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This topic has moved here: Subject: Bungie Weekly Update: 09/17/10
  • Subject: Bungie Weekly Update: 09/17/10
Subject: Bungie Weekly Update: 09/17/10
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This is my way of gaming,thanks bungie for the work you have done. I love all the halo games you made.

I love halo reach, adn it has been the best going out with a bang game Ive ever played for any game. Peace out bungie, your all awsome

  • 09.17.2010 6:35 PM PDT

Thanks Urk..

lol @ blame stosh

  • 09.17.2010 6:38 PM PDT

your welcome

  • 09.17.2010 6:39 PM PDT

You will be missed.
My YouTube Channel
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"See what I did there?"
"I can hear you caring."
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Dont get too wrapped up in the Internet. It's already forgotten about you.

Wow. Wish I was there. You guys are the new Rockstar. Congratulations on such an epic 10 years.

  • 09.17.2010 6:54 PM PDT

woah, forgot it was Friday!

Reading now! (while playing reach :P)

  • 09.17.2010 6:54 PM PDT

Tru7h. C4RN4GE. Bungie.

The news about Theater mode is sad. Despite rewinding being a good addition, it was the easy way to show friends films by party watching. It's a compromise though, because most things in Reach are so much better than they were in Halo 3.

Congrats on all your success.

  • 09.17.2010 6:59 PM PDT

-Delta0Medusa-

Sweet update. Great game!

  • 09.17.2010 7:05 PM PDT

Steam: RageRunner32 | StarCraft II: RageRunner | Lets play Pc sometime :)

<3

Great update, <3 the fact that we can rewind in multiplayer (even though I didn't know that until this update)

Thanks so much Bungie for topping yourself yet again and making me fail this semester.

  • 09.17.2010 7:11 PM PDT
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So do all who live to see such times, but that is not for them to decide. All we have to decide is what to do with the time that is given to us.

-Gandalf

Great update urk.

I'll see you online. (I hope)

  • 09.17.2010 7:26 PM PDT

Awesome.

  • 09.17.2010 7:52 PM PDT

Love & Peace


Posted by: Struvee
Epic campaign and amazing ending!

  • 09.17.2010 8:02 PM PDT

Follow the Don @Don_Gino you know where
Don't mistake my kindness for something else

Great update!

I am having the disconnect issue I had in the beta you all told me you fixed. I thought this issue was patched but maybe I was wrong. Please address this because if I get a quit ban for disconnecting due to something that was no fault of my own, I'm going to be very unhappy. You all know the Don never quits out no matter what the odds are and the only time he had ever quit was because of an emergency and was still reluctant to do so even then. So please have a look at this issue and get it fixed. The Don thanks you.

Have a good one and take care
See you on Reach!

  • 09.17.2010 8:03 PM PDT

Wallpapers are sick, merci :)

  • 09.17.2010 8:04 PM PDT

I love Reach.

  • 09.17.2010 8:09 PM PDT

@Helveck

Just an Average Joe...

Wicked stats, thanks for the Update Urk.

  • 09.17.2010 8:23 PM PDT

Yeah, I've got my complaints, but is it the best game I've ever played? Hands-down it is.

  • 09.17.2010 8:44 PM PDT

Reach is great, but who nerfed Alpha Zombies? It was pretty popular in Halo 3

  • 09.17.2010 8:44 PM PDT

Interesting update. I would rather have the ability to rewind Firefight/campaign games than being able to view films with more then one person in the lobby. If I want to show something to my friends, I'll upload it to my file share and recommend it to them.
Can't wait until Firefight Versus goes up in October; I've been wanting to play it since I heard about it.

  • 09.17.2010 8:49 PM PDT

Those numbers are crazy. Thank you for updating us, Urk.

  • 09.17.2010 9:04 PM PDT

I'm happy to hear that new forge maps and gametypes will be added. Does this mean forgeworld maps (like Bungie's version of Lockout, which will be added to matchmaking as well?) or actually forgeABLE maps...like forgeworld, but smaller?

I was worried about rocket race, as bungie had announced it being in, and then it was nowhere to be found. Glad to hear it is coming.

I can think of a ton of other things that would be great to have, but instead of asking for the universe, I've trimmed the fat and made it nice and tight

Please add in
- VIP (both one-sided, multiteam (up to 4) -> rounds being over when VIP dies OR points scored only with VIP kill, and of course, escort). This could then possibly be added as an invasion objective.
- Alpha Zombie traits / gametype
- Team Race (although I assume rocket race will take care of this...point being you can have a teammate riding on the back of your mongoose)...or if VIP makes it, you could do Race Halo 3 style
- Firefight -> random skull selection, Skull selection for sets (1 - 5 or 1 - 10? - so it can be more like ODST Firefight), and Random selection of an enemy instead of having to pick one.

I think these additions would add so much. Firefight would be truely complete, and we would then have VIP back for the people that loved it. It could also add another interesting. element to Invasion.

  • 09.17.2010 9:13 PM PDT

pomp and circumstance? Don't you mean poop and circumstance?

  • 09.17.2010 9:28 PM PDT

I don't want random messages (ie, Join my group, etc). I have begun blocking solicitations.

Just want to add some of my observations to make sure they're heard:

1: Blue spawns on Boneyard are too powerful (especially on Snipers).
2. Team slayer has too much special crap in it. Its always DMRs/Pro/SWAT/Snipers. Rarely have I seen a standard set of slayer. Maybe a Team Precision playlist for those that insist on playing exclusively with the unbalanced/too good weapons?
3. This is personal, but I really hate vertical and/or/either cramped maps. Thus Countdown, Reflection, The Cage, etc I hate. So when Slayer does come up, and its actually voted on, I'd rather have played DMRs on Asylum than Slayer on one of those maps (so I guess what I'm saying here is that Team Slayer should have 2 votes for a Slayer game type on 2 different maps, and then maybe a special type).
4. Some maps are just too big for FFA. Like Boardwalk and Reflection.
4. Some maps are too big for Invasion Slayer (cough Blood Gulch cough).
5. Why bother having loadouts in Slayer if its just going to be the same weapon all the time? Add some variety to them.
6. You said the psych profile would be ungameable. Guess what? It is, and its being done. I specifically set mine to search for Lone Wolves (as that's what I am; though I'm not a team player, I just do my own thing and am decent at it). but I kept getting parties of coordinated teams. Me thinks they're setting themselves to Lone Wolf status and exploiting the easy prey.
7. Why does the Invasion playlist only have 2 votes?
8. If in Invasion you spawn on a flying vehicle and you fall enough to be killed, that should count as a betrayal. After the 3rd time, I learned my lesson: The guy was being a total douche (was also in party chat) and everytime I set to spawn on him, he flew as high as possible.
9. I don't know, maybe I have bad luck, but I often get incompetent teammates. Once on Multi Flag Blood Gulch, some guy let the tank get captured. Blue team then procceded to camp with it at the back of their base. Since it was flagged as ours, it never respawned. Power Vehicles should be flagged as neutral if there's no way on the map to kill them without another power vehicle. Kinda went off track with this one, my intent was to add padding of some sort to the base gametypes and/or maps to lessen the blow of random matchups. And no, I don't want to play with my friends as Im way better than them. At least in Halo 3, that meant our enemies would be matched to my trueskill and we'd have a really tough, if not impossible, time.
10. The spire kinda sucks on BTB. All the enemy has to do is hide in the spire to completely negate the use of vehicles. That just ain't fun; on either side, I don't care if we're losing, lets drive our vehicles anyway.
11. Shieldless Zombies suck. Its way to easy to just headshot them. Not very fun as a Zombie. In Halo 3 standard infection, having shields let smart zombies do better. Its called Dancing (Sword stays at the verge of lunge range, which is out side of shotgun lethal range. Sword keeps backing up until shotty gets impatient and then slice. Smart Shotgun should charge the Sword and lead it into a corner so it can't stay out of lethal range). Its very satisfying to win a good duel. You cant duel as a zombie without shields.

[Edited on 09.17.2010 10:10 PM PDT]

  • 09.17.2010 10:03 PM PDT

Loving the game. The best Halo game hands down. Thanks a lot Bungie! I've been playing your games since Myth, cannot wait for your new project. Good luck!

  • 09.17.2010 10:09 PM PDT

lady-owl.deviantart.com

Isn't the weekly challenge completing campaign? That's sad so few have so far. :c

I'll be picking up Marty's OST soon. I love it! And the game is amazing!

  • 09.17.2010 10:26 PM PDT

"...we could have either cut the Firefight Achievements in question or cut Firefight customization altogether."

I'm calling BS on this. There is a 3rd possibility. You could have restricted the completion of these achievements to a standard non-custom firefight match. Is this so much of a stretch? After all there were similar restrictions in Halo 3 (e.g. Do such-and-such "in a ranked free for all playlist"). So you might have "Score 200,000 points in Firefight on any map with standard settings." This type of restriction is quite common in other games.

The thing about achievements is that the people who care about them usually have no qualms about boosting to get them.
In my opinion the firefight achievements are wasted achievements. And that's a shame because I had a lot of fun getting all of them in ODST. Many people, at this point, will say something similar to what your update said, "If you want to take the easy way out...feel free. You're only impacting your own enjoyment."
You're forgetting one thing. Achievements are something you can be proud of. You stick them in your virtual trophy case for others to see. These firefight achievements have lost that "nice accomplishment" factor because any slob can get them with little skill. These achievements could really have meant something.

I know many people don't give a darn about this. This is just one man's opinion. I still love the game, but I hope Bungie will consider what I'm saying for their future games.

  • 09.17.2010 10:37 PM PDT