- RememberTheDays
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- Noble Member
"Whosoever is delighted in solitude is either a wild beast or a god" ~ Aristotle
Whilst this truly does s*ck for me right now, I have to say it is fair.
My girlfriend (who I live with) finally decided to go away with her friends for the weekend. "Great!" thought I. "Finally some time to crack on with my Reach commendations". I spent yesterday evening smashing the bejesus out of campaign, and most of today owning Gruntpocalypse. I shall admit, there was a certain degree of splash damage involved (courtesy of the target locater) and a certain degree of resuming of saved games on Heroic at the end of a certain level. Naughty me. However, I'm now gearing up for an evening of multiplayer with my two brothers and lo and behold, credit cap kicks in out of the blue.
Now... I'm not complaining, because I know I've been level grinding like hell for the last 24 hrs or so, but if this happens without warning and let's says I now decide to play through the evening with my brothers, what's to say I won't suddenly get banned, also without warning?
I appreciate the need for measures like this, as there are some very crafty people around, and nobody likes to feel as though they're having to work hard to achieve something that others have achieved a quick way by being dishonest and lazy (hands up on this one, so please spare me the criticism), but it would at least be nice to know where the boundaries are.
Suppose for one minute that someone who is just genuinely a very good player plays Reach a lot online and scores a lot of points. Let's say they're playing well and hit a few commendation targets in fairly quick succession. Is it fair to place a limit on credits? Surely it would be more fair and sensible to just temporarily block the commendations?
Anyway, rant over.