Bungie Universe
This topic has moved here: Subject: Unexplainable errors in the Halo canon. (Spoilers)
  • Subject: Unexplainable errors in the Halo canon. (Spoilers)
Subject: Unexplainable errors in the Halo canon. (Spoilers)
  • gamertag: [none]
  • user homepage:

Deva Path


Posted by: DecepticonCobra

We are all going to get banned aren't we?


Posted by: elite289


Reach (b)could(b) have been invaded by a small advance force on July 24th and the army-hiding spires could have been in use so nobody would know Covenant were on the ground. This also explains the neglect of the Cole Protocol in this situation.


the only issue is that there is no way the covenant could have even gotten in the system without the UNSC tracking them.

  • 06.05.2011 9:58 AM PDT

If you can read this, that means I'm not a Shaolin monk...

yet.


Posted by: grey101

Posted by: elite289


Reach (b)could(b) have been invaded by a small advance force on July 24th and the army-hiding spires could have been in use so nobody would know Covenant were on the ground. This also explains the neglect of the Cole Protocol in this situation.


the only issue is that there is no way the covenant could have even gotten in the system without the UNSC tracking them.


"invis duh"

I agree with you, Grey.

  • 06.05.2011 5:11 PM PDT

How did Bungie let all these things slip by? It's almost as if they were trying to screw reach up.

  • 06.05.2011 6:25 PM PDT
  • gamertag: [none]
  • user homepage:

The Books are not canon... they yield to the games.

  • 06.06.2011 1:08 PM PDT

If I was in a room with justin Bieber, Bin Laden, Hitler and a gun with two bullets I would Shoot Bieber twice.
Posted by:Albert Einstein
Insanity: doing the same thing over and over again and expecting different results.

Caboose.

1: Jorge and N6 blow up a covenant cruiser and a fleet come's in after it's detonated.

2:I believe that the S2 that trained all of those S3's was also listed as MIA for quite a few years

3:How do we know that those computer's weren't purged?

4:They were also picked based on their DNA screening even though they weren't perfect like S2's. JUN & Emile being 6 puts them at the right age but would it be correct to say "...and one 11 year old..."In tha sentence?

5:why put mac cannon's next to a shipping yard where the UNSC had space docks resupplying their ships?

6:umm maybe this take's place when Key's was getting Cortana for the POA? Cortana can control a ship without being on the ship. Maybe this game take place before the fall of reach (oh wait it did) and on that note everything before then is up in the air.

  • 06.06.2011 3:59 PM PDT

sorry man but I gotta disagree. The spartan 3's are not superior to the spartan 2's if you re-read Ghosts of onyx when they first meet they get into hand to hand combat the spartan 2 kelly or linda i think gets into a fight with an invisible spartan 3 and beats him but she does admit the spartan 3 was a good opponent the only big difference is in the chemical augmentation that kurt put in, a spartan 3 is able to survive a mortal wound longer and continue fighting when a spartan 2 wouldnt be able to but that also affects their judgment at times and makes em too aggressive but not to the point where they cant do their job

  • 06.07.2011 1:03 AM PDT

"I may not be perfect, but always been true."


Posted by: Nitros73
sorry man but I gotta disagree. The spartan 3's are not superior to the spartan 2's if you re-read Ghosts of onyx when they first meet they get into hand to hand combat the spartan 2 kelly or linda i think gets into a fight with an invisible spartan 3 and beats him but she does admit the spartan 3 was a good opponent the only big difference is in the chemical augmentation that kurt put in, a spartan 3 is able to survive a mortal wound longer and continue fighting when a spartan 2 wouldnt be able to but that also affects their judgment at times and makes em too aggressive but not to the point where they cant do their job


Holly fights with Kelly and she is able to match her even though SPI doesn't improve physical attributes unlike MJOLNIR, so that's even a better reason to think Spartan III's are better than Spartan II's.

  • 06.07.2011 1:05 AM PDT
  • gamertag: [none]
  • user homepage:

Member of Bungie.net for nearly three years, still continuing!

Enjoy what you have and live on.

My gamertag is Elder Bias


Posted by: evil BlackComet
The Books are not canon... they yield to the games.


For now and next time, anybody who says this idiotic statement is officially labeled as a idiot.

Saying: "Game canon overrides the book canon" is illogical statement and does not know what they are talking about.

In my opinion, books and game canon should be on same priority in first things.

There is no point of denying that Halo: Reach is "non"-canon, period. There's too many errors that would be not simply retconned or explained. I don't play that disgusting campaign anymore, I only play on multiplayer and forge for having fun, despite of many problems.

And RKOSNAKE

Yes, Spartan-III are considered to be equal to Spartan-II in terms of augmentation strengths, speed, etc. How you would consider if a Spartan-III received MJOLNIR Armor?



[Edited on 06.07.2011 3:13 AM PDT]

  • 06.07.2011 3:11 AM PDT

The reason there weren't Orbital MACs in the "Long Night of Solace" is because the MAC cannons would not have done much against a Covenant Supercarrier, and if they had directly engaged they would most likely have been destroyed, rendering them useless for later engagements. Plus Kat came up with her plan before higher command had much time to react; a plan that struck quickly and was relatively efficient in terms of manpower.

  • 06.07.2011 1:49 PM PDT


Posted by: Serantir
The reason there weren't Orbital MACs in the "Long Night of Solace" is because the MAC cannons would not have done much against a Covenant Supercarrier, and if they had directly engaged they would most likely have been destroyed, rendering them useless for later engagements. Plus Kat came up with her plan before higher command had much time to react; a plan that struck quickly and was relatively efficient in terms of manpower.


Reading your post makes me die a little inside.

Did you even read the Fall of Reach? Honestly? Did you?

Because if you did, you'd realize that ODPs are supposed to one-shot any Covenant ship. But that's the book.

Even then, 20 ODPs and a 150 UNSC warships against a single Supercarrier is overkill in favor of the UNSC.

[Edited on 06.07.2011 2:40 PM PDT]

  • 06.07.2011 2:39 PM PDT

"I may not be perfect, but always been true."


Posted by: raganok99

Posted by: evil BlackComet
The Books are not canon... they yield to the games.


For now and next time, anybody who says this idiotic statement is officially labeled as a idiot.

Saying: "Game canon overrides the book canon" is illogical statement and does not know what they are talking about.

In my opinion, books and game canon should be on same priority in first things.

There is no point of denying that Halo: Reach is "non"-canon, period. There's too many errors that would be not simply retconned or explained. I don't play that disgusting campaign anymore, I only play on multiplayer and forge for having fun, despite of many problems.

And RKOSNAKE

Yes, Spartan-III are considered to be equal to Spartan-II in terms of augmentation strengths, speed, etc. How you would consider if a Spartan-III received MJOLNIR Armor?



I'm pretty sure a Spartan-III would overpower an Spartan-II in CQC if they both had MJOLNIR, but that's just me.

  • 06.07.2011 3:15 PM PDT

mastercheif trains with cortana before reach is dstroyed and he trains on a reach testing facility... so nobl 6 never needed to deliver cortana since cheif already had her

  • 06.07.2011 3:19 PM PDT

I would point all your errors, but it would take lots of time

  • 06.07.2011 3:19 PM PDT

"Find where the liar hides, so that I may place my boot between his gums!" - Rtas 'Vadum

Posted by: Serantir
The reason there weren't Orbital MACs in the "Long Night of Solace" is because the MAC cannons would not have done much against a Covenant Supercarrier, and if they had directly engaged they would most likely have been destroyed, rendering them useless for later engagements. Plus Kat came up with her plan before higher command had much time to react; a plan that struck quickly and was relatively efficient in terms of manpower.

No Covenant ship was able to withstand those things. They were powerful enough penetrate more than open ship as well. Each round carries 50 Gigatons of energy. A bigger ship just means more surface area to shield, meaning bigger drains on energy. The additional size in the reactor will probably just have to compensate for that. The Unyielding Heirophant was different because it was smaller (Only 11km) and was virtually all reactor complexes on the inside to power its shield. This "Supercarrier" would have to be mostly reactors in order to provide an entire shield across its huge area which is powerful enough to shrug off SMAC rounds. Then add propulsion, weapons etc to those power costs...

Being able to resist 20 SMACs would be ridiculous. That is a teraton of energy if every one of them fires at roughly the same time, every 5 seconds. Then the 100+ ships as well... If this ship can shrug that off then there is no point in stealth...

  • 06.07.2011 3:52 PM PDT
  • gamertag: [none]
  • user homepage:

Member of Bungie.net for nearly three years, still continuing!

Enjoy what you have and live on.

My gamertag is Elder Bias


Posted by: Serantir
The reason there weren't Orbital MACs in the "Long Night of Solace" is because the MAC cannons would not have done much against a Covenant Supercarrier, and if they had directly engaged they would most likely have been destroyed, rendering them useless for later engagements. Plus Kat came up with her plan before higher command had much time to react; a plan that struck quickly and was relatively efficient in terms of manpower.


Read The Fall of Reach novel, please. After reading your post, you must be horribly misinformed.

Let me explain about SMAC platforms. It's nicknamed: "Big Stick" A.K.A Super-Magnetic Accelerator Cannon that fires 3,000 ton ferric hardened tungsten/depleted uranium slugs in 40% of light-speed, generating about 51.6 gigatons. That is enough to gut any UNSC and Covenant ships in a shot and still possess enough kinetic energy to gut any second ship if its in way of line of shot. Also Johnson said: "This MAC gun can punch through any covenant capital ships in a clean hole." and SMAC is even powerful enough to destroy supercarrier in one shot. You see a problem is that according to laws of thermodynamics, if those ship's shields would absorb all kinetic energy from SMAC's slug, it'd vaporize entire ship entirely.

  • 06.07.2011 4:02 PM PDT


Posted by: RickRoll57
Caboose.

1: Jorge and N6 blow up a covenant cruiser and a fleet come's in after it's detonated.

2:I believe that the S2 that trained all of those S3's was also listed as MIA for quite a few years

3:How do we know that those computer's weren't purged?

4:They were also picked based on their DNA screening even though they weren't perfect like S2's. JUN & Emile being 6 puts them at the right age but would it be correct to say "...and one 11 year old..."In tha sentence?

5:why put mac cannon's next to a shipping yard where the UNSC had space docks resupplying their ships?

6:umm maybe this take's place when Key's was getting Cortana for the POA? Cortana can control a ship without being on the ship. Maybe this game take place before the fall of reach (oh wait it did) and on that note everything before then is up in the air.




That wasn't a MAC at the ship yrd. That was a mass driver which is weaker than ship-mounted MAC let alone a SMAC

  • 06.07.2011 4:05 PM PDT


Posted by: raganok99

Posted by: Serantir
The reason there weren't Orbital MACs in the "Long Night of Solace" is because the MAC cannons would not have done much against a Covenant Supercarrier, and if they had directly engaged they would most likely have been destroyed, rendering them useless for later engagements. Plus Kat came up with her plan before higher command had much time to react; a plan that struck quickly and was relatively efficient in terms of manpower.


Read The Fall of Reach novel, please. After reading your post, you must be horribly misinformed.

Let me explain about SMAC platforms. It's nicknamed: "Big Stick" A.K.A Super-Magnetic Accelerator Cannon that fires 3,000 ton ferric hardened tungsten/depleted uranium slugs in 40% of light-speed, generating about 51.6 gigatons. That is enough to gut any UNSC and Covenant ships in a shot and still possess enough kinetic energy to gut any second ship if its in way of line of shot. Also Johnson said: "This MAC gun can punch through any covenant capital ships in a clean hole." and SMAC is even powerful enough to destroy supercarrier in one shot. You see a problem is that according to laws of thermodynamics, if those ship's shields would absorb all kinetic energy from SMAC's slug, it'd vaporize entire ship entirely.


If the angle at which the super carrier was, which was below the super macs, unless they were pointed at the planet for some idiotic reason instead of defending it, then the time for pointing the SMAC at the carrier would have resulted in that SMAC's destruction. Now, you could solve this by pointing multiple SMACS at it but still that would result in a lose of at least two SMACS, which the UNSC couldn't give up because the super mac cannons the only thing defending the planet from a fleet with good chances. they might of considered it but then kat's plan came up, and which would you rather have? and expected casualty rate of a few marines, sabers and a frigate or 2 ODPS essential to the defense of the planet?

  • 06.07.2011 4:15 PM PDT
  • gamertag: [none]
  • user homepage:

Member of Bungie.net for nearly three years, still continuing!

Enjoy what you have and live on.

My gamertag is Elder Bias


Posted by: otterboyz

Posted by: raganok99

Posted by: Serantir
The reason there weren't Orbital MACs in the "Long Night of Solace" is because the MAC cannons would not have done much against a Covenant Supercarrier, and if they had directly engaged they would most likely have been destroyed, rendering them useless for later engagements. Plus Kat came up with her plan before higher command had much time to react; a plan that struck quickly and was relatively efficient in terms of manpower.


Read The Fall of Reach novel, please. After reading your post, you must be horribly misinformed.

Let me explain about SMAC platforms. It's nicknamed: "Big Stick" A.K.A Super-Magnetic Accelerator Cannon that fires 3,000 ton ferric hardened tungsten/depleted uranium slugs in 40% of light-speed, generating about 51.6 gigatons. That is enough to gut any UNSC and Covenant ships in a shot and still possess enough kinetic energy to gut any second ship if its in way of line of shot. Also Johnson said: "This MAC gun can punch through any covenant capital ships in a clean hole." and SMAC is even powerful enough to destroy supercarrier in one shot. You see a problem is that according to laws of thermodynamics, if those ship's shields would absorb all kinetic energy from SMAC's slug, it'd vaporize entire ship entirely.


If the angle at which the super carrier was, which was below the super macs, unless they were pointed at the planet for some idiotic reason instead of defending it, then the time for pointing the SMAC at the carrier would have resulted in that SMAC's destruction. Now, you could solve this by pointing multiple SMACS at it but still that would result in a lose of at least two SMACS, which the UNSC couldn't give up because the super mac cannons the only thing defending the planet from a fleet with good chances. they might of considered it but then kat's plan came up, and which would you rather have? and expected casualty rate of a few marines, sabers and a frigate or 2 ODPS essential to the defense of the planet?


Sorry, this Halo: Reach isn't exactly canon. (to my opinion) and they never got attacked until August 30th. And, there was 20 ODPs and 150 warships. Can you explain how this supercarrier somehow got inside of UNSC defenses without detected by massive numbers of sensor arrays and stations? Cloaking does not help since it doesn't completely mask the thermal signature. It's 27km long, for god's sake, that big ship means it has more energy to give off! I doubt that supercarrier can destroy the ODPS since ODPs are instantaneous one-kill shot to any ships, it means if ODPs detect supercarrier, then in five seconds, this ship is completely destroyed. There is irrefutable evidence that shows that NO any ships including covenant shown to survive against SMACs.

Dude, SMAC can rotate their guns to anywhere, it's 360 degree capable, since they have thrusters.

[Edited on 06.07.2011 4:24 PM PDT]

  • 06.07.2011 4:21 PM PDT


Posted by: raganok99

Posted by: otterboyz

Posted by: raganok99

Posted by: Serantir
The reason there weren't Orbital MACs in the "Long Night of Solace" is because the MAC cannons would not have done much against a Covenant Supercarrier, and if they had directly engaged they would most likely have been destroyed, rendering them useless for later engagements. Plus Kat came up with her plan before higher command had much time to react; a plan that struck quickly and was relatively efficient in terms of manpower.


Read The Fall of Reach novel, please. After reading your post, you must be horribly misinformed.

Let me explain about SMAC platforms. It's nicknamed: "Big Stick" A.K.A Super-Magnetic Accelerator Cannon that fires 3,000 ton ferric hardened tungsten/depleted uranium slugs in 40% of light-speed, generating about 51.6 gigatons. That is enough to gut any UNSC and Covenant ships in a shot and still possess enough kinetic energy to gut any second ship if its in way of line of shot. Also Johnson said: "This MAC gun can punch through any covenant capital ships in a clean hole." and SMAC is even powerful enough to destroy supercarrier in one shot. You see a problem is that according to laws of thermodynamics, if those ship's shields would absorb all kinetic energy from SMAC's slug, it'd vaporize entire ship entirely.


If the angle at which the super carrier was, which was below the super macs, unless they were pointed at the planet for some idiotic reason instead of defending it, then the time for pointing the SMAC at the carrier would have resulted in that SMAC's destruction. Now, you could solve this by pointing multiple SMACS at it but still that would result in a lose of at least two SMACS, which the UNSC couldn't give up because the super mac cannons the only thing defending the planet from a fleet with good chances. they might of considered it but then kat's plan came up, and which would you rather have? and expected casualty rate of a few marines, sabers and a frigate or 2 ODPS essential to the defense of the planet?


Sorry, this Halo: Reach isn't exactly canon. (to my opinion) and they never got attacked until August 30th. And, there was 20 ODPs and 150 warships. Can you explain how this supercarrier somehow got inside of UNSC defenses without detected by massive numbers of sensor arrays and stations? Cloaking does not help since it doesn't completely mask the thermal signature. It's 27km long, for god's sake, that big ship means it has more energy to give off! I doubt that supercarrier can destroy the ODPS since ODPs are instantaneous one-kill shot to any ships, it means if ODPs detect supercarrier, then in five seconds, this ship is completely destroyed. There is irrefutable evidence that shows that NO any ships including covenant shown to survive against SMACs.

Dude, SMAC can rotate their guns to anywhere, it's 360 degree capable, since they have thrusters.


Pointing a SMAC at the planet is the most stupidest thing you could do, if you miss there goes life on the planet, if you hit the round would go through the ship and then hit the surface and goodbye life. I didn't say the ODPs didn't have thrusters I said that they couldn't rotate fast enough to fire off a shot before the Supper carrier could get of a shot sooner in at such a close range and if it could rotate fast enough then the G-forces within would kill all occupants and tear the ODP apart. And this isn't about how the ship could get past but if it was, how would you know the covenant didn't have the technology or that the UNSC even scans the surface of the planet on a regular basis?

[Edited on 06.07.2011 9:47 PM PDT]

  • 06.07.2011 5:53 PM PDT

Pegalesharro Adarsh 9.18.2530 id 397. SIII
V[(0.0)]D
Id...UsEr 397> DeNieD EnTRy
67%warning...,sPace mAy BrEaK
_Th-ey foUnd_
-RuN...-

Posted by: raganok99

Posted by: otterboyz

Posted by: raganok99

Posted by: Serantir
The reason there weren't Orbital MACs in the "Long Night of Solace" is because the MAC cannons would not have done much against a Covenant Supercarrier, and if they had directly engaged they would most likely have been destroyed, rendering them useless for later engagements. Plus Kat came up with her plan before higher command had much time to react; a plan that struck quickly and was relatively efficient in terms of manpower.


Read The Fall of Reach novel, please. After reading your post, you must be horribly misinformed.

Let me explain about SMAC platforms. It's nicknamed: "Big Stick" A.K.A Super-Magnetic Accelerator Cannon that fires 3,000 ton ferric hardened tungsten/depleted uranium slugs in 40% of light-speed, generating about 51.6 gigatons. That is enough to gut any UNSC and Covenant ships in a shot and still possess enough kinetic energy to gut any second ship if its in way of line of shot. Also Johnson said: "This MAC gun can punch through any covenant capital ships in a clean hole." and SMAC is even powerful enough to destroy supercarrier in one shot. You see a problem is that according to laws of thermodynamics, if those ship's shields would absorb all kinetic energy from SMAC's slug, it'd vaporize entire ship entirely.


If the angle at which the super carrier was, which was below the super macs, unless they were pointed at the planet for some idiotic reason instead of defending it, then the time for pointing the SMAC at the carrier would have resulted in that SMAC's destruction. Now, you could solve this by pointing multiple SMACS at it but still that would result in a lose of at least two SMACS, which the UNSC couldn't give up because the super mac cannons the only thing defending the planet from a fleet with good chances. they might of considered it but then kat's plan came up, and which would you rather have? and expected casualty rate of a few marines, sabers and a frigate or 2 ODPS essential to the defense of the planet?


Sorry, this Halo: Reach isn't exactly canon. (to my opinion) and they never got attacked until August 30th. And, there was 20 ODPs and 150 warships. Can you explain how this supercarrier somehow got inside of UNSC defenses without detected by massive numbers of sensor arrays and stations? Cloaking does not help since it doesn't completely mask the thermal signature. It's 27km long, for god's sake, that big ship means it has more energy to give off! I doubt that supercarrier can destroy the ODPS since ODPs are instantaneous one-kill shot to any ships, it means if ODPs detect supercarrier, then in five seconds, this ship is completely destroyed. There is irrefutable evidence that shows that NO any ships including covenant shown to survive against SMACs.

Dude, SMAC can rotate their guns to anywhere, it's 360 degree capable, since they have thrusters.


Uh here's my two cents... to the first part, to which nobody seems to remember, Kat says that the station would be online for about 2 weeks. This is after a few days(?) of the covies taking the station and since the whole area was offline all of the sensors and tech wouldn't have been running up to date. The covies had taken alot of precaution and I honestly think that they could sneak topside and sabotage the planet. In fact if it wasn't for NOBLE I think the planet would had been caught of guard.

To the second, and my own gripe (although I haven't read the book in awhile), the MACS I remember were placed together (or around the same areas) that plus like the other guy said, because of kat the higher ups had a better choice to take out the ship, I think that these choices are linked in that command knew the covies would flock in mass and tried to keep everything under raps just long enough for them to think.


[Edited on 06.07.2011 6:50 PM PDT]

  • 06.07.2011 6:46 PM PDT

And on the seven7h day......


Posted by: shooby
Halo Reach's campaign just pissed me off alot. Especially the PoA being on the planet.


That completely confused me when i saw the PoA in the Reach campaign.

  • 06.07.2011 8:16 PM PDT
  • gamertag: [none]
  • user homepage:

dear god here comes another long and poorly written response.

anyways, reach invasion timeline.

here is a single, solidary word for you.
RETCON first strike has already been retconned, and the other books will probably follow suit, remember this, when it comes to canon, the first source is always the right one, and the secondary sources are changes to correspond with the first source. seeing as halo started as a video game, the "first"and truest source of what is canon and what isn't would be halo games devoloped by bungie studios. so, halo 1:CE, Halo:2 Halo:3 and Halo:4 are all canon, regardless of what you, or anyone else may think.(outside easter eggs of course) the books are secondary, as they are written outside of the bungie studio, and are not the same media outlet,(one being a novel, the other being a video game)
Actually, that pretty much sums up every little errors you have with the canon, grow the hell up, and think for a split second, the games are all canon, regardless of what you may think, it's the books that are canonically incorrect, not the games.

  • 06.07.2011 9:22 PM PDT

Well we are all entitled to our own opinions and i respect yours and it has been a really long time since iv read Ghosts but i remember that fight being one sided with Kelly winning easily after first initially underestimating Holly and knocking her into a tree almost knocking her out with a giant hand print in Holly's armor...if it was just a technological stand point the MJOLNIR armor is superior in every way shape and form to the SPI armor because of its capabilities and enhacements to the spartan 2's i dont remember all the capabilites to the spi armor except for limited camo and other basics but im sure strength enhancement was on there.

I hope you dont think im trying to argue im just having a friendly conversation with a fellow fan.

  • 06.08.2011 1:20 AM PDT

"I may not be perfect, but always been true."


Posted by: Nitros73
Well we are all entitled to our own opinions and i respect yours and it has been a really long time since iv read Ghosts but i remember that fight being one sided with Kelly winning easily after first initially underestimating Holly and knocking her into a tree almost knocking her out with a giant hand print in Holly's armor...if it was just a technological stand point the MJOLNIR armor is superior in every way shape and form to the SPI armor because of its capabilities and enhacements to the spartan 2's i dont remember all the capabilites to the spi armor except for limited camo and other basics but im sure strength enhancement was on there.

I hope you dont think im trying to argue im just having a friendly conversation with a fellow fan.


Nope, SPI doesn't boost the wearers' strength, speed or anything else.

  • 06.08.2011 1:39 AM PDT
  • gamertag: Moirai
  • user homepage:


Posted by: Atom Alchemist
dear god here comes another long and poorly written response.

anyways, reach invasion timeline.

here is a single, solidary word for you.
RETCON first strike has already been retconned, and the other books will probably follow suit, remember this, when it comes to canon, the first source is always the right one, and the secondary sources are changes to correspond with the first source. seeing as halo started as a video game, the "first"and truest source of what is canon and what isn't would be halo games devoloped by bungie studios. so, halo 1:CE, Halo:2 Halo:3 and Halo:4 are all canon, regardless of what you, or anyone else may think.(outside easter eggs of course) the books are secondary, as they are written outside of the bungie studio, and are not the same media outlet,(one being a novel, the other being a video game)
Actually, that pretty much sums up every little errors you have with the canon, grow the hell up, and think for a split second, the games are all canon, regardless of what you may think, it's the books that are canonically incorrect, not the games.


And therein lies the problem. Too many variations on 'canon'.

The whole point of having a canon story line is to establish a series of immutable reference points to which all other additions can be attached without fear of contradiction.

The books were considered canon by Bungie. They originally authorised them and worked with the authors, giving them full unfettered access to the Halo story bible to achieve this. Now that they've wanted to crowbar in another game they've decided to retcon that chunk and demote it to a lower level of canon, whatever the heck that is.

Besides, the idea of any story having 'two' canon sources is ridiculous, and now leaves that part collapsing in a steaming pile of joke.

It's a bit like screwing around with the foundations of your house and then wondering why bits are falling off and leaving big holes in it. As it is, nailing a few boards over them here and there and then proclaiming, "See? Good as new!", doesn't really cut it in my book.

  • 06.08.2011 3:29 PM PDT