid. One of the techs on board actually calls it in conversation a Planetoid (all midway down p284). They only realise it's the fleet when CPO McRobb has a flash of inspiration, and realises they made the same mistake at SOIV.

*sigh* I'm loathe to suggest this, but recent innovation? I've resorted to handwavium, I'm running out of excuses - but it's the most logical explanation.

  • 09.27.2010 12:48 AM PDT

If you don't got it, you want it. If you got it, you want more of it. Of course if you don't know what it is, it's hard to get any in the first place.

This is why you don't worry about some of this stuff. It's just useless effort. Halo's storyline is a patchwork of details and events that fluctuate in terms of importance.

How did MC get back to earth? Oh he hijacked a covenant flagship? And then you have to go on a giant tangent and rather stupid plotline about a SCIENCE crystal, and attacking a covenant staging area.

Which in turn makes no sense if the prophet of Regret did/ didn't know that Earth was the Human homeworld. Speaking of the invasion of Earth, "they had a fleet _____ times this large at Reach".... well where the hell were all the ships that were to defend Reach? Or its orbital platforms? What the heck? Speaking of Halo 2, how did the Masterchief get back to Earth anyway. I mean I saw him get on that ship.... but then when Halo 3 starts I just get to watch a drawn out cutscene with Cortana monologue and the Masterchief practicing being a bird and failing.

The point being, this storyline has an unnerving number of holes in it for something that is only a decade old. Personally I blame the books. Whatever the case, quit worrying and just enjoy life despite the plot holes or stupid plot devices used to bridge the aforementioned plot holes.

[Edited on 09.27.2010 12:52 AM PDT]

  • 09.27.2010 12:51 AM PDT


Posted by: JDYeash937 MkII
Posted by: Hysterical Joker
TFoR mentions asteroids ending up in slipspace?

What about Remote Outpost Fermion?

If the Covenant could do that, I imagine they would have.
It's a passing comment made by Lovell on the bottom of pages 136 and 137.

RSO Fermion picks up the Covenant fleet, and originally believes it to be a 3200km diameter asteroid. One of the techs on board actually calls it in conversation a Planetoid (all midway down p284). They only realise it's the fleet when CPO McRobb has a flash of inspiration, and realises they made the same mistake at SOIV.

*sigh* I'm loathe to suggest this, but recent innovation? I've resorted to handwavium, I'm running out of excuses - but it's the most logical explanation.

I see.

However, they wouldn't have made the same mistake twice within a few weeks?

The only plausible explanation, currently, is that the Covenant managed to create a system for cloaking a 15 mile long ship. They also managed to then find a way to mask the radiation emissions of a 15 mile long ship, as well as have their cloaking system mask all heat and electronic emissions so they wouldn't be detected en route to Reach.

They would then kill their engines when in orbit, and link up with the cloaking towers so they could go undetected.

By providence, nothing in orbit would collide with this 15 mile long ship in geosynchronous orbit.

Also, once uncloaked, 20 ODP would not have the capacity to reposition and fire upon the Supercarrier, and none of the 100 ships in orbit around Reach would be in the vicinity of the Supercarrier. Instead of having the 100 ships in orbit take out the Supercarrier, the UNSC instead opted to have Noble Team disable and hijack a Covenant Corvette, disabling its communications, transport a UNSC Frigate's Slipspace drive on board, then use the Corvette as a bomb when it goes to refuel.

All of that, instead of having 20 ODPs and 100 Ships engage it.

Yeah, a lot of handwavium to make this fit.

  • 09.27.2010 12:54 AM PDT


Posted by: RoboChocobo
This is why you don't worry about some of this stuff. It's just useless effort. Halo's storyline is a patchwork of details and events that fluctuate in terms of importance.

How did MC get back to earth? Oh he hijacked a covenant flagship? And then you have to go on a giant tangent and rather stupid plotline about a SCIENCE crystal, and attacking a covenant staging area.

Which in turn makes no sense if the prophet of Regret did/ didn't know that Earth was the Human homeworld. Speaking of the invasion of Earth, "they had a fleet _____ times this large at Reach".... well where the hell were all the ships that were to defend Reach? Or its orbital platforms? What the heck? Speaking of Halo 2, how did the Masterchief get back to Earth anyway. I mean I saw him get on that ship.... but then when Halo 3 starts I just get to watch a drawn out cutscene with Cortana monologue and the Masterchief practicing being a bird and failing.

The point being, this storyline has an unnerving number of holes in it for something that is only a decade old. Personally I blame the books. Whatever the case, quit worrying and just enjoy life despite the plot holes or stupid plot devices used to bridge the aforementioned plot holes.

He didn't hijack the ship. He caught a ride with the help of Cortana.

They knew Earth had a Forerunner artifact and went to go check it out, unaware it was a human planet.

The other ships would've arrived far too late to assist Reach. 52 ships were able to return late to the Fall of Reach. Those were destroyed as well.

Reach had 20 ODPs, in TFoR they were disabled when their generators were destroyed. In Halo: Reach, we see none of them, and I think Red team's missions might've been retconned. I don't know. Earth had 300 ODPs.

Master Chief was aboard the Forerunner Dreadnought he caught a ride with. He then grabbed a chunk of metal, and surfed it down into the atmosphere.

Up until Reach, the story made coherent sense(If you follow the books, comics, games, and some of the more logical media) and all pieced together nicely.

  • 09.27.2010 12:59 AM PDT

I write poetry, I write short-stories, I listen to hip-hop (80s&90s), Reggae, Classic Rock n Roll, Heavy Metal, Jazz, Blues, and the 60s, 70s.

Games->Books->Halo Waypoint->Halo Legends

Thats Halo canon for you, deal with it.

  • 09.27.2010 4:19 AM PDT

On hiding dead bodies:
Posted by: Psuedo
Posted by: teh Chaz
Inside another dead body. It's the last place they'll look
A corpse within a corpse.
CORPSEPTION.
Win.


Posted by: Yakov Sidorov
Games->Books->Halo Waypoint->Halo Legends

Thats Halo canon for you, deal with it.
Excessive handwavium. That just means if there is a conflict like armour colour, name or date or w/e, the game comes top. It was never intended to be used for the massive retcons that Reach makes, but has been, and people defend it with that excuse.

Seriously tell me you would say the same thing if 343 had made Reach with that many canon errors.
That's really not the attitude people in this forum should take. It's about challenging and discussing canon, saying "oh, bungie said it's this, but now they say it's that, oh that's ok then" totally defeats the purpose of this forum.

  • 09.27.2010 4:29 AM PDT

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Posted by: JDYeash937 MkII

Posted by: Yakov Sidorov
Games->Books->Halo Waypoint->Halo Legends

Thats Halo canon for you, deal with it.
Excessive handwavium. That just means if there is a conflict like armour colour, name or date or w/e, the game comes top. It was never intended to be used for the massive retcons that Reach makes, but has been, and people defend it with that excuse.

Seriously tell me you would say the same thing if 343 had made Reach with that many canon errors.
That's really not the attitude people in this forum should take. It's about challenging and discussing canon, saying "oh, bungie said it's this, but now they say it's that, oh that's ok then" totally defeats the purpose of this forum.

Agreed, and as of right now I'm following the books canon, because if the series were of the games canon all we'd know of the lore is whatever is in Halsey's Journal and the story of Reach and the Halos, I'd rather follow the canon that has Halo lore decades back, and tells the story of Reach and the Halos.

  • 09.27.2010 5:00 AM PDT
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http://multiplayerblog.mtv.com/2010/09/14/bungie-on-the-contr adictions-between-halo-reach-and-halo-the-fall-of-reach-novel /

So who's right? "We did take some liberty," said Lehto. "In the book, I believe the Pillar of Autumn is in orbit at a docking station. We talked to [Eric] Nylund [the author of "The Fall of Reach"] about the whole event structure and we got the chronology of it down to where we felt comfortable with the little bends we were taking to make sure it worked best for the game and best for our game's fiction. We've had discrepancies with Nylund on what we believe is canon and what should be made sacred in the canon. But that's always the case when you have others outside of Bungie building the fiction for the "Halo" universe."

Basically Bungie wanted to serve the story of "Halo: Reach" as much as they could, and if that meant creating a few contradictions, it's worth the sacrifice to have a better game.

"There's a ton of deviation outside of Bungie's canon that our fans and other writers have created. While we certainly had no interest in making a literal adaptation of "The Fall of Reach" book, we were cognizant of the event structure and the historical time line within that book, and we wanted to play nice with it as much as we possibly could."

According to Lehto, the "Halo" games are considered prime canon, and anything outside of the games is supplementary, so if there are contradictions, the game's events supersede anything else. So yeah, you can toss your copy of "The Fall of Reach" in a fireplace or something. (Don't actually do that. It's quite good and apart from that Cortana thing, it's a totally seperate story from "Halo: Reach." Also, burning books is bad.)


I give up. Thanks for the memories bungie; but if this is going to be your official stance I'm inclined to no longer support you or 343 industries.

  • 09.27.2010 12:26 PM PDT

On hiding dead bodies:
Posted by: Psuedo
Posted by: teh Chaz
Inside another dead body. It's the last place they'll look
A corpse within a corpse.
CORPSEPTION.
Win.

We say Halo Reach is non-canon, take it for the great MM and Campaign experience that it is, and continue to take the other games and books as canon. Fewer things written off, fewer overall inconsistencies, everyone's happy.

  • 09.27.2010 12:30 PM PDT

*reminisces when the Bungie/Halo community wasn't made up of CoD kids*
*sighs*
*activates time-machine and sets the clock back to Nov. 9, 2004*
glory days here I come..
*vanishes*

Carter Emile and Jun were never part of operation PROMETHEUS.

  • 09.27.2010 12:37 PM PDT
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Posted by: JDYeash937 MkII
We say Halo Reach is non-canon, take it for the great MM and Campaign experience that it is, and continue to take the other games and books as canon. Fewer things written off, fewer overall inconsistencies, everyone's happy.


it's just unfortunate that it has to be that way

  • 09.27.2010 12:39 PM PDT

It's fairly lame.

I don't know why Bungie goes through with the authors and lay down the exact chronology of what happens without actually confirming with themselves that those events are going to take place for sure.

  • 09.27.2010 12:39 PM PDT

Signatures are for squares.

What makes this even worse, is that in the Legendary commentary Bungie doesn't even think there's any canon issues.

One of the four brings up, "how does this all fit into the canon," and one of them replied, "Like a glove. It all fits together with the other canon like a jigsaw puzzle." I can't remember the exact quote, but he goes on to say that they were careful and there was no canon discrepancies.

  • 09.27.2010 12:44 PM PDT


Posted by: privet caboose
What makes this even worse, is that in the Legendary commentary Bungie doesn't even think there's any canon issues.

One of the four brings up, "how does this all fit into the canon," and one of them replied, "Like a glove. It all fits together with the other canon like a jigsaw puzzle." I can't remember the exact quote, but he goes on to say that they were careful and there was no canon discrepancies.


Halo: Reach could be one big elaborate "-blam!- you" to Microsoft and 343 wanting to extend the life of their baby and stretch it thin with other media.

I mean, that's what I'm inclined to believe, Bungie doesn't make that many discrepancies unintentionally.

(After all, Halsey's journal wasn't written by Bungie trying to bridge the gap between novel and game, that was Nylund.)

[Edited on 09.27.2010 12:46 PM PDT]

  • 09.27.2010 12:45 PM PDT

"Jumping feet first into hell is not my job...Making sure it is full when you get there IS."

Ancient Warriors
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Posted by: privet caboose
What makes this even worse, is that in the Legendary commentary Bungie doesn't even think there's any canon issues.

One of the four brings up, "how does this all fit into the canon," and one of them replied, "Like a glove. It all fits together with the other canon like a jigsaw puzzle." I can't remember the exact quote, but he goes on to say that they were careful and there was no canon discrepancies.


I too found the remark odd and too casual. He seemed to act as though the game just fit nicely w/o any need for any explanation.

BUT... Afterward I got the impression that he was just trying to shut Marty up and seemed rather annoyed by Marty's comments throughout the commentary. The commentary was a bit of a let down as none of the bungie staff seemed prepared to do a commentary. Marty makes great music but I would've liked to have heard more about the game and story and not music this and sound that.

Sorry about that rant back to topic now...

  • 09.27.2010 1:00 PM PDT

Signatures are for squares.


Posted by: BoostCow

Posted by: privet caboose
What makes this even worse, is that in the Legendary commentary Bungie doesn't even think there's any canon issues.

One of the four brings up, "how does this all fit into the canon," and one of them replied, "Like a glove. It all fits together with the other canon like a jigsaw puzzle." I can't remember the exact quote, but he goes on to say that they were careful and there was no canon discrepancies.


I too found the remark odd and too casual. He seemed to act as though the game just fit nicely w/o any need for any explanation.

BUT... Afterward I got the impression that he was just trying to shut Marty up and seemed rather annoyed by Marty's comments throughout the commentary. The commentary was a bit of a let down as none of the bungie staff seemed prepared to do a commentary. Marty makes great music but I would've liked to have heard more about the game and story and not music this and sound that.

Sorry about that rant back to topic now...


Compared to Halo 3's commentary disc, this one was just disappointing. Without Jason Jones, it just wasn't good...

  • 09.27.2010 1:05 PM PDT