- StealthSlasher2
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- Exalted Mythic Member
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Posted by: Astronut7
@Cmdr DaeFaron
How so? I know that Six has pretty much had most of his prior missions redacted...his/her Sabre experience was thrown out there with no prior warning just when we needed it...can fight the Covenant extremely well depending on the skill of the player...and after 98 percent of the game was done, we learnt that he/she found duty more important than survival.
I guess what I'm really looking for is some hint of personality that I can identify with. Listen and look at the Chief in Halo:CE cutscenes again, how he interacts with the other characters...especially Cortana. In my opinion, there's a lot more there.
I guess I really am exaggerating with the Rookie comparison...but even in that case, we got something out of how the other characters reacted to him. Six is just...we don't get much.
The Chief barely talks with Cortana in Halo CE or anyone else for that matter...There were only two moments where Chief had a sense of personality in my opinion that made him not appear as robotic as he does in the rest of the game. The very brief moment where he knocks his helmet to cut Cortana's self analysis short in Keyes, and later in The Maw where Chief decides to be cheeky with in how he responded to blowing up the engine core manually. Otherwise everything else in the game was pretty much driven by Cortana's commentary rather than any actions or dialogue by the Chief.
And as for the Rookie what do you mean by how characters reacted to him? Other than the "nudge" from Romeo and quip from Dutch no one else engages in conversation with him. Hell how can he when he doesn't talk.
Outside of direct interaction we do know that Buck has concern over finding the Rookie over the course of the day, but there is no interaction at all during that period between characters due to being separated. So I guess there is that reaction. However, Carter and the rest of was the same way with Six, but unlike the Rookie, all made quips about Six's return at the end of Exodus and in both cutscenes. Only at the very end does the get more interaction from the Buck and Dare from his reappearance, but even then it's just a pat on the back much like Jorge gave Six at the end of Sword Base.
While I don't believe that Six is that riveting of a character, he/she hardly possesses less of a personality than the Chief in his debut in Halo CE.